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Merge branch 'next' of gitorious.org:fg/flightgear into next

This commit is contained in:
Torsten Dreyer 2011-10-03 22:29:48 +02:00
commit 5f2fff4ec4
34 changed files with 2448 additions and 1350 deletions

View file

@ -393,6 +393,14 @@
RelativePath="..\..\..\src\Aircraft\replay.hxx"
>
</File>
<File
RelativePath="..\..\..\src\Aircraft\flightrecorder.cxx"
>
</File>
<File
RelativePath="..\..\..\src\Aircraft\flightrecorder.hxx"
>
</File>
</Filter>
<Filter
Name="Lib_Airports"

View file

@ -773,10 +773,10 @@ bool FGAIAircraft::leadPointReached(FGAIWaypoint* curr) {
}
if (trafficRef) {
//cerr << "Tracking callsign : \"" << fgGetString("/ai/track-callsign") << "\"" << endl;
/* if (trafficRef->getCallSign() == fgGetString("/ai/track-callsign")) {
if (trafficRef->getCallSign() == fgGetString("/ai/track-callsign")) {
cerr << trafficRef->getCallSign() << " " << tgt_altitude_ft << " " << _getSpeed() << " "
<< _getAltitude() << " "<< _getLatitude() << " " << _getLongitude() << " " << dist_to_go << " " << lead_dist << " " << curr->name << " " << vs << " " << tgt_vs << " " << bearing << " " << minBearing << " " << speedFraction << endl;
}*/
<< _getAltitude() << " "<< _getLatitude() << " " << _getLongitude() << " " << dist_to_go << " " << lead_dist << " " << curr->getName() << " " << vs << " " << tgt_vs << " " << bearing << " " << minBearing << " " << speedFraction << " " << invisible << endl;
}
}
if ((dist_to_go < lead_dist) || (bearing > (minBearing * 1.1))) {
minBearing = 360;
@ -1223,20 +1223,20 @@ bool FGAIAircraft::reachedEndOfCruise(double &distance) {
double distanceCovered = descentSpeed * descentTimeNeeded;
//cerr << "Tracking : " << fgGetString("/ai/track-callsign");
if (trafficRef->getCallSign() == fgGetString("/ai/track-callsign")) {
cerr << "Checking for end of cruise stage for :" << trafficRef->getCallSign() << endl;
cerr << "Descent rate : " << descentRate << endl;
cerr << "Descent speed : " << descentSpeed << endl;
cerr << "VerticalDistance : " << verticalDistance << ". Altitude : " << altitude_ft << ". Elevation " << trafficRef->getArrivalAirport()->getElevation() << endl;
cerr << "DecentTimeNeeded : " << descentTimeNeeded << endl;
cerr << "DistanceCovered : " << distanceCovered << endl;
}
// if (trafficRef->getCallSign() == fgGetString("/ai/track-callsign")) {
// cerr << "Checking for end of cruise stage for :" << trafficRef->getCallSign() << endl;
// cerr << "Descent rate : " << descentRate << endl;
// cerr << "Descent speed : " << descentSpeed << endl;
// cerr << "VerticalDistance : " << verticalDistance << ". Altitude : " << altitude_ft << ". Elevation " << trafficRef->getArrivalAirport()->getElevation() << endl;
// cerr << "DecentTimeNeeded : " << descentTimeNeeded << endl;
// cerr << "DistanceCovered : " << distanceCovered << endl;
// }
//cerr << "Distance = " << distance << endl;
distance = distanceCovered;
if (dist < distanceCovered) {
if (trafficRef->getCallSign() == fgGetString("/ai/track-callsign")) {
//exit(1);
}
// if (trafficRef->getCallSign() == fgGetString("/ai/track-callsign")) {
// //exit(1);
// }
return true;
} else {
return false;
@ -1290,8 +1290,8 @@ time_t FGAIAircraft::checkForArrivalTime(string wptName) {
time_t ete = tracklength / ((speed * SG_NM_TO_METER) / 3600.0);
time_t secondsToGo = arrivalTime - now;
if (trafficRef->getCallSign() == fgGetString("/ai/track-callsign")) {
cerr << "Checking arrival time: ete " << ete << ". Time to go : " << secondsToGo << ". Track length = " << tracklength << endl;
}
// if (trafficRef->getCallSign() == fgGetString("/ai/track-callsign")) {
// cerr << "Checking arrival time: ete " << ete << ". Time to go : " << secondsToGo << ". Track length = " << tracklength << endl;
// }
return (ete - secondsToGo); // Positive when we're too slow...
}

View file

@ -179,6 +179,27 @@ void FGAIBase::update(double dt) {
ft_per_deg_lon = 365228.16 * cos(pos.getLatitudeRad());
}
/** update LOD properties of the model */
void FGAIBase::updateLOD()
{
double maxRangeDetail = fgGetDouble("/sim/rendering/static-lod/ai-detailed", 10000.0);
double maxRangeBare = fgGetDouble("/sim/rendering/static-lod/ai-bare", 20000.0);
if (_model.valid())
{
if( maxRangeDetail == 0.0 )
{
// disable LOD
_model->setRange(0, 0.0, FLT_MAX);
_model->setRange(1, FLT_MAX, FLT_MAX);
}
else
{
_model->setRange(0, 0.0, maxRangeDetail);
_model->setRange(1, maxRangeDetail,maxRangeBare);
}
}
}
void FGAIBase::Transform() {
if (!invisible) {
@ -226,23 +247,22 @@ bool FGAIBase::init(bool search_in_AI_path) {
_installed = true;
osg::Node * mdl = SGModelLib::loadPagedModel(f, props, new FGNasalModelData(props));
model = mdl;
double aiModelMaxRange = fgGetDouble("/sim/rendering/static-lod/ai", 0.0);
if( aiModelMaxRange > 0.0 ) {
osg::LOD * lod = new osg::LOD;
lod->setName("AI-model range animation node");
_model = new osg::LOD;
_model->setName("AI-model range animation node");
lod->addChild( mdl, 0, aiModelMaxRange );
lod->setCenterMode(osg::LOD::USE_BOUNDING_SPHERE_CENTER);
lod->setRangeMode(osg::LOD::DISTANCE_FROM_EYE_POINT);
model = lod;
}
_model->addChild( mdl, 0, FLT_MAX );
_model->setCenterMode(osg::LOD::USE_BOUNDING_SPHERE_CENTER);
_model->setRangeMode(osg::LOD::DISTANCE_FROM_EYE_POINT);
// We really need low-resolution versions of AI/MP aircraft.
// Or at least dummy "stubs" with some default silhouette.
// _model->addChild( SGModelLib::loadPagedModel(fgGetString("/sim/multiplay/default-model", default_model),
// props, new FGNasalModelData(props)), FLT_MAX, FLT_MAX);
updateLOD();
initModel(mdl);
if (model.valid() && _initialized == false) {
aip.init( model.get() );
if (_model.valid() && _initialized == false) {
aip.init( _model.get() );
aip.setVisible(true);
invisible = false;
globals->get_scenery()->get_scene_graph()->addChild(aip.getSceneGraph());
@ -260,7 +280,7 @@ bool FGAIBase::init(bool search_in_AI_path) {
void FGAIBase::initModel(osg::Node *node)
{
if (model.valid()) {
if (_model.valid()) {
if( _path != ""){
props->setStringValue("submodels/path", _path.c_str());
@ -523,7 +543,7 @@ SGVec3d FGAIBase::getCartPos() const {
bool FGAIBase::getGroundElevationM(const SGGeod& pos, double& elev,
const SGMaterial** material) const {
return globals->get_scenery()->get_elevation_m(pos, elev, material,
model.get());
_model.get());
}
double FGAIBase::_getCartPosX() const {

View file

@ -64,6 +64,7 @@ public:
virtual void unbind();
virtual void reinit() {}
void updateLOD();
void setManager(FGAIManager* mgr, SGPropertyNode* p);
void setPath( const char* model );
void setSMPath( const string& p );
@ -186,7 +187,6 @@ protected:
double ht_diff; // value used by radar display instrument
string model_path; //Path to the 3D model
osg::ref_ptr<osg::Node> model; //The 3D model object
SGModelPlacement aip;
bool delete_me;
@ -222,6 +222,7 @@ private:
int _refID;
object_type _otype;
bool _initialized;
osg::ref_ptr<osg::LOD> _model; //The 3D model LOD object
public:
object_type getType();

View file

@ -62,6 +62,11 @@ bool FGAIFlightPlan::create(FGAIAircraft * ac, FGAirport * dep,
case 1:
retVal = createPushBack(ac, firstFlight, dep, latitude, longitude,
radius, fltType, aircraftType, airline);
// Pregenerate the
if (retVal) {
waypoints.back()->setName( waypoints.back()->getName() + string("legend"));
retVal = createTakeoffTaxi(ac, false, dep, radius, fltType, aircraftType, airline);
}
break;
case 2:
retVal = createTakeoffTaxi(ac, firstFlight, dep, radius, fltType,

View file

@ -43,7 +43,12 @@
#include "AIGroundVehicle.hxx"
#include "AIEscort.hxx"
FGAIManager::FGAIManager() {
FGAIManager::FGAIManager() :
cb_ai_bare(SGPropertyChangeCallback<FGAIManager>(this,&FGAIManager::updateLOD,
fgGetNode("/sim/rendering/static-lod/ai-bare", true))),
cb_ai_detailed(SGPropertyChangeCallback<FGAIManager>(this,&FGAIManager::updateLOD,
fgGetNode("/sim/rendering/static-lod/ai-detailed", true)))
{
_dt = 0.0;
mNumAiModels = 0;
@ -181,6 +186,18 @@ FGAIManager::update(double dt) {
thermal_lift_node->setDoubleValue( strength ); // for thermals
}
/** update LOD settings of all AI/MP models */
void
FGAIManager::updateLOD(SGPropertyNode* node)
{
ai_list_iterator ai_list_itr = ai_list.begin();
while(ai_list_itr != ai_list.end())
{
(*ai_list_itr)->updateLOD();
++ai_list_itr;
}
}
void
FGAIManager::attach(FGAIBase *model)
{

View file

@ -27,6 +27,7 @@
#include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/structure/SGSharedPtr.hxx>
#include <simgear/props/props_io.hxx>
#include <Main/fg_props.hxx>
@ -66,6 +67,7 @@ public:
void bind();
void unbind();
void update(double dt);
void updateLOD(SGPropertyNode* node);
void attach(FGAIBase *model);
void destroyObject( int ID );
@ -135,6 +137,8 @@ private:
double strength;
void processThermal( FGAIThermal* thermal );
SGPropertyChangeCallback<FGAIManager> cb_ai_bare;
SGPropertyChangeCallback<FGAIManager> cb_ai_detailed;
};
#endif // _FG_AIMANAGER_HXX

View file

@ -109,7 +109,7 @@ void FGATCManager::init() {
if (park_index < 0) {
SG_LOG( SG_GENERAL, SG_ALERT,
"Failed to find parking position " << parking <<
" at airport " << airport << "at " << SG_ORIGIN);
" at airport " << airport << " at " << SG_ORIGIN);
}
if (parking.empty() || (park_index < 0)) {
controller = apt->getDynamics()->getTowerController();
@ -247,5 +247,7 @@ void FGATCManager::update ( double time ) {
//cerr << "Adding groundnetWork to the scenegraph::update" << endl;
prevController = controller;
}
//globals->get_scenery()->get_scene_graph()->addChild(node);
for (AtcVecIterator atc = activeStations.begin(); atc != activeStations.end(); atc++) {
(*atc)->update(time);
}
}

