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Use the positon from the model placment.

Use SGGeod based apis in the scenery/tilemanager.
Remove ground query that is no longer used.

Modified Files:
	src/Main/main.cxx
This commit is contained in:
frohlich 2009-03-07 11:44:39 +00:00 committed by Tim Moore
parent f14b69f9e6
commit 5f76fdd07a

View file

@ -506,33 +506,9 @@ static void fgMainLoop( void ) {
globals->get_tile_mgr()->prep_ssg_nodes( visibility_meters );
// update tile manager for view...
SGLocation *view_location = globals->get_current_view()->getSGLocation();
globals->get_tile_mgr()->update( view_location, visibility_meters );
{
double lon = view_location->getLongitude_deg();
double lat = view_location->getLatitude_deg();
double alt = view_location->getAltitudeASL_ft() * SG_FEET_TO_METER;
// check if we can reuse the groundcache for that purpose.
double ref_time, r;
SGVec3d pt;
bool valid = cur_fdm_state->is_valid_m(&ref_time, pt.sg(), &r);
SGVec3d viewpos(globals->get_current_view()->get_view_pos());
if (valid && distSqr(viewpos, pt) < r*r) {
// Reuse the cache ...
double lev
= cur_fdm_state->get_groundlevel_m(lat*SGD_DEGREES_TO_RADIANS,
lon*SGD_DEGREES_TO_RADIANS,
alt + 2.0);
view_location->set_cur_elev_m( lev );
} else {
// Do full intersection test.
double lev;
if (globals->get_scenery()->get_elevation_m(lat, lon, alt+2, lev, 0))
view_location->set_cur_elev_m( lev );
else
view_location->set_cur_elev_m( -9999.0 );
}
}
SGGeod geodViewPos = SGGeod::fromDeg(view_location->getLongitude_deg(),
view_location->getLatitude_deg());
globals->get_tile_mgr()->update(geodViewPos, visibility_meters);
// run Nasal's settimer() loops right before the view manager
globals->get_event_mgr()->update(delta_time_sec);
@ -579,9 +555,8 @@ static void fgMainLoop( void ) {
sgSetVec3(at, sgv_at[0], sgv_at[1], sgv_at[2]);
// get the location data for the primary FDM (now hardcoded to ac model)...
SGLocation *acmodel_loc = NULL;
acmodel_loc = (SGLocation *)globals->
get_aircraft_model()->get3DModel()->getSGLocation();
SGGeod geodPos = globals->get_aircraft_model()->get3DModel()->getPosition();
SGVec3d model_pos = SGVec3d::fromGeod(geodPos);
// Calculate speed of listener and model. This code assumes the
// listener is either tracking the model at the same speed or
@ -606,8 +581,8 @@ static void fgMainLoop( void ) {
// proper coordinate system, but also with the proper time
// invariant magnitude.
sgdSubVec3( sgdv3_help,
last_model_pos, acmodel_loc->get_absolute_view_pos());
sgdAddVec3( last_model_pos, sgdv3_null, acmodel_loc->get_absolute_view_pos());
last_model_pos, model_pos.sg());
sgdAddVec3( last_model_pos, sgdv3_null, model_pos.sg());
SGV3d_help = model_or.rotateBack(
surf_or.rotateBack(SGVec3d(sgdv3_help[0],
sgdv3_help[1], sgdv3_help[2])));
@ -638,7 +613,7 @@ static void fgMainLoop( void ) {
sgdVec3 dsource_pos_offset;
sgdSubVec3( dsource_pos_offset,
(double*) &current_view->get_view_pos(),
acmodel_loc->get_absolute_view_pos() );
model_pos.sg() );
SGVec3d sgv_dsource_pos_offset = model_or.rotateBack(
surf_or.rotateBack(SGVec3d(dsource_pos_offset[0],
dsource_pos_offset[1], dsource_pos_offset[2])));