better use unset() for unsetting ...
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1 changed files with 1 additions and 1 deletions
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@ -559,7 +559,7 @@ void HUD::Ladder::draw(void)
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_locStippleLineList.draw();
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_locStippleLineList.draw();
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glDisable(GL_LINE_STIPPLE);
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glDisable(GL_LINE_STIPPLE);
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}
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}
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_clip_box->set();
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_clip_box->unset();
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glPopMatrix();
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glPopMatrix();
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//*************************************************************
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//*************************************************************
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