View file

@ -65,7 +65,7 @@ time_t ActiveRunway::requestTimeSlot(time_t eta)
TimeVectorIterator i = estimatedArrivalTimes.begin();
//cerr << "Checking eta slots " << eta << ": " << endl;
for (i = estimatedArrivalTimes.begin();
i != estimatedArrivalTimes.end(); i++) {
i != estimatedArrivalTimes.end(); i++) {
//cerr << "Stored time : " << (*i) << endl;
}
i = estimatedArrivalTimes.begin();
@ -144,18 +144,20 @@ time_t ActiveRunway::requestTimeSlot(time_t eta)
* FGTrafficRecord
**************************************************************************/
FGTrafficRecord::FGTrafficRecord():
id(0), waitsForId(0),
currentPos(0),
leg(0),
frequencyId(0),
state(0),
allowTransmission(true),
latitude(0), longitude(0), heading(0), speed(0), altitude(0), radius(0)
id(0), waitsForId(0),
currentPos(0),
leg(0),
frequencyId(0),
state(0),
allowTransmission(true),
allowPushback(true),
priority(0),
latitude(0), longitude(0), heading(0), speed(0), altitude(0), radius(0)
{
}
void FGTrafficRecord::setPositionAndIntentions(int pos,
FGAIFlightPlan * route)
FGAIFlightPlan * route)
{
currentPos = pos;
@ -166,7 +168,7 @@ void FGTrafficRecord::setPositionAndIntentions(int pos,
"Error in FGTrafficRecord::setPositionAndIntentions");
//cerr << "Pos : " << pos << " Curr " << *(intentions.begin()) << endl;
for (intVecIterator i = intentions.begin();
i != intentions.end(); i++) {
i != intentions.end(); i++) {
//cerr << (*i) << " ";
}
//cerr << endl;
@ -237,8 +239,8 @@ bool FGTrafficRecord::checkPositionAndIntentions(FGTrafficRecord & other)
}
void FGTrafficRecord::setPositionAndHeading(double lat, double lon,
double hdg, double spd,
double alt)
double hdg, double spd,
double alt)
{
latitude = lat;
longitude = lon;
@ -251,7 +253,7 @@ int FGTrafficRecord::crosses(FGGroundNetwork * net,
FGTrafficRecord & other)
{
if (checkPositionAndIntentions(other)
|| (other.checkPositionAndIntentions(*this)))
|| (other.checkPositionAndIntentions(*this)))
return -1;
intVecIterator i, j;
int currentTargetNode = 0, otherTargetNode = 0;
@ -265,7 +267,7 @@ int FGTrafficRecord::crosses(FGGroundNetwork * net,
for (i = intentions.begin(); i != intentions.end(); i++) {
if ((*i) > 0) {
if ((currentTargetNode ==
net->findSegment(*i)->getEnd()->getIndex())) {
net->findSegment(*i)->getEnd()->getIndex())) {
//cerr << "Current crosses at " << currentTargetNode <<endl;
return currentTargetNode;
}
@ -274,10 +276,10 @@ int FGTrafficRecord::crosses(FGGroundNetwork * net,
}
if (other.intentions.size()) {
for (i = other.intentions.begin(); i != other.intentions.end();
i++) {
i++) {
if ((*i) > 0) {
if (otherTargetNode ==
net->findSegment(*i)->getEnd()->getIndex()) {
net->findSegment(*i)->getEnd()->getIndex()) {
//cerr << "Other crosses at " << currentTargetNode <<endl;
return otherTargetNode;
}
@ -287,7 +289,7 @@ int FGTrafficRecord::crosses(FGGroundNetwork * net,
if (intentions.size() && other.intentions.size()) {
for (i = intentions.begin(); i != intentions.end(); i++) {
for (j = other.intentions.begin(); j != other.intentions.end();
j++) {
j++) {
//cerr << "finding segment " << *i << " and " << *j << endl;
if (((*i) > 0) && ((*j) > 0)) {
currentTargetNode =
@ -318,7 +320,7 @@ bool FGTrafficRecord::onRoute(FGGroundNetwork * net,
return true;
if (other.intentions.size()) {
for (intVecIterator i = other.intentions.begin();
i != other.intentions.end(); i++) {
i != other.intentions.end(); i++) {
if (*i > 0) {
othernode = net->findSegment(*i)->getEnd()->getIndex();
if ((node == othernode) && (node > -1))
@ -358,13 +360,13 @@ bool FGTrafficRecord::isOpposing(FGGroundNetwork * net,
}
for (intVecIterator i = intentions.begin(); i != intentions.end();
i++) {
i++) {
if ((opp = net->findSegment(other.currentPos)->opposite())) {
if ((*i) > 0)
if (opp->getIndex() ==
net->findSegment(*i)->getIndex()) {
net->findSegment(*i)->getIndex()) {
if (net->findSegment(*i)->getStart()->getIndex() ==
node) {
node) {
{
//cerr << "Found the node " << node << endl;
return true;
@ -374,17 +376,17 @@ bool FGTrafficRecord::isOpposing(FGGroundNetwork * net,
}
if (other.intentions.size()) {
for (intVecIterator j = other.intentions.begin();
j != other.intentions.end(); j++) {
j != other.intentions.end(); j++) {
// cerr << "Current segment 1 " << (*i) << endl;
if ((*i) > 0) {
if ((opp = net->findSegment(*i)->opposite())) {
if (opp->getIndex() ==
net->findSegment(*j)->getIndex()) {
net->findSegment(*j)->getIndex()) {
//cerr << "Nodes " << net->findSegment(*i)->getIndex()
// << " and " << net->findSegment(*j)->getIndex()
// << " are opposites " << endl;
if (net->findSegment(*i)->getStart()->
getIndex() == node) {
getIndex() == node) {
{
//cerr << "Found the node " << node << endl;
return true;
@ -400,6 +402,14 @@ bool FGTrafficRecord::isOpposing(FGGroundNetwork * net,
return false;
}
bool FGTrafficRecord::isActive(int margin)
{
time_t now = time(NULL) + fgGetLong("/sim/time/warp");
time_t deptime = aircraft->getTrafficRef()->getDepartureTime();
return ((now + margin) > deptime);
}
void FGTrafficRecord::setSpeedAdjustment(double spd)
{
instruction.setChangeSpeed(true);
@ -414,31 +424,12 @@ void FGTrafficRecord::setHeadingAdjustment(double heading)
bool FGTrafficRecord::pushBackAllowed()
{
// With the user ATC / AI integration, checking whether the user's aircraft is near no longer works, because
// this will effectively block the user's aircraft itself from receiving pushback clearance.
// So, what can we do?
/*
double course, az2, dist;
SGGeod curr(SGGeod::fromDegM(getLongitude(),
getLatitude(), getAltitude()));
double userLatitude = fgGetDouble("/position/latitude-deg");
double userLongitude = fgGetDouble("/position/longitude-deg");
SGGeod user(SGGeod::fromDeg(userLongitude, userLatitude));
SGGeodesy::inverse(curr, user, course, az2, dist);
//cerr << "Distance to user : " << dist << endl;
return (dist > 250);
*/
// In essence, we should check whether the pusbback route itself, as well as the associcated
// taxiways near the pushback point are free of traffic.
// To do so, we need to
return true;
return allowPushback;
}
/***************************************************************************
* FGATCInstruction
*
@ -483,7 +474,7 @@ FGATCController::FGATCController()
FGATCController::~FGATCController()
{
//cerr << "running FGATController destructor" << endl;
//cerr << "running FGATController destructor" << endl;
}
string FGATCController::getGateName(FGAIAircraft * ref)
@ -585,11 +576,11 @@ void FGATCController::transmit(FGTrafficRecord * rec, AtcMsgId msgId,
getRunwayClassFromTrafficType(fltType);
rec->getAircraft()->getTrafficRef()->getDepartureAirport()->
getDynamics()->getActiveRunway(rwyClass, 1, activeRunway,
heading);
getDynamics()->getActiveRunway(rwyClass, 1, activeRunway,
heading);
rec->getAircraft()->GetFlightPlan()->setRunway(activeRunway);
fp = rec->getAircraft()->getTrafficRef()->getDepartureAirport()->
getDynamics()->getSID(activeRunway, heading);
getDynamics()->getSID(activeRunway, heading);
rec->getAircraft()->GetFlightPlan()->setSID(fp);
if (fp) {
SID = fp->getName() + " departure";
@ -682,16 +673,16 @@ void FGATCController::transmit(FGTrafficRecord * rec, AtcMsgId msgId,
activeRunway = rec->getAircraft()->GetFlightPlan()->getRunway();
//activeRunway = "test";
text = receiver + ". Holding short runway "
+ activeRunway
+ ". " + sender;
+ activeRunway
+ ". " + sender;
//text = "test1";
//cerr << "1 Currently at leg " << rec->getLeg() << endl;
break;
case MSG_ACKNOWLEDGE_REPORT_RUNWAY_HOLD_SHORT:
activeRunway = rec->getAircraft()->GetFlightPlan()->getRunway();
text = receiver + "Roger. Holding short runway "
// + activeRunway
+ ". " + sender;
// + activeRunway
+ ". " + sender;
//text = "test2";
//cerr << "2 Currently at leg " << rec->getLeg() << endl;
break;
@ -725,7 +716,7 @@ void FGATCController::transmit(FGTrafficRecord * rec, AtcMsgId msgId,
// the relevant frequency.
// Note that distance attenuation is currently not yet implemented
if ((onBoardRadioFreqI0 == stationFreq)
|| (onBoardRadioFreqI1 == stationFreq)) {
|| (onBoardRadioFreqI1 == stationFreq)) {
if (rec->allowTransmissions()) {
fgSetString("/sim/messages/atc", text.c_str());
}
@ -758,10 +749,10 @@ string FGATCController::genTransponderCode(string fltRules)
void FGATCController::init()
{
if (!initialized) {
FGATCManager *mgr = (FGATCManager*) globals->get_subsystem("ATC");
mgr->addController(this);
initialized = true;
if (!initialized) {
FGATCManager *mgr = (FGATCManager*) globals->get_subsystem("ATC");
mgr->addController(this);
initialized = true;
}
}
@ -770,19 +761,19 @@ void FGATCController::init()
*
**************************************************************************/
FGTowerController::FGTowerController(FGAirportDynamics *par) :
FGATCController()
FGATCController()
{
parent = par;
}
//
void FGTowerController::announcePosition(int id,
FGAIFlightPlan * intendedRoute,
int currentPosition, double lat,
double lon, double heading,
double speed, double alt,
double radius, int leg,
FGAIAircraft * ref)
FGAIFlightPlan * intendedRoute,
int currentPosition, double lat,
double lon, double heading,
double speed, double alt,
double radius, int leg,
FGAIAircraft * ref)
{
init();
TrafficVectorIterator i = activeTraffic.begin();
@ -835,8 +826,8 @@ void FGTowerController::announcePosition(int id,
}
void FGTowerController::updateAircraftInformation(int id, double lat, double lon,
double heading, double speed, double alt,
double dt)
double heading, double speed, double alt,
double dt)
{
TrafficVectorIterator i = activeTraffic.begin();
// Search whether the current id has an entry
@ -899,6 +890,8 @@ void FGTowerController::updateAircraftInformation(int id, double lat, double lon
rwy->setCleared(id);
}
}
} else {
}
}
@ -1006,6 +999,11 @@ string FGTowerController::getName() {
return string(parent->getId() + "-tower");
}
void FGTowerController::update(double dt)
{
}
/***************************************************************************
@ -1013,18 +1011,18 @@ string FGTowerController::getName() {
*
**************************************************************************/
FGStartupController::FGStartupController(FGAirportDynamics *par):
FGATCController()
FGATCController()
{
parent = par;
}
void FGStartupController::announcePosition(int id,
FGAIFlightPlan * intendedRoute,
int currentPosition, double lat,
double lon, double heading,
double speed, double alt,
double radius, int leg,
FGAIAircraft * ref)
FGAIFlightPlan * intendedRoute,
int currentPosition, double lat,
double lon, double heading,
double speed, double alt,
double radius, int leg,
FGAIAircraft * ref)
{
init();
TrafficVectorIterator i = activeTraffic.begin();
@ -1136,7 +1134,7 @@ void FGStartupController::signOff(int id)
}
bool FGStartupController::checkTransmissionState(int st, time_t now, time_t startTime, TrafficVectorIterator i, AtcMsgId msgId,
AtcMsgDir msgDir)
AtcMsgDir msgDir)
{
int state = i->getState();
if ((state == st) && available) {
@ -1147,9 +1145,9 @@ bool FGStartupController::checkTransmissionState(int st, time_t now, time_t star
int n = trans_num->getIntValue();
if (n == 0) {
trans_num->setIntValue(-1);
// PopupCallback(n);
//cerr << "Selected transmission message " << n << endl;
FGATCDialogNew::instance()->removeEntry(1);
// PopupCallback(n);
//cerr << "Selected transmission message " << n << endl;
FGATCDialogNew::instance()->removeEntry(1);
} else {
//cerr << "creading message for " << i->getAircraft()->getCallSign() << endl;
transmit(&(*i), msgId, msgDir, false);
@ -1169,8 +1167,8 @@ bool FGStartupController::checkTransmissionState(int st, time_t now, time_t star
}
void FGStartupController::updateAircraftInformation(int id, double lat, double lon,
double heading, double speed, double alt,
double dt)
double heading, double speed, double alt,
double dt)
{
TrafficVectorIterator i = activeTraffic.begin();
// Search search if the current id has an entry
@ -1269,10 +1267,10 @@ void FGStartupController::render(bool visible)
//while (group->getNumChildren()) {
// cerr << "Number of children: " << group->getNumChildren() << endl;
//simgear::EffectGeode* geode = (simgear::EffectGeode*) group->getChild(0);
//osg::MatrixTransform *obj_trans = (osg::MatrixTransform*) group->getChild(0);
//geode->releaseGLObjects();
//group->removeChild(geode);
//delete geode;
//osg::MatrixTransform *obj_trans = (osg::MatrixTransform*) group->getChild(0);
//geode->releaseGLObjects();
//group->removeChild(geode);
//delete geode;
group = 0;
}
if (visible) {
@ -1285,108 +1283,39 @@ void FGStartupController::render(bool visible)
//for ( FGTaxiSegmentVectorIterator i = segments.begin(); i != segments.end(); i++) {
double dx = 0;
for (TrafficVectorIterator i = activeTraffic.begin(); i != activeTraffic.end(); i++) {
// Handle start point
int pos = i->getCurrentPosition();
//cerr << "rendering for " << i->getAircraft()->getCallSign() << "pos = " << pos << endl;
if (pos > 0) {
FGTaxiSegment *segment = parent->getGroundNetwork()->findSegment(pos);
SGGeod start(SGGeod::fromDeg((i->getLongitude()), (i->getLatitude())));
SGGeod end (SGGeod::fromDeg(segment->getEnd()->getLongitude(), segment->getEnd()->getLatitude()));
if (i->isActive(300)) {
// Handle start point
int pos = i->getCurrentPosition();
//cerr << "rendering for " << i->getAircraft()->getCallSign() << "pos = " << pos << endl;
if (pos > 0) {
FGTaxiSegment *segment = parent->getGroundNetwork()->findSegment(pos);
SGGeod start(SGGeod::fromDeg((i->getLongitude()), (i->getLatitude())));
SGGeod end (SGGeod::fromDeg(segment->getEnd()->getLongitude(), segment->getEnd()->getLatitude()));
double length = SGGeodesy::distanceM(start, end);
//heading = SGGeodesy::headingDeg(start->getGeod(), end->getGeod());
double length = SGGeodesy::distanceM(start, end);
//heading = SGGeodesy::headingDeg(start->getGeod(), end->getGeod());
double az2, heading; //, distanceM;
SGGeodesy::inverse(start, end, heading, az2, length);
double coveredDistance = length * 0.5;
SGGeod center;
SGGeodesy::direct(start, heading, coveredDistance, center, az2);
//cerr << "Active Aircraft : Centerpoint = (" << center.getLatitudeDeg() << ", " << center.getLongitudeDeg() << "). Heading = " << heading << endl;
///////////////////////////////////////////////////////////////////////////////
// Make a helper function out of this
osg::Matrix obj_pos;
osg::MatrixTransform *obj_trans = new osg::MatrixTransform;
obj_trans->setDataVariance(osg::Object::STATIC);
// Experimental: Calculate slope here, based on length, and the individual elevations
double elevationStart;
if (isUserAircraft((i)->getAircraft())) {
elevationStart = fgGetDouble("/position/ground-elev-m");
} else {
elevationStart = ((i)->getAircraft()->_getAltitude());
}
double elevationEnd = segment->getEnd()->getElevation();
if ((elevationEnd == 0) || (elevationEnd == parent->getElevation())) {
SGGeod center2 = end;
center2.setElevationM(SG_MAX_ELEVATION_M);
if (local_scenery->get_elevation_m( center2, elevationEnd, NULL )) {
elevation_feet = elevationEnd * SG_METER_TO_FEET + 0.5;
//elevation_meters += 0.5;
}
else {
elevationEnd = parent->getElevation();
}
segment->getEnd()->setElevation(elevationEnd);
}
double elevationMean = (elevationStart + elevationEnd) / 2.0;
double elevDiff = elevationEnd - elevationStart;
double slope = atan2(elevDiff, length) * SGD_RADIANS_TO_DEGREES;
//cerr << "1. Using mean elevation : " << elevationMean << " and " << slope << endl;
WorldCoordinate( obj_pos, center.getLatitudeDeg(), center.getLongitudeDeg(), elevationMean + 0.5, -(heading), slope );
;
obj_trans->setMatrix( obj_pos );
//osg::Vec3 center(0, 0, 0)
float width = length /2.0;
osg::Vec3 corner(-width, 0, 0.25f);
osg::Vec3 widthVec(2*width + 1, 0, 0);
osg::Vec3 heightVec(0, 1, 0);
osg::Geometry* geometry;
geometry = osg::createTexturedQuadGeometry(corner, widthVec, heightVec);
simgear::EffectGeode* geode = new simgear::EffectGeode;
geode->setName("test");
geode->addDrawable(geometry);
//osg::Node *custom_obj;
SGMaterial *mat = matlib->find("UnidirectionalTaper");
if (mat)
geode->setEffect(mat->get_effect());
obj_trans->addChild(geode);
// wire as much of the scene graph together as we can
//->addChild( obj_trans );
group->addChild( obj_trans );
/////////////////////////////////////////////////////////////////////
} else {
//cerr << "BIG FAT WARNING: current position is here : " << pos << endl;
}
for(intVecIterator j = (i)->getIntentions().begin(); j != (i)->getIntentions().end(); j++) {
osg::Matrix obj_pos;
int k = (*j);
if (k > 0) {
//cerr << "rendering for " << i->getAircraft()->getCallSign() << "intention = " << k << endl;
double az2, heading; //, distanceM;
SGGeodesy::inverse(start, end, heading, az2, length);
double coveredDistance = length * 0.5;
SGGeod center;
SGGeodesy::direct(start, heading, coveredDistance, center, az2);
//cerr << "Active Aircraft : Centerpoint = (" << center.getLatitudeDeg() << ", " << center.getLongitudeDeg() << "). Heading = " << heading << endl;
///////////////////////////////////////////////////////////////////////////////
// Make a helper function out of this
osg::Matrix obj_pos;
osg::MatrixTransform *obj_trans = new osg::MatrixTransform;
obj_trans->setDataVariance(osg::Object::STATIC);
FGTaxiSegment *segment = parent->getGroundNetwork()->findSegment(k);
double elevationStart = segment->getStart()->getElevation();
double elevationEnd = segment->getEnd ()->getElevation();
if ((elevationStart == 0) || (elevationStart == parent->getElevation())) {
SGGeod center2 = segment->getStart()->getGeod();
center2.setElevationM(SG_MAX_ELEVATION_M);
if (local_scenery->get_elevation_m( center2, elevationStart, NULL )) {
elevation_feet = elevationStart * SG_METER_TO_FEET + 0.5;
//elevation_meters += 0.5;
}
else {
elevationStart = parent->getElevation();
}
segment->getStart()->setElevation(elevationStart);
// Experimental: Calculate slope here, based on length, and the individual elevations
double elevationStart;
if (isUserAircraft((i)->getAircraft())) {
elevationStart = fgGetDouble("/position/ground-elev-m");
} else {
elevationStart = ((i)->getAircraft()->_getAltitude() * SG_FEET_TO_METER);
}
double elevationEnd = segment->getEnd()->getElevation();
if ((elevationEnd == 0) || (elevationEnd == parent->getElevation())) {
SGGeod center2 = segment->getEnd()->getGeod();
SGGeod center2 = end;
center2.setElevationM(SG_MAX_ELEVATION_M);
if (local_scenery->get_elevation_m( center2, elevationEnd, NULL )) {
elevation_feet = elevationEnd * SG_METER_TO_FEET + 0.5;
@ -1400,20 +1329,18 @@ void FGStartupController::render(bool visible)
double elevationMean = (elevationStart + elevationEnd) / 2.0;
double elevDiff = elevationEnd - elevationStart;
double length = segment->getLength();
double slope = atan2(elevDiff, length) * SGD_RADIANS_TO_DEGREES;
//cerr << "2. Using mean elevation : " << elevationMean << " and " << slope << endl;
//cerr << "1. Using mean elevation : " << elevationMean << " and " << slope << endl;
WorldCoordinate( obj_pos, segment->getLatitude(), segment->getLongitude(), elevationMean + 0.5, -(segment->getHeading()), slope );
//WorldCoordinate( obj_pos, segment->getLatitude(), segment->getLongitude(), parent->getElevation()+8+dx, -(segment->getHeading()) );
WorldCoordinate( obj_pos, center.getLatitudeDeg(), center.getLongitudeDeg(), elevationMean + 0.5 + dx, -(heading), slope );
;
obj_trans->setMatrix( obj_pos );
//osg::Vec3 center(0, 0, 0)
float width = segment->getLength() /2.0;
float width = length /2.0;
osg::Vec3 corner(-width, 0, 0.25f);
osg::Vec3 widthVec(2*width + 1, 0, 0);
osg::Vec3 heightVec(0, 1, 0);
@ -1423,18 +1350,101 @@ void FGStartupController::render(bool visible)
geode->setName("test");
geode->addDrawable(geometry);
//osg::Node *custom_obj;
SGMaterial *mat = matlib->find("UnidirectionalTaper");
SGMaterial *mat;
if (segment->hasBlock()) {
mat = matlib->find("UnidirectionalTaperRed");
} else {
mat = matlib->find("UnidirectionalTaperGreen");
}
if (mat)
geode->setEffect(mat->get_effect());
obj_trans->addChild(geode);
// wire as much of the scene graph together as we can
//->addChild( obj_trans );
group->addChild( obj_trans );
/////////////////////////////////////////////////////////////////////
} else {
//cerr << "BIG FAT WARNING: k is here : " << pos << endl;
//cerr << "BIG FAT WARNING: current position is here : " << pos << endl;
}
for (intVecIterator j = (i)->getIntentions().begin(); j != (i)->getIntentions().end(); j++) {
osg::Matrix obj_pos;
int k = (*j);
if (k > 0) {
//cerr << "rendering for " << i->getAircraft()->getCallSign() << "intention = " << k << endl;
osg::MatrixTransform *obj_trans = new osg::MatrixTransform;
obj_trans->setDataVariance(osg::Object::STATIC);
FGTaxiSegment *segment = parent->getGroundNetwork()->findSegment(k);
double elevationStart = segment->getStart()->getElevation();
double elevationEnd = segment->getEnd ()->getElevation();
if ((elevationStart == 0) || (elevationStart == parent->getElevation())) {
SGGeod center2 = segment->getStart()->getGeod();
center2.setElevationM(SG_MAX_ELEVATION_M);
if (local_scenery->get_elevation_m( center2, elevationStart, NULL )) {
elevation_feet = elevationStart * SG_METER_TO_FEET + 0.5;
//elevation_meters += 0.5;
}
else {
elevationStart = parent->getElevation();
}
segment->getStart()->setElevation(elevationStart);
}
if ((elevationEnd == 0) || (elevationEnd == parent->getElevation())) {
SGGeod center2 = segment->getEnd()->getGeod();
center2.setElevationM(SG_MAX_ELEVATION_M);
if (local_scenery->get_elevation_m( center2, elevationEnd, NULL )) {
elevation_feet = elevationEnd * SG_METER_TO_FEET + 0.5;
//elevation_meters += 0.5;
}
else {
elevationEnd = parent->getElevation();
}
segment->getEnd()->setElevation(elevationEnd);
}
double elevationMean = (elevationStart + elevationEnd) / 2.0;
double elevDiff = elevationEnd - elevationStart;
double length = segment->getLength();
double slope = atan2(elevDiff, length) * SGD_RADIANS_TO_DEGREES;
//cerr << "2. Using mean elevation : " << elevationMean << " and " << slope << endl;
WorldCoordinate( obj_pos, segment->getLatitude(), segment->getLongitude(), elevationMean + 0.5 + dx, -(segment->getHeading()), slope );
//WorldCoordinate( obj_pos, segment->getLatitude(), segment->getLongitude(), parent->getElevation()+8+dx, -(segment->getHeading()) );
obj_trans->setMatrix( obj_pos );
//osg::Vec3 center(0, 0, 0)
float width = segment->getLength() /2.0;
osg::Vec3 corner(-width, 0, 0.25f);
osg::Vec3 widthVec(2*width + 1, 0, 0);
osg::Vec3 heightVec(0, 1, 0);
osg::Geometry* geometry;
geometry = osg::createTexturedQuadGeometry(corner, widthVec, heightVec);
simgear::EffectGeode* geode = new simgear::EffectGeode;
geode->setName("test");
geode->addDrawable(geometry);
//osg::Node *custom_obj;
SGMaterial *mat;
if (segment->hasBlock()) {
mat = matlib->find("UnidirectionalTaperRed");
} else {
mat = matlib->find("UnidirectionalTaperGreen");
}
if (mat)
geode->setEffect(mat->get_effect());
obj_trans->addChild(geode);
// wire as much of the scene graph together as we can
//->addChild( obj_trans );
group->addChild( obj_trans );
} else {
//cerr << "BIG FAT WARNING: k is here : " << pos << endl;
}
}
dx += 0.2;
}
//dx += 0.1;
}
globals->get_scenery()->get_scene_graph()->addChild(group);
}
@ -1444,25 +1454,31 @@ string FGStartupController::getName() {
return string(parent->getId() + "-startup");
}
void FGStartupController::update(double dt)
{
}
/***************************************************************************
* class FGApproachController
*
**************************************************************************/
FGApproachController::FGApproachController(FGAirportDynamics *par):
FGATCController()
FGATCController()
{
parent = par;
}
//
void FGApproachController::announcePosition(int id,
FGAIFlightPlan * intendedRoute,
int currentPosition,
double lat, double lon,
double heading, double speed,
double alt, double radius,
int leg, FGAIAircraft * ref)
FGAIFlightPlan * intendedRoute,
int currentPosition,
double lat, double lon,
double heading, double speed,
double alt, double radius,
int leg, FGAIAircraft * ref)
{
init();
TrafficVectorIterator i = activeTraffic.begin();
@ -1494,8 +1510,8 @@ void FGApproachController::announcePosition(int id,
}
void FGApproachController::updateAircraftInformation(int id, double lat, double lon,
double heading, double speed, double alt,
double dt)
double heading, double speed, double alt,
double dt)
{
TrafficVectorIterator i = activeTraffic.begin();
// Search search if the current id has an entry
@ -1567,6 +1583,10 @@ void FGApproachController::signOff(int id)
}
}
void FGApproachController::update(double dt)
{
}

View file

@ -38,11 +38,14 @@
#include <simgear/structure/SGReferenced.hxx>
#include <simgear/structure/SGSharedPtr.hxx>
#include <string>
#include <vector>
#include <list>
using std::string;
using std::vector;
using std::list;
typedef vector<int> intVec;
@ -62,43 +65,79 @@ class FGAirportDynamics;
class FGATCInstruction
{
private:
bool holdPattern;
bool holdPosition;
bool changeSpeed;
bool changeHeading;
bool changeAltitude;
bool resolveCircularWait;
bool holdPattern;
bool holdPosition;
bool changeSpeed;
bool changeHeading;
bool changeAltitude;
bool resolveCircularWait;
double speed;
double heading;
double alt;
double speed;
double heading;
double alt;
public:
FGATCInstruction();
bool hasInstruction ();
bool getHoldPattern () { return holdPattern; };
bool getHoldPosition () { return holdPosition; };
bool getChangeSpeed () { return changeSpeed; };
bool getChangeHeading () { return changeHeading; };
bool getChangeAltitude() { return changeAltitude; };
FGATCInstruction();
bool hasInstruction ();
bool getHoldPattern () {
return holdPattern;
};
bool getHoldPosition () {
return holdPosition;
};
bool getChangeSpeed () {
return changeSpeed;
};
bool getChangeHeading () {
return changeHeading;
};
bool getChangeAltitude() {
return changeAltitude;
};
double getSpeed () { return speed; };
double getHeading () { return heading; };
double getAlt () { return alt; };
double getSpeed () {
return speed;
};
double getHeading () {
return heading;
};
double getAlt () {
return alt;
};
bool getCheckForCircularWait() { return resolveCircularWait; };
bool getCheckForCircularWait() {
return resolveCircularWait;
};
void setHoldPattern (bool val) { holdPattern = val; };
void setHoldPosition (bool val) { holdPosition = val; };
void setChangeSpeed (bool val) { changeSpeed = val; };
void setChangeHeading (bool val) { changeHeading = val; };
void setChangeAltitude(bool val) { changeAltitude = val; };
void setHoldPattern (bool val) {
holdPattern = val;
};
void setHoldPosition (bool val) {
holdPosition = val;
};
void setChangeSpeed (bool val) {
changeSpeed = val;
};
void setChangeHeading (bool val) {
changeHeading = val;
};
void setChangeAltitude(bool val) {
changeAltitude = val;
};
void setResolveCircularWait (bool val) { resolveCircularWait = val; };
void setResolveCircularWait (bool val) {
resolveCircularWait = val;
};
void setSpeed (double val) { speed = val; };
void setHeading (double val) { heading = val; };
void setAlt (double val) { alt = val; };
void setSpeed (double val) {
speed = val;
};
void setHeading (double val) {
heading = val;
};
void setAlt (double val) {
alt = val;
};
};
@ -111,88 +150,175 @@ public:
class FGTrafficRecord
{
private:
int id, waitsForId;
int currentPos;
int leg;
int frequencyId;
int state;
bool allowTransmission;
time_t timer;
intVec intentions;
FGATCInstruction instruction;
double latitude, longitude, heading, speed, altitude, radius;
string runway;
//FGAISchedule *trafficRef;
FGAIAircraft *aircraft;
int id, waitsForId;
int currentPos;
int leg;
int frequencyId;
int state;
bool allowTransmission;
bool allowPushback;
int priority;
time_t timer;
intVec intentions;
FGATCInstruction instruction;
double latitude, longitude, heading, speed, altitude, radius;
string runway;
//FGAISchedule *trafficRef;
FGAIAircraft *aircraft;
public:
FGTrafficRecord();
FGTrafficRecord();
void setId(int val) { id = val; };
void setRadius(double rad) { radius = rad;};
void setPositionAndIntentions(int pos, FGAIFlightPlan *route);
void setRunway(string rwy) { runway = rwy;};
void setLeg(int lg) { leg = lg;};
int getId() { return id;};
int getState() { return state;};
void setState(int s) { state = s;}
FGATCInstruction getInstruction() { return instruction;};
bool hasInstruction() { return instruction.hasInstruction(); };
void setPositionAndHeading(double lat, double lon, double hdg, double spd, double alt);
bool checkPositionAndIntentions(FGTrafficRecord &other);
int crosses (FGGroundNetwork *, FGTrafficRecord &other);
bool isOpposing (FGGroundNetwork *, FGTrafficRecord &other, int node);
void setId(int val) {
id = val;
};
void setRadius(double rad) {
radius = rad;
};
void setPositionAndIntentions(int pos, FGAIFlightPlan *route);
void setRunway(string rwy) {
runway = rwy;
};
void setLeg(int lg) {
leg = lg;
};
int getId() {
return id;
};
int getState() {
return state;
};
void setState(int s) {
state = s;
}
FGATCInstruction getInstruction() {
return instruction;
};
bool hasInstruction() {
return instruction.hasInstruction();
};
void setPositionAndHeading(double lat, double lon, double hdg, double spd, double alt);
bool checkPositionAndIntentions(FGTrafficRecord &other);
int crosses (FGGroundNetwork *, FGTrafficRecord &other);
bool isOpposing (FGGroundNetwork *, FGTrafficRecord &other, int node);
bool onRoute(FGGroundNetwork *, FGTrafficRecord &other);
bool isActive(int margin);
bool getSpeedAdjustment() { return instruction.getChangeSpeed(); };
bool onRoute(FGGroundNetwork *, FGTrafficRecord &other);
double getLatitude () { return latitude ; };
double getLongitude() { return longitude; };
double getHeading () { return heading ; };
double getSpeed () { return speed ; };
double getAltitude () { return altitude ; };
double getRadius () { return radius ; };
bool getSpeedAdjustment() {
return instruction.getChangeSpeed();
};
int getWaitsForId () { return waitsForId; };
double getLatitude () {
return latitude ;
};
double getLongitude() {
return longitude;
};
double getHeading () {
return heading ;
};
double getSpeed () {
return speed ;
};
double getAltitude () {
return altitude ;
};
double getRadius () {
return radius ;
};
void setSpeedAdjustment(double spd);
void setHeadingAdjustment(double heading);
void clearSpeedAdjustment () { instruction.setChangeSpeed (false); };
void clearHeadingAdjustment() { instruction.setChangeHeading(false); };
int getWaitsForId () {
return waitsForId;
};
bool hasHeadingAdjustment() { return instruction.getChangeHeading(); };
bool hasHoldPosition() { return instruction.getHoldPosition(); };
void setHoldPosition (bool inst) { instruction.setHoldPosition(inst); };
void setSpeedAdjustment(double spd);
void setHeadingAdjustment(double heading);
void clearSpeedAdjustment () {
instruction.setChangeSpeed (false);
};
void clearHeadingAdjustment() {
instruction.setChangeHeading(false);
};
void setWaitsForId(int id) { waitsForId = id; };
bool hasHeadingAdjustment() {
return instruction.getChangeHeading();
};
bool hasHoldPosition() {
return instruction.getHoldPosition();
};
void setHoldPosition (bool inst) {
instruction.setHoldPosition(inst);
};
void setResolveCircularWait() { instruction.setResolveCircularWait(true); };
void clearResolveCircularWait() { instruction.setResolveCircularWait(false); };
void setWaitsForId(int id) {
waitsForId = id;
};
string getRunway() { return runway; };
//void setCallSign(string clsgn) { callsign = clsgn; };
void setAircraft(FGAIAircraft *ref) { aircraft = ref;};
void updateState() { state++; allowTransmission=true; };
//string getCallSign() { return callsign; };
FGAIAircraft *getAircraft() { return aircraft;};
int getTime() { return timer; };
int getLeg() { return leg; };
void setTime(time_t time) { timer = time; };
void setResolveCircularWait() {
instruction.setResolveCircularWait(true);
};
void clearResolveCircularWait() {
instruction.setResolveCircularWait(false);
};
bool pushBackAllowed();
bool allowTransmissions() { return allowTransmission; };
void suppressRepeatedTransmissions () { allowTransmission=false; };
void allowRepeatedTransmissions () { allowTransmission=true; };
void nextFrequency() { frequencyId++; };
int getNextFrequency() { return frequencyId; };
intVec& getIntentions() { return intentions; };
int getCurrentPosition() { return currentPos; };
string getRunway() {
return runway;
};
//void setCallSign(string clsgn) { callsign = clsgn; };
void setAircraft(FGAIAircraft *ref) {
aircraft = ref;
};
void updateState() {
state++;
allowTransmission=true;
};
//string getCallSign() { return callsign; };
FGAIAircraft *getAircraft() {
return aircraft;
};
int getTime() {
return timer;
};
int getLeg() {
return leg;
};
void setTime(time_t time) {
timer = time;
};
bool pushBackAllowed();
bool allowTransmissions() {
return allowTransmission;
};
void allowPushBack() { allowPushback =true;};
void denyPushBack () { allowPushback = false;};
void suppressRepeatedTransmissions () {
allowTransmission=false;
};
void allowRepeatedTransmissions () {
allowTransmission=true;
};
void nextFrequency() {
frequencyId++;
};
int getNextFrequency() {
return frequencyId;
};
intVec& getIntentions() {
return intentions;
};
int getCurrentPosition() {
return currentPos;
};
void setPriority(int p) { priority = p; };
int getPriority() { return priority; };
};
typedef vector<FGTrafficRecord> TrafficVector;
typedef vector<FGTrafficRecord>::iterator TrafficVectorIterator;
typedef list<FGTrafficRecord> TrafficVector;
typedef list<FGTrafficRecord>::iterator TrafficVectorIterator;
typedef vector<time_t> TimeVector;
typedef vector<time_t>::iterator TimeVectorIterator;
@ -207,28 +333,48 @@ typedef vector<FGAIAircraft*>::iterator AircraftVecIterator;
class ActiveRunway
{
private:
string rwy;
int currentlyCleared;
double distanceToFinal;
TimeVector estimatedArrivalTimes;
AircraftVec departureCue;
string rwy;
int currentlyCleared;
double distanceToFinal;
TimeVector estimatedArrivalTimes;
AircraftVec departureCue;
public:
ActiveRunway(string r, int cc) { rwy = r; currentlyCleared = cc; distanceToFinal = 6.0 * SG_NM_TO_METER; };
ActiveRunway(string r, int cc) {
rwy = r;
currentlyCleared = cc;
distanceToFinal = 6.0 * SG_NM_TO_METER;
};
string getRunwayName() { return rwy; };
int getCleared () { return currentlyCleared; };
double getApproachDistance() { return distanceToFinal; };
//time_t getEstApproachTime() { return estimatedArrival; };
string getRunwayName() {
return rwy;
};
int getCleared () {
return currentlyCleared;
};
double getApproachDistance() {
return distanceToFinal;
};
//time_t getEstApproachTime() { return estimatedArrival; };
//void setEstApproachTime(time_t time) { estimatedArrival = time; };
void addToDepartureCue(FGAIAircraft *ac) { departureCue.push_back(ac); };
void setCleared(int number) { currentlyCleared = number; };
time_t requestTimeSlot(time_t eta);
//void setEstApproachTime(time_t time) { estimatedArrival = time; };
void addToDepartureCue(FGAIAircraft *ac) {
departureCue.push_back(ac);
};
void setCleared(int number) {
currentlyCleared = number;
};
time_t requestTimeSlot(time_t eta);
int getDepartureCueSize() { return departureCue.size(); };
FGAIAircraft* getFirstAircraftInDepartureCue() { return departureCue.size() ? *(departureCue.begin()) : NULL; };
void updateDepartureCue() { departureCue.erase(departureCue.begin()); }
int getDepartureCueSize() {
return departureCue.size();
};
FGAIAircraft* getFirstAircraftInDepartureCue() {
return departureCue.size() ? *(departureCue.begin()) : NULL;
};
void updateDepartureCue() {
departureCue.erase(departureCue.begin());
}
};
typedef vector<ActiveRunway> ActiveRunwayVec;
@ -244,71 +390,78 @@ private:
protected:
bool initialized;
bool available;
time_t lastTransmission;
bool initialized;
bool available;
time_t lastTransmission;
double dt_count;
osg::Group* group;
double dt_count;
osg::Group* group;
string formatATCFrequency3_2(int );
string genTransponderCode(string fltRules);
bool isUserAircraft(FGAIAircraft*);
string formatATCFrequency3_2(int );
string genTransponderCode(string fltRules);
bool isUserAircraft(FGAIAircraft*);
public:
typedef enum {
MSG_ANNOUNCE_ENGINE_START,
MSG_REQUEST_ENGINE_START,
MSG_PERMIT_ENGINE_START,
MSG_DENY_ENGINE_START,
MSG_ACKNOWLEDGE_ENGINE_START,
MSG_REQUEST_PUSHBACK_CLEARANCE,
MSG_PERMIT_PUSHBACK_CLEARANCE,
MSG_HOLD_PUSHBACK_CLEARANCE,
MSG_ACKNOWLEDGE_SWITCH_GROUND_FREQUENCY,
MSG_INITIATE_CONTACT,
MSG_ACKNOWLEDGE_INITIATE_CONTACT,
MSG_REQUEST_TAXI_CLEARANCE,
MSG_ISSUE_TAXI_CLEARANCE,
MSG_ACKNOWLEDGE_TAXI_CLEARANCE,
MSG_HOLD_POSITION,
MSG_ACKNOWLEDGE_HOLD_POSITION,
MSG_RESUME_TAXI,
MSG_ACKNOWLEDGE_RESUME_TAXI,
MSG_REPORT_RUNWAY_HOLD_SHORT,
MSG_ACKNOWLEDGE_REPORT_RUNWAY_HOLD_SHORT,
MSG_SWITCH_TOWER_FREQUENCY,
MSG_ACKNOWLEDGE_SWITCH_TOWER_FREQUENCY
} AtcMsgId;
typedef enum {
MSG_ANNOUNCE_ENGINE_START,
MSG_REQUEST_ENGINE_START,
MSG_PERMIT_ENGINE_START,
MSG_DENY_ENGINE_START,
MSG_ACKNOWLEDGE_ENGINE_START,
MSG_REQUEST_PUSHBACK_CLEARANCE,
MSG_PERMIT_PUSHBACK_CLEARANCE,
MSG_HOLD_PUSHBACK_CLEARANCE,
MSG_ACKNOWLEDGE_SWITCH_GROUND_FREQUENCY,
MSG_INITIATE_CONTACT,
MSG_ACKNOWLEDGE_INITIATE_CONTACT,
MSG_REQUEST_TAXI_CLEARANCE,
MSG_ISSUE_TAXI_CLEARANCE,
MSG_ACKNOWLEDGE_TAXI_CLEARANCE,
MSG_HOLD_POSITION,
MSG_ACKNOWLEDGE_HOLD_POSITION,
MSG_RESUME_TAXI,
MSG_ACKNOWLEDGE_RESUME_TAXI,
MSG_REPORT_RUNWAY_HOLD_SHORT,
MSG_ACKNOWLEDGE_REPORT_RUNWAY_HOLD_SHORT,
MSG_SWITCH_TOWER_FREQUENCY,
MSG_ACKNOWLEDGE_SWITCH_TOWER_FREQUENCY
} AtcMsgId;
typedef enum {
ATC_AIR_TO_GROUND,
ATC_GROUND_TO_AIR } AtcMsgDir;
FGATCController();
virtual ~FGATCController();
void init();
typedef enum {
ATC_AIR_TO_GROUND,
ATC_GROUND_TO_AIR
} AtcMsgDir;
FGATCController();
virtual ~FGATCController();
void init();
virtual void announcePosition(int id, FGAIFlightPlan *intendedRoute, int currentRoute,
double lat, double lon,
double hdg, double spd, double alt, double radius, int leg,
FGAIAircraft *aircraft) = 0;
virtual void signOff(int id) = 0;
virtual void updateAircraftInformation(int id, double lat, double lon,
double heading, double speed, double alt, double dt) = 0;
virtual bool hasInstruction(int id) = 0;
virtual FGATCInstruction getInstruction(int id) = 0;
virtual void announcePosition(int id, FGAIFlightPlan *intendedRoute, int currentRoute,
double lat, double lon,
double hdg, double spd, double alt, double radius, int leg,
FGAIAircraft *aircraft) = 0;
virtual void signOff(int id) = 0;
virtual void updateAircraftInformation(int id, double lat, double lon,
double heading, double speed, double alt, double dt) = 0;
virtual bool hasInstruction(int id) = 0;
virtual FGATCInstruction getInstruction(int id) = 0;
double getDt() { return dt_count; };
void setDt(double dt) { dt_count = dt;};
void transmit(FGTrafficRecord *rec, AtcMsgId msgId, AtcMsgDir msgDir, bool audible);
string getGateName(FGAIAircraft *aircraft);
virtual void render(bool) = 0;
virtual string getName() = 0;
double getDt() {
return dt_count;
};
void setDt(double dt) {
dt_count = dt;
};
void transmit(FGTrafficRecord *rec, AtcMsgId msgId, AtcMsgDir msgDir, bool audible);
string getGateName(FGAIAircraft *aircraft);
virtual void render(bool) = 0;
virtual string getName() = 0;
virtual void update(double) = 0;
private:
AtcMsgDir lastTransmissionDirection;
AtcMsgDir lastTransmissionDirection;
};
/******************************************************************************
@ -317,27 +470,32 @@ private:
class FGTowerController : public FGATCController
{
private:
TrafficVector activeTraffic;
ActiveRunwayVec activeRunways;
FGAirportDynamics *parent;
TrafficVector activeTraffic;
ActiveRunwayVec activeRunways;
FGAirportDynamics *parent;
public:
FGTowerController(FGAirportDynamics *parent);
virtual ~FGTowerController() {};
virtual void announcePosition(int id, FGAIFlightPlan *intendedRoute, int currentRoute,
double lat, double lon,
double hdg, double spd, double alt, double radius, int leg,
FGAIAircraft *aircraft);
virtual void signOff(int id);
virtual void updateAircraftInformation(int id, double lat, double lon,
double heading, double speed, double alt, double dt);
virtual bool hasInstruction(int id);
virtual FGATCInstruction getInstruction(int id);
FGTowerController(FGAirportDynamics *parent);
virtual ~FGTowerController() {};
virtual void announcePosition(int id, FGAIFlightPlan *intendedRoute, int currentRoute,
double lat, double lon,
double hdg, double spd, double alt, double radius, int leg,
FGAIAircraft *aircraft);
virtual void signOff(int id);
virtual void updateAircraftInformation(int id, double lat, double lon,
double heading, double speed, double alt, double dt);
virtual bool hasInstruction(int id);
virtual FGATCInstruction getInstruction(int id);
virtual void render(bool);
virtual string getName();
bool hasActiveTraffic() { return activeTraffic.size() != 0; };
TrafficVector &getActiveTraffic() { return activeTraffic; };
virtual void render(bool);
virtual string getName();
virtual void update(double dt);
bool hasActiveTraffic() {
return activeTraffic.size() != 0;
};
TrafficVector &getActiveTraffic() {
return activeTraffic;
};
};
/******************************************************************************
@ -348,32 +506,37 @@ public:
class FGStartupController : public FGATCController
{
private:
TrafficVector activeTraffic;
//ActiveRunwayVec activeRunways;
FGAirportDynamics *parent;
TrafficVector activeTraffic;
//ActiveRunwayVec activeRunways;
FGAirportDynamics *parent;
public:
FGStartupController(FGAirportDynamics *parent);
virtual ~FGStartupController() {};
virtual void announcePosition(int id, FGAIFlightPlan *intendedRoute, int currentRoute,
double lat, double lon,
double hdg, double spd, double alt, double radius, int leg,
FGAIAircraft *aircraft);
virtual void signOff(int id);
virtual void updateAircraftInformation(int id, double lat, double lon,
double heading, double speed, double alt, double dt);
virtual bool hasInstruction(int id);
virtual FGATCInstruction getInstruction(int id);
FGStartupController(FGAirportDynamics *parent);
virtual ~FGStartupController() {};
virtual void announcePosition(int id, FGAIFlightPlan *intendedRoute, int currentRoute,
double lat, double lon,
double hdg, double spd, double alt, double radius, int leg,
FGAIAircraft *aircraft);
virtual void signOff(int id);
virtual void updateAircraftInformation(int id, double lat, double lon,
double heading, double speed, double alt, double dt);
virtual bool hasInstruction(int id);
virtual FGATCInstruction getInstruction(int id);
virtual void render(bool);
virtual string getName();
virtual void render(bool);
virtual string getName();
virtual void update(double dt);
bool hasActiveTraffic() { return activeTraffic.size() != 0; };
TrafficVector &getActiveTraffic() { return activeTraffic; };
bool hasActiveTraffic() {
return activeTraffic.size() != 0;
};
TrafficVector &getActiveTraffic() {
return activeTraffic;
};
// Hpoefully, we can move this function to the base class, but I need to verify what is needed for the other controllers before doing so.
bool checkTransmissionState(int st, time_t now, time_t startTime, TrafficVectorIterator i, AtcMsgId msgId,
AtcMsgDir msgDir);
// Hpoefully, we can move this function to the base class, but I need to verify what is needed for the other controllers before doing so.
bool checkTransmissionState(int st, time_t now, time_t startTime, TrafficVectorIterator i, AtcMsgId msgId,
AtcMsgDir msgDir);
};
@ -383,30 +546,35 @@ public:
class FGApproachController : public FGATCController
{
private:
TrafficVector activeTraffic;
ActiveRunwayVec activeRunways;
FGAirportDynamics *parent;
TrafficVector activeTraffic;
ActiveRunwayVec activeRunways;
FGAirportDynamics *parent;
public:
FGApproachController(FGAirportDynamics * parent);
virtual ~FGApproachController() { };
virtual void announcePosition(int id, FGAIFlightPlan *intendedRoute, int currentRoute,
double lat, double lon,
double hdg, double spd, double alt, double radius, int leg,
FGAIAircraft *aircraft);
virtual void signOff(int id);
virtual void updateAircraftInformation(int id, double lat, double lon,
double heading, double speed, double alt, double dt);
virtual bool hasInstruction(int id);
virtual FGATCInstruction getInstruction(int id);
FGApproachController(FGAirportDynamics * parent);
virtual ~FGApproachController() { };
virtual void announcePosition(int id, FGAIFlightPlan *intendedRoute, int currentRoute,
double lat, double lon,
double hdg, double spd, double alt, double radius, int leg,
FGAIAircraft *aircraft);
virtual void signOff(int id);
virtual void updateAircraftInformation(int id, double lat, double lon,
double heading, double speed, double alt, double dt);
virtual bool hasInstruction(int id);
virtual FGATCInstruction getInstruction(int id);
virtual void render(bool);
virtual string getName();
virtual void render(bool);
virtual string getName();
virtual void update(double dt);
ActiveRunway* getRunway(string name);
ActiveRunway* getRunway(string name);
bool hasActiveTraffic() { return activeTraffic.size() != 0; };
TrafficVector &getActiveTraffic() { return activeTraffic; };
bool hasActiveTraffic() {
return activeTraffic.size() != 0;
};
TrafficVector &getActiveTraffic() {
return activeTraffic;
};
};

View file

@ -3,11 +3,13 @@ include(FlightGearComponent)
set(SOURCES
controls.cxx
replay.cxx
flightrecorder.cxx
)
set(HEADERS
controls.hxx
replay.hxx
flightrecorder.hxx
)

View file

@ -2,6 +2,7 @@ noinst_LIBRARIES = libAircraft.a
libAircraft_a_SOURCES = \
controls.cxx controls.hxx \
replay.cxx replay.hxx
replay.cxx replay.hxx \
flightrecorder.cxx flightrecorder.hxx
INCLUDES = -I$(top_srcdir) -I$(top_srcdir)/src

View file

@ -0,0 +1,544 @@
// flightrecorder.cxx
//
// Written by Thorsten Brehm, started August 2011.
//
// Copyright (C) 2011 Thorsten Brehm - brehmt (at) gmail com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
///////////////////////////////////////////////////////////////////////////////
#include <stdio.h>
#include <string.h>
#include <assert.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/props/props_io.hxx>
#include <simgear/misc/ResourceManager.hxx>
#include <simgear/misc/strutils.hxx>
#include <simgear/structure/exception.hxx>
#include <Main/fg_props.hxx>
#include "flightrecorder.hxx"
using namespace FlightRecorder;
FGFlightRecorder::FGFlightRecorder(const char* pConfigName) :
m_RecorderNode(fgGetNode("/sim/flight-recorder", true)),
m_TotalRecordSize(0),
m_ConfigName(pConfigName)
{
}
FGFlightRecorder::~FGFlightRecorder()
{
}
void
FGFlightRecorder::reinit(void)
{
m_ConfigNode = 0;
m_TotalRecordSize = 0;
m_CaptureDouble.clear();
m_CaptureFloat.clear();
m_CaptureInteger.clear();
m_CaptureInt16.clear();
m_CaptureInt8.clear();
m_CaptureBool.clear();
int Selected = m_RecorderNode->getIntValue(m_ConfigName, 0);
SG_LOG(SG_SYSTEMS, SG_INFO, "FlightRecorder: Recorder configuration #" << Selected);
if (Selected >= 0)
m_ConfigNode = m_RecorderNode->getChild("config", Selected);
if (!m_ConfigNode.valid())
initDefault();
if (!m_ConfigNode.valid())
{
SG_LOG(SG_SYSTEMS, SG_ALERT, "FlightRecorder: Configuration is invalid. Flight recorder disabled.");
}
else
{
// set name of active flight recorder type
const char* pRecorderName =
m_ConfigNode->getStringValue("name",
"aircraft-specific flight recorder");
SG_LOG(SG_SYSTEMS, SG_INFO, "FlightRecorder: Using custom recorder configuration: " << pRecorderName);
m_RecorderNode->setStringValue("active-config-name", pRecorderName);
// get signals
initSignalList("double", m_CaptureDouble, m_ConfigNode );
initSignalList("float", m_CaptureFloat , m_ConfigNode );
initSignalList("int", m_CaptureInteger, m_ConfigNode );
initSignalList("int16", m_CaptureInt16 , m_ConfigNode );
initSignalList("int8", m_CaptureInt8 , m_ConfigNode );
initSignalList("bool", m_CaptureBool , m_ConfigNode );
}
// calculate size of a single record
m_TotalRecordSize = sizeof(double) * 1 /* sim time */ +
sizeof(double) * m_CaptureDouble.size() +
sizeof(float) * m_CaptureFloat.size() +
sizeof(int) * m_CaptureInteger.size() +
sizeof(short int) * m_CaptureInt16.size() +
sizeof(signed char) * m_CaptureInt8.size() +
sizeof(unsigned char) * ((m_CaptureBool.size()+7)/8); // 8 bools per byte
// expose size of actual flight recorder record
m_RecorderNode->setIntValue("record-size", m_TotalRecordSize);
SG_LOG(SG_SYSTEMS, SG_INFO, "FlightRecorder: record size is " << m_TotalRecordSize << " bytes");
}
/** Check if SignalList already contains the given property */
bool
FGFlightRecorder::haveProperty(FlightRecorder::TSignalList& SignalList,SGPropertyNode* pProperty)
{
unsigned int Count = SignalList.size();
for (unsigned int i=0; i<Count; i++)
{
if (SignalList[i].Signal.get() == pProperty)
{
return true;
}
}
return false;
}
/** Check if any signal list already contains the given property */
bool
FGFlightRecorder::haveProperty(SGPropertyNode* pProperty)
{
if (haveProperty(m_CaptureDouble, pProperty))
return true;
if (haveProperty(m_CaptureFloat, pProperty))
return true;
if (haveProperty(m_CaptureInteger, pProperty))
return true;
if (haveProperty(m_CaptureInt16, pProperty))
return true;
if (haveProperty(m_CaptureInt8, pProperty))
return true;
if (haveProperty(m_CaptureBool, pProperty))
return true;
return false;
}
/** Read default flight-recorder configuration.
* Default should match properties as hard coded for versions up to FG2.4.0. */
void
FGFlightRecorder::initDefault(void)
{
// set name of active flight recorder type
SG_LOG(SG_SYSTEMS, SG_INFO, "FlightRecorder: No custom configuration. Loading generic default recorder.");
const char* Path = m_RecorderNode->getStringValue("default-config",NULL);
if (!Path)
{
SG_LOG(SG_SYSTEMS, SG_ALERT, "FlightRecorder: No default flight recorder specified! Check preferences.xml!");
}
else
{
SGPath path = globals->resolve_aircraft_path(Path);
if (path.isNull())
{
SG_LOG(SG_SYSTEMS, SG_ALERT, "FlightRecorder: Cannot find file '" << Path << "'.");
}
else
{
try
{
readProperties(path.str(), m_RecorderNode->getChild("config", 0 ,true), 0);
m_ConfigNode = m_RecorderNode->getChild("config", 0 ,false);
} catch (sg_io_exception &e)
{
SG_LOG(SG_SYSTEMS, SG_ALERT, "FlightRecorder: Error reading file '" <<
Path << ": " << e.getFormattedMessage());
}
}
}
}
/** Read signal list below given base node.
* Only process properties of given signal type and add all signals to the given list.
* This method is called for all supported signal types - properties of each type are
* kept in separate lists for efficiency reasons. */
void
FGFlightRecorder::initSignalList(const char* pSignalType, TSignalList& SignalList, SGPropertyNode_ptr BaseNode)
{
// clear old signals
SignalList.clear();
processSignalList(pSignalType, SignalList, BaseNode);
SG_LOG(SG_SYSTEMS, SG_DEBUG, "FlightRecorder: " << SignalList.size() << " signals of type " << pSignalType );
}
/** Process signal list below given base node.
* Only process properties of given signal type and add all signals to the given list.
* This method is called for all supported signal types - properties of each type are
* kept in separate lists for efficiency reasons. */
void
FGFlightRecorder::processSignalList(const char* pSignalType, TSignalList& SignalList, SGPropertyNode_ptr SignalListNode,
string PropPrefix, int Count)
{
// get the list of signal sources (property paths) for this signal type
SGPropertyNode_ptr SignalNode;
int Index=0;
Count = SignalListNode->getIntValue("count",Count);
PropPrefix = simgear::strutils::strip(SignalListNode->getStringValue("prefix",PropPrefix.c_str()));
if ((!PropPrefix.empty())&&(PropPrefix[PropPrefix.size()-1] != '/'))
PropPrefix += "/";
do
{
SignalNode = SignalListNode->getChild("signal",Index,false);
if (SignalNode.valid()&&
(0==strcmp(pSignalType, SignalNode->getStringValue("type","float"))))
{
string PropertyPath = SignalNode->getStringValue("property","");
if (!PropertyPath.empty())
{
PropertyPath = PropPrefix + PropertyPath;
const char* pInterpolation = SignalNode->getStringValue("interpolation","linear");
// Check if current signal has a "%i" place holder. Otherwise count is 1.
string::size_type IndexPos = PropertyPath.find("%i");
int SignalCount = Count;
if (IndexPos == string::npos)
SignalCount = 1;
for (int IndexValue=0;IndexValue<SignalCount;IndexValue++)
{
string PPath = PropertyPath;
if (IndexPos != string::npos)
{
char strbuf[20];
snprintf(strbuf, 20, "%d", IndexValue);
PPath = PPath.replace(IndexPos,2,strbuf);
}
TCapture Capture;
Capture.Signal = fgGetNode(PPath.c_str(),false);
if (!Capture.Signal.valid())
{
// warn user: we're maybe going to record useless data
// Or maybe the data is only initialized later. Warn anyway, so we can catch useless data.
SG_LOG(SG_SYSTEMS, SG_INFO, "FlightRecorder: Recording non-existent property '" << PPath << "'.");
Capture.Signal = fgGetNode(PPath.c_str(),true);
}
if (0==strcmp(pInterpolation,"discrete"))
Capture.Interpolation = discrete;
else
if ((0==strcmp(pInterpolation,"angular"))||
(0==strcmp(pInterpolation,"angular-rad")))
Capture.Interpolation = angular_rad;
else
if (0==strcmp(pInterpolation,"angular-deg"))
Capture.Interpolation = angular_deg;
else
if (0==strcmp(pInterpolation,"linear"))
Capture.Interpolation = linear;
else
{
SG_LOG(SG_SYSTEMS, SG_ALERT, "FlightRecorder: Unsupported interpolation type '"
<< pInterpolation<< "' of signal '" << PPath << "'");
Capture.Interpolation = linear;
}
if (haveProperty(Capture.Signal))
{
SG_LOG(SG_SYSTEMS, SG_ALERT, "FlightRecorder: Property '"
<< PPath << "' specified multiple times. Check flight recorder configuration.");
}
else
SignalList.push_back(Capture);
}
}
}
Index++;
} while (SignalNode.valid());
// allow recursive definition of signal lists
simgear::PropertyList Nodes = SignalListNode->getChildren("signals");
for (unsigned int i=0;i<Nodes.size();i++)
{
processSignalList(pSignalType, SignalList, Nodes[i], PropPrefix, Count);
}
}
/** Get an empty container for a single capture. */
FGReplayData*
FGFlightRecorder::createEmptyRecord(void)
{
if (!m_TotalRecordSize)
return NULL;
FGReplayData* p = (FGReplayData*) new unsigned char[m_TotalRecordSize];
return p;
}
/** Free given container with capture data. */
void
FGFlightRecorder::deleteRecord(FGReplayData* pRecord)
{
delete[] pRecord;
}
/** Capture data.
* When pBuffer==NULL new memory is allocated.
* If pBuffer!=NULL memory of given buffer is reused.
*/
FGReplayData*
FGFlightRecorder::capture(double SimTime, FGReplayData* pRecycledBuffer)
{
if (!pRecycledBuffer)
{
pRecycledBuffer = createEmptyRecord();
if (!pRecycledBuffer)
return NULL;
}
unsigned char* pBuffer = (unsigned char*) pRecycledBuffer;
int Offset = 0;
pRecycledBuffer->sim_time = SimTime;
Offset += sizeof(double);
// 64bit aligned data first!
{
// capture doubles
double* pDoubles = (double*) &pBuffer[Offset];
unsigned int SignalCount = m_CaptureDouble.size();
for (unsigned int i=0; i<SignalCount; i++)
{
pDoubles[i] = m_CaptureDouble[i].Signal->getDoubleValue();
}
Offset += SignalCount * sizeof(double);
}
// 32bit aligned data comes second...
{
// capture floats
float* pFloats = (float*) &pBuffer[Offset];
unsigned int SignalCount = m_CaptureFloat.size();
for (unsigned int i=0; i<SignalCount; i++)
{
pFloats[i] = m_CaptureFloat[i].Signal->getFloatValue();
}
Offset += SignalCount * sizeof(float);
}
{
// capture integers (32bit aligned)
int* pInt = (int*) &pBuffer[Offset];
unsigned int SignalCount = m_CaptureInteger.size();
for (unsigned int i=0; i<SignalCount; i++)
{
pInt[i] = m_CaptureInteger[i].Signal->getIntValue();
}
Offset += SignalCount * sizeof(int);
}
// 16bit aligned data is next...
{
// capture 16bit short integers
short int* pShortInt = (short int*) &pBuffer[Offset];
unsigned int SignalCount = m_CaptureInt16.size();
for (unsigned int i=0; i<SignalCount; i++)
{
pShortInt[i] = (short int) m_CaptureInt16[i].Signal->getIntValue();
}
Offset += SignalCount * sizeof(short int);
}
// finally: byte aligned data is last...
{
// capture 8bit chars
signed char* pChar = (signed char*) &pBuffer[Offset];
unsigned int SignalCount = m_CaptureInt8.size();
for (unsigned int i=0; i<SignalCount; i++)
{
pChar[i] = (signed char) m_CaptureInt8[i].Signal->getIntValue();
}
Offset += SignalCount * sizeof(signed char);
}
{
// capture 1bit booleans (8bit aligned)
unsigned char* pFlags = (unsigned char*) &pBuffer[Offset];
unsigned int SignalCount = m_CaptureBool.size();
int Size = (SignalCount+7)/8;
Offset += Size;
memset(pFlags,0,Size);
for (unsigned int i=0; i<SignalCount; i++)
{
if (m_CaptureBool[i].Signal->getBoolValue())
pFlags[i>>3] |= 1 << (i&7);
}
}
assert(Offset == m_TotalRecordSize);
return (FGReplayData*) pBuffer;
}
/** Do interpolation as defined by given interpolation type and weighting ratio. */
static double
weighting(TInterpolation interpolation, double ratio, double v1,double v2)
{
switch (interpolation)
{
case linear:
return v1 + ratio*(v2-v1);
case angular_deg:
{
// special handling of angular data
double tmp = v2 - v1;
if ( tmp > 180 )
tmp -= 360;
else if ( tmp < -180 )
tmp += 360;
return v1 + tmp * ratio;
}
case angular_rad:
{
// special handling of angular data
double tmp = v2 - v1;
if ( tmp > SGD_PI )
tmp -= SGD_2PI;
else if ( tmp < -SGD_PI )
tmp += SGD_2PI;
return v1 + tmp * ratio;
}
case discrete:
// fall through
default:
return v2;
}
}
/** Replay.
* Restore all properties with data from given buffer. */
void
FGFlightRecorder::replay(double SimTime, const FGReplayData* _pNextBuffer, const FGReplayData* _pLastBuffer)
{
const char* pLastBuffer = (const char*) _pLastBuffer;
const char* pBuffer = (const char*) _pNextBuffer;
if (!pBuffer)
return;
int Offset = 0;
double ratio;
if (pLastBuffer)
{
double NextSimTime = _pNextBuffer->sim_time;
double LastSimTime = _pLastBuffer->sim_time;
ratio = (SimTime - LastSimTime) / (NextSimTime - LastSimTime);
}
else
{
ratio = 1.0;
}
Offset += sizeof(double);
// 64bit aligned data first!
{
// restore doubles
const double* pDoubles = (const double*) &pBuffer[Offset];
const double* pLastDoubles = (const double*) &pLastBuffer[Offset];
unsigned int SignalCount = m_CaptureDouble.size();
for (unsigned int i=0; i<SignalCount; i++)
{
double v = pDoubles[i];
if (pLastBuffer)
{
v = weighting(m_CaptureDouble[i].Interpolation, ratio,
pLastDoubles[i], v);
}
m_CaptureDouble[i].Signal->setDoubleValue(v);
}
Offset += SignalCount * sizeof(double);
}
// 32bit aligned data comes second...
{
// restore floats
const float* pFloats = (const float*) &pBuffer[Offset];
const float* pLastFloats = (const float*) &pLastBuffer[Offset];
unsigned int SignalCount = m_CaptureFloat.size();
for (unsigned int i=0; i<SignalCount; i++)
{
float v = pFloats[i];
if (pLastBuffer)
{
v = weighting(m_CaptureFloat[i].Interpolation, ratio,
pLastFloats[i], v);
}
m_CaptureFloat[i].Signal->setDoubleValue(v);//setFloatValue
}
Offset += SignalCount * sizeof(float);
}
{
// restore integers (32bit aligned)
const int* pInt = (const int*) &pBuffer[Offset];
unsigned int SignalCount = m_CaptureInteger.size();
for (unsigned int i=0; i<SignalCount; i++)
{
m_CaptureInteger[i].Signal->setIntValue(pInt[i]);
}
Offset += SignalCount * sizeof(int);
}
// 16bit aligned data is next...
{
// restore 16bit short integers
const short int* pShortInt = (const short int*) &pBuffer[Offset];
unsigned int SignalCount = m_CaptureInt16.size();
for (unsigned int i=0; i<SignalCount; i++)
{
m_CaptureInt16[i].Signal->setIntValue(pShortInt[i]);
}
Offset += SignalCount * sizeof(short int);
}
// finally: byte aligned data is last...
{
// restore 8bit chars
const signed char* pChar = (const signed char*) &pBuffer[Offset];
unsigned int SignalCount = m_CaptureInt8.size();
for (unsigned int i=0; i<SignalCount; i++)
{
m_CaptureInt8[i].Signal->setIntValue(pChar[i]);
}
Offset += SignalCount * sizeof(signed char);
}
{
// restore 1bit booleans (8bit aligned)
const unsigned char* pFlags = (const unsigned char*) &pBuffer[Offset];
unsigned int SignalCount = m_CaptureBool.size();
int Size = (SignalCount+7)/8;
Offset += Size;
for (unsigned int i=0; i<SignalCount; i++)
{
m_CaptureBool[i].Signal->setBoolValue(0 != (pFlags[i>>3] & (1 << (i&7))));
}
}
}

View file

@ -0,0 +1,89 @@
// flightrecorder.hxx
//
// Written by Thorsten Brehm, started August 2011.
//
// Copyright (C) 2011 Thorsten Brehm - brehmt (at) gmail com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef FLIGHTRECORDER_HXX_
#define FLIGHTRECORDER_HXX_
#include <simgear/props/props.hxx>
#include "replay.hxx"
namespace FlightRecorder
{
typedef enum
{
discrete = 0, // no interpolation
linear = 1, // linear interpolation
angular_rad = 2, // angular interpolation, value in radians
angular_deg = 3 // angular interpolation, value in degrees
} TInterpolation;
typedef struct
{
SGPropertyNode_ptr Signal;
TInterpolation Interpolation;
} TCapture;
typedef std::vector<TCapture> TSignalList;
}
class FGFlightRecorder
{
public:
FGFlightRecorder(const char* pConfigName);
virtual ~FGFlightRecorder();
void reinit (void);
FGReplayData* createEmptyRecord (void);
FGReplayData* capture (double SimTime, FGReplayData* pRecycledBuffer);
void replay (double SimTime, const FGReplayData* pNextBuffer,
const FGReplayData* pLastBuffer = NULL);
void deleteRecord (FGReplayData* pRecord);
int getRecordSize (void) { return m_TotalRecordSize;}
private:
void initDefault(void);
void initSignalList(const char* pSignalType, FlightRecorder::TSignalList& SignalList,
SGPropertyNode_ptr BaseNode);
void processSignalList(const char* pSignalType, FlightRecorder::TSignalList& SignalList,
SGPropertyNode_ptr SignalListNode,
string PropPrefix="", int Count = 1);
bool haveProperty(FlightRecorder::TSignalList& Capture,SGPropertyNode* pProperty);
bool haveProperty(SGPropertyNode* pProperty);
SGPropertyNode_ptr m_RecorderNode;
SGPropertyNode_ptr m_ConfigNode;
FlightRecorder::TSignalList m_CaptureDouble;
FlightRecorder::TSignalList m_CaptureFloat;
FlightRecorder::TSignalList m_CaptureInteger;
FlightRecorder::TSignalList m_CaptureInt16;
FlightRecorder::TSignalList m_CaptureInt8;
FlightRecorder::TSignalList m_CaptureBool;
int m_TotalRecordSize;
string m_ConfigName;
};
#endif /* FLIGHTRECORDER_HXX_ */

View file

@ -1,6 +1,7 @@
// replay.cxx - a system to record and replay FlightGear flights
//
// Written by Curtis Olson, started Juley 2003.
// Written by Curtis Olson, started July 2003.
// Updated by Thorsten Brehm, September 2011.
//
// Copyright (C) 2003 Curtis L. Olson - http://www.flightgear.org/~curt
//
@ -25,36 +26,31 @@
#endif
#include <float.h>
#include <simgear/constants.h>
#include <simgear/structure/exception.hxx>
#include <Main/fg_props.hxx>
#include <Network/native_ctrls.hxx>
#include <Network/native_fdm.hxx>
#include <Network/net_ctrls.hxx>
#include <Network/net_fdm.hxx>
#include <FDM/fdm_shell.hxx>
#include "replay.hxx"
const double FGReplay::st_list_time = 60.0; // 60 secs of high res data
const double FGReplay::mt_list_time = 600.0; // 10 mins of 1 fps data
const double FGReplay::lt_list_time = 3600.0; // 1 hr of 10 spf data
// short term sample rate is as every frame
const double FGReplay::mt_dt = 0.5; // medium term sample rate (sec)
const double FGReplay::lt_dt = 5.0; // long term sample rate (sec)
#include "flightrecorder.hxx"
/**
* Constructor
*/
FGReplay::FGReplay() :
last_replay_state(0)
last_replay_state(0),
m_high_res_time(60.0),
m_medium_res_time(600.0),
m_low_res_time(3600.0),
m_medium_sample_rate(0.5), // medium term sample rate (sec)
m_long_sample_rate(5.0), // long term sample rate (sec)
m_pRecorder(new FGFlightRecorder("replay-config"))
{
}
/**
* Destructor
*/
@ -62,31 +58,35 @@ FGReplay::FGReplay() :
FGReplay::~FGReplay()
{
clear();
delete m_pRecorder;
m_pRecorder = NULL;
}
/**
* Clear all internal buffers.
*/
void FGReplay::clear()
void
FGReplay::clear()
{
while ( !short_term.empty() )
{
delete short_term.front();
m_pRecorder->deleteRecord(short_term.front());
short_term.pop_front();
}
while ( !medium_term.empty() )
{
delete medium_term.front();
m_pRecorder->deleteRecord(medium_term.front());
medium_term.pop_front();
}
while ( !long_term.empty() )
{
delete long_term.front();
m_pRecorder->deleteRecord(long_term.front());
long_term.pop_front();
}
while ( !recycler.empty() )
{
delete recycler.front();
m_pRecorder->deleteRecord(recycler.front());
recycler.pop_front();
}
}
@ -95,12 +95,15 @@ void FGReplay::clear()
* Initialize the data structures
*/
void FGReplay::init()
void
FGReplay::init()
{
disable_replay = fgGetNode( "/sim/replay/disable", true );
replay_master = fgGetNode( "/sim/freeze/replay-state", true );
replay_time = fgGetNode( "/sim/replay/time", true);
replay_looped = fgGetNode( "/sim/replay/looped", true);
disable_replay = fgGetNode("/sim/replay/disable", true);
replay_master = fgGetNode("/sim/freeze/replay-state", true);
replay_time = fgGetNode("/sim/replay/time", true);
replay_time_str = fgGetNode("/sim/replay/time-str", true);
replay_looped = fgGetNode("/sim/replay/looped", true);
speed_up = fgGetNode("/sim/speed-up", true);
reinit();
}
@ -108,33 +111,50 @@ void FGReplay::init()
* Reset replay queues.
*/
void FGReplay::reinit()
void
FGReplay::reinit()
{
sim_time = 0.0;
last_mt_time = 0.0;
last_lt_time = 0.0;
// Make sure all queues are flushed
// Flush queues
clear();
m_pRecorder->reinit();
m_high_res_time = fgGetDouble("/sim/replay/buffer/high-res-time", 60.0);
m_medium_res_time = fgGetDouble("/sim/replay/buffer/medium-res-time", 600.0); // 10 mins
m_low_res_time = fgGetDouble("/sim/replay/buffer/low-res-time", 3600.0); // 1 h
// short term sample rate is as every frame
m_medium_sample_rate = fgGetDouble("/sim/replay/buffer/medium-res-sample-dt", 0.5); // medium term sample rate (sec)
m_long_sample_rate = fgGetDouble("/sim/replay/buffer/low-res-sample-dt", 5.0); // long term sample rate (sec)
// Create an estimated nr of required ReplayData objects
// 120 is an estimated maximum frame rate.
int estNrObjects = (int) ((st_list_time*120) + (mt_list_time*mt_dt) +
(lt_list_time*lt_dt));
int estNrObjects = (int) ((m_high_res_time*120) + (m_medium_res_time*m_medium_sample_rate) +
(m_low_res_time*m_long_sample_rate));
for (int i = 0; i < estNrObjects; i++)
{
recycler.push_back(new FGReplayData);
FGReplayData* r = m_pRecorder->createEmptyRecord();
if (r)
recycler.push_back(r);
else
{
SG_LOG(SG_SYSTEMS, SG_ALERT, "ReplaySystem: Out of memory!");
}
}
replay_master->setIntValue(0);
disable_replay->setBoolValue(0);
replay_time->setDoubleValue(0);
replay_time_str->setStringValue("");
}
/**
* Bind to the property tree
*/
void FGReplay::bind()
void
FGReplay::bind()
{
}
@ -143,26 +163,85 @@ void FGReplay::bind()
* Unbind from the property tree
*/
void FGReplay::unbind()
void
FGReplay::unbind()
{
// nothing to unbind
}
static void
printTimeStr(char* pStrBuffer,double _Time, bool ShowDecimal=true)
{
if (_Time<0)
_Time = 0;
unsigned int Time = (unsigned int) (_Time*10);
int h = Time/36000;
int m = (Time % 36000)/600;
int s = (Time % 600)/10;
int d = Time % 10;
if (h>0)
sprintf(pStrBuffer,"%u:%02u",h,m);
else
sprintf(pStrBuffer,"%u",m);
if (ShowDecimal)
sprintf(pStrBuffer,"%s:%02u.%u",pStrBuffer,s,d);
else
sprintf(pStrBuffer,"%s:%02u",pStrBuffer,s);
}
/** Start replay session
*/
bool
FGReplay::start()
{
// freeze the fdm, resume from sim pause
double StartTime = get_start_time();
double EndTime = get_end_time();
fgSetDouble("/sim/replay/start-time", StartTime);
fgSetDouble("/sim/replay/end-time", EndTime);
char StrBuffer[30];
printTimeStr(StrBuffer,StartTime,false);
fgSetString("/sim/replay/start-time-str", StrBuffer);
printTimeStr(StrBuffer,EndTime,false);
fgSetString("/sim/replay/end-time-str", StrBuffer);
unsigned long buffer_elements = short_term.size()+medium_term.size()+long_term.size();
fgSetDouble("/sim/replay/buffer-size-mbyte",
buffer_elements*m_pRecorder->getRecordSize() / (1024*1024.0));
if ((fgGetBool("/sim/freeze/master"))||
(0 == replay_master->getIntValue()))
fgSetString("/sim/messages/copilot", "Replay active. 'Esc' to stop.");
fgSetBool ("/sim/freeze/master", 0);
fgSetBool ("/sim/freeze/clock", 0);
if (0 == replay_master->getIntValue())
{
replay_master->setIntValue(1);
replay_time->setDoubleValue(-1);
replay_time_str->setStringValue("");
}
return true;
}
/**
* Update the saved data
*/
void FGReplay::update( double dt )
void
FGReplay::update( double dt )
{
int current_replay_state = last_replay_state;
timingInfo.clear();
stamp("begin");
if ( disable_replay->getBoolValue() )
{
current_replay_state = replay_master->getIntValue();
replay_master->setIntValue(0);
replay_time->setDoubleValue(0);
replay_time_str->setStringValue("");
disable_replay->setBoolValue(0);
speed_up->setDoubleValue(1.0);
fgSetString("/sim/messages/copilot", "Replay stopped");
}
int replay_state = replay_master->getIntValue();
@ -180,8 +259,17 @@ void FGReplay::update( double dt )
if ((replay_state == 0)&&
(last_replay_state > 0))
{
// replay was active, restore most recent frame
replay(DBL_MAX);
if (current_replay_state == 3)
{
// "my controls!" requested: pilot takes control at current replay position...
// May need to uncrash the aircraft here :)
fgSetBool("/sim/crashed", false);
}
else
{
// replay was active, restore most recent frame
replay(DBL_MAX);
}
// replay is finished, resume FDM
((FDMShell*) globals->get_subsystem("flight"))->getFDM()->resume();
}
@ -195,30 +283,36 @@ void FGReplay::update( double dt )
// replay inactive, keep recording
break;
case 1:
{
// replay active
double current_time = replay_time->getDoubleValue();
if (current_time<=0.0)
{
// replay active
double current_time = replay_time->getDoubleValue();
if (current_time<0.0)
{
// initialize start time
fgSetDouble( "/sim/replay/start-time", get_start_time() );
fgSetDouble( "/sim/replay/end-time", get_end_time() );
double duration = fgGetDouble( "/sim/replay/duration" );
if( duration && duration < (get_end_time() - get_start_time()) ) {
current_time = get_end_time() - duration;
} else {
current_time = get_start_time();
}
// initialize start time
double startTime = get_start_time();
double endTime = get_end_time();
fgSetDouble( "/sim/replay/start-time", startTime );
fgSetDouble( "/sim/replay/end-time", endTime );
double duration = fgGetDouble( "/sim/replay/duration" );
if( duration && (duration < (endTime - startTime)) ) {
current_time = endTime - duration;
} else {
current_time = startTime;
}
bool IsFinished = replay( replay_time->getDoubleValue() );
if ((IsFinished)&&(replay_looped->getBoolValue()))
current_time = -1;
else
current_time += dt * fgGetInt("/sim/speed-up");
replay_time->setDoubleValue(current_time);
}
bool IsFinished = replay( replay_time->getDoubleValue() );
if (IsFinished)
current_time = (replay_looped->getBoolValue()) ? -1 : get_end_time()+0.01;
else
current_time += dt * speed_up->getDoubleValue();
replay_time->setDoubleValue(current_time);
char StrBuffer[30];
printTimeStr(StrBuffer,current_time);
replay_time_str->setStringValue((const char*)StrBuffer);
return; // don't record the replay session
case 2:
}
case 2: // normal replay operation
case 3: // replay operation, prepare to resume normal flight at current replay position
// replay paused, no-op
return; // don't record the replay session
default:
@ -228,78 +322,64 @@ void FGReplay::update( double dt )
// flight recording
//cerr << "Recording replay" << endl;
sim_time += dt;
// build the replay record
//FGNetFDM f;
//FGProps2NetFDM( &f, false );
sim_time += dt * speed_up->getDoubleValue();
// sanity check, don't collect data if FDM data isn't good
if (!fgGetBool("/sim/fdm-initialized", false)) {
return;
}
//FGNetCtrls c;
//FGProps2NetCtrls( &c, false, false );
//stamp("point_04ba");
FGReplayData *r;
//stamp("point_04bb");
if (!recycler.size()) {
stamp("Replay_01");
r = new FGReplayData;
stamp("Replay_02");
} else {
r = recycler.front();
recycler.pop_front();
//stamp("point_04be");
FGReplayData* r = record(sim_time);
if (!r)
{
SG_LOG(SG_SYSTEMS, SG_ALERT, "ReplaySystem: Out of memory!");
return;
}
r->sim_time = sim_time;
//r->ctrls = c;
//stamp("point_04e");
FGProps2NetFDM( &(r->fdm), false );
FGProps2NetCtrls( &(r->ctrls), false, false );
//r->fdm = f;
//stamp("point_05");
// update the short term list
//stamp("point_06");
short_term.push_back( r );
//stamp("point_07");
FGReplayData *st_front = short_term.front();
if ( sim_time - st_front->sim_time > st_list_time ) {
while ( sim_time - st_front->sim_time > st_list_time ) {
if (!st_front)
{
SG_LOG(SG_SYSTEMS, SG_ALERT, "ReplaySystem: Inconsistent data!");
}
if ( sim_time - st_front->sim_time > m_high_res_time ) {
while ( sim_time - st_front->sim_time > m_high_res_time ) {
st_front = short_term.front();
recycler.push_back(st_front);
short_term.pop_front();
}
//stamp("point_08");
// update the medium term list
if ( sim_time - last_mt_time > mt_dt ) {
if ( sim_time - last_mt_time > m_medium_sample_rate ) {
last_mt_time = sim_time;
st_front = short_term.front();
medium_term.push_back( st_front );
short_term.pop_front();
FGReplayData *mt_front = medium_term.front();
if ( sim_time - mt_front->sim_time > mt_list_time ) {
if ( sim_time - mt_front->sim_time > m_medium_res_time ) {
//stamp("point_09");
while ( sim_time - mt_front->sim_time > mt_list_time ) {
while ( sim_time - mt_front->sim_time > m_medium_res_time ) {
mt_front = medium_term.front();
recycler.push_back(mt_front);
medium_term.pop_front();
}
// update the long term list
if ( sim_time - last_lt_time > lt_dt ) {
if ( sim_time - last_lt_time > m_long_sample_rate ) {
last_lt_time = sim_time;
mt_front = medium_term.front();
long_term.push_back( mt_front );
medium_term.pop_front();
FGReplayData *lt_front = long_term.front();
if ( sim_time - lt_front->sim_time > lt_list_time ) {
if ( sim_time - lt_front->sim_time > m_low_res_time ) {
//stamp("point_10");
while ( sim_time - lt_front->sim_time > lt_list_time ) {
while ( sim_time - lt_front->sim_time > m_low_res_time ) {
lt_front = long_term.front();
recycler.push_back(lt_front);
long_term.pop_front();
@ -324,224 +404,37 @@ void FGReplay::update( double dt )
//stamp("point_finished");
}
static double weight( double data1, double data2, double ratio,
bool rotational = false ) {
if ( rotational ) {
// special handling of rotational data
double tmp = data2 - data1;
if ( tmp > SGD_PI ) {
tmp -= SGD_2PI;
} else if ( tmp < -SGD_PI ) {
tmp += SGD_2PI;
}
return data1 + tmp * ratio;
} else {
// normal "linear" data
return data1 + ( data2 - data1 ) * ratio;
}
}
/**
* given two FGReplayData elements and a time, interpolate between them
*/
static void update_fdm( FGReplayData frame ) {
FGNetFDM2Props( &frame.fdm, false );
FGNetCtrls2Props( &frame.ctrls, false, false );
}
/**
* given two FGReplayData elements and a time, interpolate between them
*/
static FGReplayData interpolate( double time, FGReplayData f1, FGReplayData f2 )
FGReplayData*
FGReplay::record(double time)
{
FGReplayData result = f1;
FGReplayData* r = NULL;
FGNetFDM fdm1 = f1.fdm;
FGNetFDM fdm2 = f2.fdm;
FGNetCtrls ctrls1 = f1.ctrls;
FGNetCtrls ctrls2 = f2.ctrls;
double ratio = (time - f1.sim_time) / (f2.sim_time - f1.sim_time);
// Interpolate FDM data
// Positions
result.fdm.longitude = weight( fdm1.longitude, fdm2.longitude, ratio );
result.fdm.latitude = weight( fdm1.latitude, fdm2.latitude, ratio );
result.fdm.altitude = weight( fdm1.altitude, fdm2.altitude, ratio );
result.fdm.agl = weight( fdm1.agl, fdm2.agl, ratio );
result.fdm.phi = weight( fdm1.phi, fdm2.phi, ratio, true );
result.fdm.theta = weight( fdm1.theta, fdm2.theta, ratio, true );
result.fdm.psi = weight( fdm1.psi, fdm2.psi, ratio, true );
// Velocities
result.fdm.phidot = weight( fdm1.phidot, fdm2.phidot, ratio, true );
result.fdm.thetadot = weight( fdm1.thetadot, fdm2.thetadot, ratio, true );
result.fdm.psidot = weight( fdm1.psidot, fdm2.psidot, ratio, true );
result.fdm.vcas = weight( fdm1.vcas, fdm2.vcas, ratio );
result.fdm.climb_rate = weight( fdm1.climb_rate, fdm2.climb_rate, ratio );
result.fdm.v_north = weight( fdm1.v_north, fdm2.v_north, ratio );
result.fdm.v_east = weight( fdm1.v_east, fdm2.v_east, ratio );
result.fdm.v_down = weight( fdm1.v_down, fdm2.v_down, ratio );
result.fdm.v_wind_body_north
= weight( fdm1.v_wind_body_north, fdm2.v_wind_body_north, ratio );
result.fdm.v_wind_body_east
= weight( fdm1.v_wind_body_east, fdm2.v_wind_body_east, ratio );
result.fdm.v_wind_body_down
= weight( fdm1.v_wind_body_down, fdm2.v_wind_body_down, ratio );
// Stall
result.fdm.stall_warning
= weight( fdm1.stall_warning, fdm2.stall_warning, ratio );
// Accelerations
result.fdm.A_X_pilot = weight( fdm1.A_X_pilot, fdm2.A_X_pilot, ratio );
result.fdm.A_Y_pilot = weight( fdm1.A_Y_pilot, fdm2.A_Y_pilot, ratio );
result.fdm.A_Z_pilot = weight( fdm1.A_Z_pilot, fdm2.A_Z_pilot, ratio );
unsigned int i;
// Engine status
for ( i = 0; i < fdm1.num_engines; ++i ) {
result.fdm.eng_state[i] = fdm1.eng_state[i];
result.fdm.rpm[i] = weight( fdm1.rpm[i], fdm2.rpm[i], ratio );
result.fdm.fuel_flow[i]
= weight( fdm1.fuel_flow[i], fdm2.fuel_flow[i], ratio );
result.fdm.fuel_px[i]
= weight( fdm1.fuel_px[i], fdm2.fuel_px[i], ratio );
result.fdm.egt[i] = weight( fdm1.egt[i], fdm2.egt[i], ratio );
result.fdm.cht[i] = weight( fdm1.cht[i], fdm2.cht[i], ratio );
result.fdm.mp_osi[i] = weight( fdm1.mp_osi[i], fdm2.mp_osi[i], ratio );
result.fdm.tit[i] = weight( fdm1.tit[i], fdm2.tit[i], ratio );
result.fdm.oil_temp[i]
= weight( fdm1.oil_temp[i], fdm2.oil_temp[i], ratio );
result.fdm.oil_px[i] = weight( fdm1.oil_px[i], fdm2.oil_px[i], ratio );
if (recycler.size())
{
r = recycler.front();
recycler.pop_front();
}
// Consumables
for ( i = 0; i < fdm1.num_tanks; ++i ) {
result.fdm.fuel_quantity[i]
= weight( fdm1.fuel_quantity[i], fdm2.fuel_quantity[i], ratio );
}
r = m_pRecorder->capture(time, r);
// Gear status
for ( i = 0; i < fdm1.num_wheels; ++i ) {
result.fdm.wow[i] = (int)(weight( fdm1.wow[i], fdm2.wow[i], ratio ));
result.fdm.gear_pos[i]
= weight( fdm1.gear_pos[i], fdm2.gear_pos[i], ratio );
result.fdm.gear_steer[i]
= weight( fdm1.gear_steer[i], fdm2.gear_steer[i], ratio );
result.fdm.gear_compression[i]
= weight( fdm1.gear_compression[i], fdm2.gear_compression[i],
ratio );
}
// Environment
result.fdm.cur_time = fdm1.cur_time;
result.fdm.warp = fdm1.warp;
result.fdm.visibility = weight( fdm1.visibility, fdm2.visibility, ratio );
// Control surface positions (normalized values)
result.fdm.elevator = weight( fdm1.elevator, fdm2.elevator, ratio );
result.fdm.left_flap = weight( fdm1.left_flap, fdm2.left_flap, ratio );
result.fdm.right_flap = weight( fdm1.right_flap, fdm2.right_flap, ratio );
result.fdm.left_aileron
= weight( fdm1.left_aileron, fdm2.left_aileron, ratio );
result.fdm.right_aileron
= weight( fdm1.right_aileron, fdm2.right_aileron, ratio );
result.fdm.rudder = weight( fdm1.rudder, fdm2.rudder, ratio );
result.fdm.speedbrake = weight( fdm1.speedbrake, fdm2.speedbrake, ratio );
result.fdm.spoilers = weight( fdm1.spoilers, fdm2.spoilers, ratio );
// Interpolate Control input data
// Aero controls
result.ctrls.aileron = weight( ctrls1.aileron, ctrls2.aileron, ratio );
result.ctrls.elevator = weight( ctrls1.elevator, ctrls2.elevator, ratio );
result.ctrls.rudder = weight( ctrls1.rudder, ctrls2.rudder, ratio );
result.ctrls.aileron_trim
= weight( ctrls1.aileron_trim, ctrls2.aileron_trim, ratio );
result.ctrls.elevator_trim
= weight( ctrls1.elevator_trim, ctrls2.elevator_trim, ratio );
result.ctrls.rudder_trim
= weight( ctrls1.rudder_trim, ctrls2.rudder_trim, ratio );
result.ctrls.flaps = weight( ctrls1.flaps, ctrls2.flaps, ratio );
result.ctrls.flaps_power = ctrls1.flaps_power;
result.ctrls.flap_motor_ok = ctrls1.flap_motor_ok;
// Engine controls
for ( i = 0; i < ctrls1.num_engines; ++i ) {
result.ctrls.master_bat[i] = ctrls1.master_bat[i];
result.ctrls.master_alt[i] = ctrls1.master_alt[i];
result.ctrls.magnetos[i] = ctrls1.magnetos[i];
result.ctrls.starter_power[i] = ctrls1.starter_power[i];
result.ctrls.throttle[i]
= weight( ctrls1.throttle[i], ctrls2.throttle[i], ratio );
result.ctrls.mixture[i]
= weight( ctrls1.mixture[i], ctrls2.mixture[i], ratio );
result.ctrls.fuel_pump_power[i] = ctrls1.fuel_pump_power[i];
result.ctrls.prop_advance[i]
= weight( ctrls1.prop_advance[i], ctrls2.prop_advance[i], ratio );
result.ctrls.engine_ok[i] = ctrls1.engine_ok[i];
result.ctrls.mag_left_ok[i] = ctrls1.mag_left_ok[i];
result.ctrls.mag_right_ok[i] = ctrls1.mag_right_ok[i];
result.ctrls.spark_plugs_ok[i] = ctrls1.spark_plugs_ok[i];
result.ctrls.oil_press_status[i] = ctrls1.oil_press_status[i];
result.ctrls.fuel_pump_ok[i] = ctrls1.fuel_pump_ok[i];
}
// Fuel management
for ( i = 0; i < ctrls1.num_tanks; ++i ) {
result.ctrls.fuel_selector[i] = ctrls1.fuel_selector[i];
}
// Brake controls
result.ctrls.brake_left
= weight( ctrls1.brake_left, ctrls2.brake_left, ratio );
result.ctrls.brake_right
= weight( ctrls1.brake_right, ctrls2.brake_right, ratio );
result.ctrls.brake_parking
= weight( ctrls1.brake_parking, ctrls2.brake_parking, ratio );
// Landing Gear
result.ctrls.gear_handle = ctrls1.gear_handle;
// Switches
result.ctrls.turbulence_norm = ctrls1.turbulence_norm;
// wind and turbulance
result.ctrls.wind_speed_kt
= weight( ctrls1.wind_speed_kt, ctrls2.wind_speed_kt, ratio );
result.ctrls.wind_dir_deg
= weight( ctrls1.wind_dir_deg, ctrls2.wind_dir_deg, ratio );
result.ctrls.turbulence_norm
= weight( ctrls1.turbulence_norm, ctrls2.turbulence_norm, ratio );
// other information about environment
result.ctrls.hground = weight( ctrls1.hground, ctrls2.hground, ratio );
result.ctrls.magvar = weight( ctrls1.magvar, ctrls2.magvar, ratio );
// simulation control
result.ctrls.speedup = ctrls1.speedup;
result.ctrls.freeze = ctrls1.freeze;
return result;
return r;
}
/**
* interpolate a specific time from a specific list
*/
static void interpolate( double time, const replay_list_type &list ) {
void
FGReplay::interpolate( double time, const replay_list_type &list)
{
// sanity checking
if ( list.size() == 0 ) {
if ( list.size() == 0 )
{
// handle empty list
return;
} else if ( list.size() == 1 ) {
} else if ( list.size() == 1 )
{
// handle list size == 1
update_fdm( (*list[0]) );
replay(time, list[0]);
return;
}
@ -549,9 +442,9 @@ static void interpolate( double time, const replay_list_type &list ) {
unsigned int first = 0;
unsigned int mid = ( last + first ) / 2;
bool done = false;
while ( !done ) {
while ( !done )
{
// cout << " " << first << " <=> " << last << endl;
if ( last == first ) {
done = true;
@ -568,19 +461,17 @@ static void interpolate( double time, const replay_list_type &list ) {
}
}
FGReplayData result = interpolate( time, (*list[mid]), (*list[mid+1]) );
update_fdm( result );
replay(time, list[mid+1], list[mid]);
}
/**
* Replay a saved frame based on time, interpolate from the two
* nearest saved frames.
* Returns true when replay sequence has finished, false otherwise.
*/
bool FGReplay::replay( double time ) {
bool
FGReplay::replay( double time ) {
// cout << "replay: " << time << " ";
// find the two frames to interpolate between
double t1, t2;
@ -590,7 +481,7 @@ bool FGReplay::replay( double time ) {
t2 = short_term.front()->sim_time;
if ( time > t1 ) {
// replay the most recent frame
update_fdm( (*short_term.back()) );
replay( time, short_term.back() );
// replay is finished now
return true;
// cout << "first frame" << endl;
@ -600,11 +491,9 @@ bool FGReplay::replay( double time ) {
} else if ( medium_term.size() > 0 ) {
t1 = short_term.front()->sim_time;
t2 = medium_term.back()->sim_time;
if ( time <= t1 && time >= t2 ) {
FGReplayData result = interpolate( time,
(*medium_term.back()),
(*short_term.front()) );
update_fdm( result );
if ( time <= t1 && time >= t2 )
{
replay(time, medium_term.back(), short_term.front());
// cout << "from short/medium term" << endl;
} else {
t1 = medium_term.back()->sim_time;
@ -615,11 +504,9 @@ bool FGReplay::replay( double time ) {
} else if ( long_term.size() > 0 ) {
t1 = medium_term.front()->sim_time;
t2 = long_term.back()->sim_time;
if ( time <= t1 && time >= t2 ) {
FGReplayData result = interpolate( time,
(*long_term.back()),
(*medium_term.front()));
update_fdm( result );
if ( time <= t1 && time >= t2 )
{
replay(time, long_term.back(), medium_term.front());
// cout << "from medium/long term" << endl;
} else {
t1 = long_term.back()->sim_time;
@ -629,19 +516,19 @@ bool FGReplay::replay( double time ) {
// cout << "from long term" << endl;
} else {
// replay the oldest long term frame
update_fdm( (*long_term.front()) );
replay(time, long_term.front());
// cout << "oldest long term frame" << endl;
}
}
} else {
// replay the oldest medium term frame
update_fdm( (*medium_term.front()) );
replay(time, medium_term.front());
// cout << "oldest medium term frame" << endl;
}
}
} else {
// replay the oldest short term frame
update_fdm( (*short_term.front()) );
replay(time, short_term.front());
// cout << "oldest short term frame" << endl;
}
} else {
@ -651,23 +538,41 @@ bool FGReplay::replay( double time ) {
return false;
}
/**
* given two FGReplayData elements and a time, interpolate between them
*/
void
FGReplay::replay(double time, FGReplayData* pCurrentFrame, FGReplayData* pOldFrame)
{
m_pRecorder->replay(time,pCurrentFrame,pOldFrame);
}
double FGReplay::get_start_time() {
if ( long_term.size() > 0 ) {
return (*long_term.front()).sim_time;
} else if ( medium_term.size() > 0 ) {
return (*medium_term.front()).sim_time;
} else if ( short_term.size() ) {
return (*short_term.front()).sim_time;
} else {
double
FGReplay::get_start_time()
{
if ( long_term.size() > 0 )
{
return long_term.front()->sim_time;
} else if ( medium_term.size() > 0 )
{
return medium_term.front()->sim_time;
} else if ( short_term.size() )
{
return short_term.front()->sim_time;
} else
{
return 0.0;
}
}
double FGReplay::get_end_time() {
if ( short_term.size() ) {
return (*short_term.back()).sim_time;
} else {
double
FGReplay::get_end_time()
{
if ( short_term.size() )
{
return short_term.back()->sim_time;
} else
{
return 0.0;
}
}

View file

@ -1,6 +1,6 @@
// replay.hxx - a system to record and replay FlightGear flights
//
// Written by Curtis Olson, started Juley 2003.
// Written by Curtis Olson, started July 2003.
//
// Copyright (C) 2003 Curtis L. Olson - http://www.flightgear.org/~curt
//
@ -36,20 +36,15 @@
#include <simgear/props/props.hxx>
#include <simgear/structure/subsystem_mgr.hxx>
#include <Network/net_ctrls.hxx>
#include <Network/net_fdm.hxx>
using std::deque;
class FGFlightRecorder;
class FGReplayData {
public:
typedef struct {
double sim_time;
FGNetFDM fdm;
FGNetCtrls ctrls;
};
char raw_data;
/* more data here, hidden to the outside world */
} FGReplayData;
typedef deque < FGReplayData *> replay_list_type;
@ -73,22 +68,18 @@ public:
virtual void bind();
virtual void unbind();
virtual void update( double dt );
bool start();
private:
void clear();
FGReplayData* record(double time);
void interpolate(double time, const replay_list_type &list);
void replay(double time, FGReplayData* pCurrentFrame, FGReplayData* pOldFrame=NULL);
bool replay( double time );
double get_start_time();
double get_end_time();
private:
void clear();
static const double st_list_time; // 60 secs of high res data
static const double mt_list_time; // 10 mins of 1 fps data
static const double lt_list_time; // 1 hr of 10 spf data
// short term sample rate is as every frame
static const double mt_dt; // medium term sample rate (sec)
static const double lt_dt; // long term sample rate (sec)
double sim_time;
double last_mt_time;
double last_lt_time;
@ -101,7 +92,18 @@ private:
SGPropertyNode_ptr disable_replay;
SGPropertyNode_ptr replay_master;
SGPropertyNode_ptr replay_time;
SGPropertyNode_ptr replay_time_str;
SGPropertyNode_ptr replay_looped;
SGPropertyNode_ptr speed_up;
double m_high_res_time; // default: 60 secs of high res data
double m_medium_res_time; // default: 10 mins of 1 fps data
double m_low_res_time; // default: 1 hr of 10 spf data
// short term sample rate is as every frame
double m_medium_sample_rate; // medium term sample rate (sec)
double m_long_sample_rate; // long term sample rate (sec)
FGFlightRecorder* m_pRecorder;
};

View file

@ -478,25 +478,30 @@ private:
int freqKhz = atoi(token[1].c_str());
int rangeNm = 50;
FGPositioned::Type ty;
switch (lineId) {
case 50:
ty = FGPositioned::FREQ_AWOS;
if (token[2] == "ATIS") {
ty = FGPositioned::FREQ_ATIS;
// Make sure we only pass on stations with at least a name
if (token.size() >2){
switch (lineId) {
case 50:
ty = FGPositioned::FREQ_AWOS;
if (token[2] == "ATIS") {
ty = FGPositioned::FREQ_ATIS;
}
break;
case 51: ty = FGPositioned::FREQ_UNICOM; break;
case 52: ty = FGPositioned::FREQ_CLEARANCE; break;
case 53: ty = FGPositioned::FREQ_GROUND; break;
case 54: ty = FGPositioned::FREQ_TOWER; break;
case 55:
case 56: ty = FGPositioned::FREQ_APP_DEP; break;
default:
throw sg_range_exception("unupported apt.dat comm station type");
}
break;
case 51: ty = FGPositioned::FREQ_UNICOM; break;
case 52: ty = FGPositioned::FREQ_CLEARANCE; break;
case 53: ty = FGPositioned::FREQ_GROUND; break;
case 54: ty = FGPositioned::FREQ_TOWER; break;
case 55:
case 56: ty = FGPositioned::FREQ_APP_DEP; break;
default:
throw sg_range_exception("unupported apt.dat comm station type");
commStations.push_back(new flightgear::CommStation(token[2], ty, pos, rangeNm, freqKhz));
}
commStations.push_back(new flightgear::CommStation(token[2], ty, pos, rangeNm, freqKhz));
else SG_LOG( SG_GENERAL, SG_DEBUG, "Found unnamed comm. Skipping: " << lineId);
}
};

View file

@ -35,93 +35,117 @@ class FGEnvironment;
class FGAirportDynamics {
private:
FGAirport* _ap;
FGAirport* _ap;
FGParkingVec parkings;
FGRunwayPreference rwyPrefs;
FGSidStar SIDs;
FGStartupController startupController;
FGGroundNetwork groundNetwork;
FGTowerController towerController;
FGApproachController approachController;
FGParkingVec parkings;
FGRunwayPreference rwyPrefs;
FGSidStar SIDs;
FGStartupController startupController;
FGGroundNetwork groundNetwork;
FGTowerController towerController;
FGApproachController approachController;
time_t lastUpdate;
std::string prevTrafficType;
stringVec landing;
stringVec takeoff;
stringVec milActive, comActive, genActive, ulActive;
stringVec *currentlyActive;
intVec freqAwos; // </AWOS>
intVec freqUnicom; // </UNICOM>
intVec freqClearance;// </CLEARANCE>
intVec freqGround; // </GROUND>
intVec freqTower; // </TOWER>
intVec freqApproach; // </APPROACH>
time_t lastUpdate;
std::string prevTrafficType;
stringVec landing;
stringVec takeoff;
stringVec milActive, comActive, genActive, ulActive;
stringVec *currentlyActive;
intVec freqAwos; // </AWOS>
intVec freqUnicom; // </UNICOM>
intVec freqClearance;// </CLEARANCE>
intVec freqGround; // </GROUND>
intVec freqTower; // </TOWER>
intVec freqApproach; // </APPROACH>
int atisSequenceIndex;
double atisSequenceTimeStamp;
int atisSequenceIndex;
double atisSequenceTimeStamp;
std::string chooseRunwayFallback();
bool innerGetActiveRunway(const std::string &trafficType, int action, std::string &runway, double heading);
std::string chooseRwyByHeading(stringVec rwys, double heading);
std::string chooseRunwayFallback();
bool innerGetActiveRunway(const std::string &trafficType, int action, std::string &runway, double heading);
std::string chooseRwyByHeading(stringVec rwys, double heading);
double elevation;
double elevation;
public:
FGAirportDynamics(FGAirport* ap);
~FGAirportDynamics();
FGAirportDynamics(FGAirport* ap);
~FGAirportDynamics();
void addAwosFreq (int val) { freqAwos.push_back(val); };
void addUnicomFreq (int val) { freqUnicom.push_back(val); };
void addClearanceFreq(int val) { freqClearance.push_back(val); };
void addGroundFreq (int val) { freqGround.push_back(val); };
void addTowerFreq (int val) { freqTower.push_back(val); };
void addApproachFreq (int val) { freqApproach.push_back(val); };
void addAwosFreq (int val) {
freqAwos.push_back(val);
};
void addUnicomFreq (int val) {
freqUnicom.push_back(val);
};
void addClearanceFreq(int val) {
freqClearance.push_back(val);
};
void addGroundFreq (int val) {
freqGround.push_back(val);
};
void addTowerFreq (int val) {
freqTower.push_back(val);
};
void addApproachFreq (int val) {
freqApproach.push_back(val);
};
void init();
double getLongitude() const;
// Returns degrees
double getLatitude() const;
// Returns ft
double getElevation() const;
const string& getId() const;
void init();
double getLongitude() const;
// Returns degrees
double getLatitude() const;
// Returns ft
double getElevation() const;
const string& getId() const;
void getActiveRunway(const string& trafficType, int action, string& runway, double heading);
void getActiveRunway(const string& trafficType, int action, string& runway, double heading);
void addParking(FGParking& park);
bool getAvailableParking(double *lat, double *lon,
double *heading, int *gate, double rad, const string& fltype,
const string& acType, const string& airline);
void getParking (int id, double *lat, double* lon, double *heading);
FGParking *getParking(int i);
void releaseParking(int id);
string getParkingName(int i);
int getNrOfParkings() { return parkings.size(); };
//FGAirport *getAddress() { return this; };
//const string &getName() const { return _name;};
// Returns degrees
void addParking(FGParking& park);
bool getAvailableParking(double *lat, double *lon,
double *heading, int *gate, double rad, const string& fltype,
const string& acType, const string& airline);
void getParking (int id, double *lat, double* lon, double *heading);
FGParking *getParking(int i);
void releaseParking(int id);
string getParkingName(int i);
int getNrOfParkings() {
return parkings.size();
};
//FGAirport *getAddress() { return this; };
//const string &getName() const { return _name;};
// Returns degrees
// Departure / Arrival procedures
FGSidStar * getSIDs() { return &SIDs; };
FGAIFlightPlan * getSID(string activeRunway, double heading);
// Departure / Arrival procedures
FGSidStar * getSIDs() {
return &SIDs;
};
FGAIFlightPlan * getSID(string activeRunway, double heading);
// ATC related functions.
FGStartupController *getStartupController() { return &startupController; };
FGGroundNetwork *getGroundNetwork() { return &groundNetwork; };
FGTowerController *getTowerController() { return &towerController; };
FGApproachController *getApproachController() { return &approachController; };
// ATC related functions.
FGStartupController *getStartupController() {
return &startupController;
};
FGGroundNetwork *getGroundNetwork() {
return &groundNetwork;
};
FGTowerController *getTowerController() {
return &towerController;
};
FGApproachController *getApproachController() {
return &approachController;
};
int getGroundFrequency(unsigned leg);
int getTowerFrequency (unsigned nr);
int getGroundFrequency(unsigned leg);
int getTowerFrequency (unsigned nr);
/// get current ATIS sequence letter
const std::string getAtisSequence();
/// get current ATIS sequence letter
const std::string getAtisSequence();
/// get the current ATIS sequence number, updating it if necessary
int updateAtisSequence(int interval, bool forceUpdate);
/// get the current ATIS sequence number, updating it if necessary
int updateAtisSequence(int interval, bool forceUpdate);
void setRwyUse(const FGRunwayPreference& ref);
void setRwyUse(const FGRunwayPreference& ref);
};

View file

@ -205,6 +205,11 @@ bool compare_segments(FGTaxiSegment * a, FGTaxiSegment * b)
return (*a) < (*b);
}
bool compare_trafficrecords(FGTrafficRecord a, FGTrafficRecord b)
{
return (a.getIntentions().size() < b.getIntentions().size());
}
FGGroundNetwork::FGGroundNetwork()
{
hasNetwork = false;
@ -244,18 +249,18 @@ FGGroundNetwork::~FGGroundNetwork()
}
cachefile << "[GroundNetcachedata:ref:2011:09:04]" << endl;
for (FGTaxiNodeVectorIterator node = nodes.begin();
node != nodes.end(); node++) {
if (saveData) {
node != nodes.end(); node++) {
if (saveData) {
cachefile << (*node)->getIndex () << " "
<< (*node)->getElevation () << " "
<< endl;
}
<< (*node)->getElevation () << " "
<< endl;
}
delete(*node);
}
nodes.clear();
pushBackNodes.clear();
for (FGTaxiSegmentVectorIterator seg = segments.begin();
seg != segments.end(); seg++) {
seg != segments.end(); seg++) {
delete(*seg);
}
segments.clear();
@ -288,12 +293,12 @@ void FGGroundNetwork::saveElevationCache() {
}
cachefile << "[GroundNetcachedata:ref:2011:09:04]" << endl;
for (FGTaxiNodeVectorIterator node = nodes.begin();
node != nodes.end(); node++) {
if (saveData) {
node != nodes.end(); node++) {
if (saveData) {
cachefile << (*node)->getIndex () << " "
<< (*node)->getElevation () << " "
<< endl;
}
<< (*node)->getElevation () << " "
<< endl;
}
}
if (saveData) {
cachefile.close();
@ -406,11 +411,11 @@ void FGGroundNetwork::init()
data >> revisionStr;
if (revisionStr != "[GroundNetcachedata:ref:2011:09:04]") {
SG_LOG(SG_GENERAL, SG_ALERT,"GroundNetwork Warning: discarding outdated cachefile " <<
cacheData.c_str() << " for Airport " << airport);
cacheData.c_str() << " for Airport " << airport);
} else {
for (FGTaxiNodeVectorIterator i = nodes.begin();
i != nodes.end();
i++) {
i != nodes.end();
i++) {
(*i)->setElevation(parent->getElevation() * SG_FEET_TO_METER);
data >> index >> elev;
if (data.eof())
@ -435,7 +440,7 @@ int FGGroundNetwork::findNearestNode(const SGGeod & aGeod)
int index = -1;
for (FGTaxiNodeVectorIterator itr = nodes.begin(); itr != nodes.end();
itr++) {
itr++) {
double d = SGGeodesy::distanceM(aGeod, (*itr)->getGeod());
if (d < minDist) {
minDist = d;
@ -488,7 +493,7 @@ FGTaxiSegment *FGGroundNetwork::findSegment(unsigned idx)
FGTaxiRoute FGGroundNetwork::findShortestRoute(int start, int end,
bool fullSearch)
bool fullSearch)
{
//implements Dijkstra's algorithm to find shortest distance route from start to end
//taken from http://en.wikipedia.org/wiki/Dijkstra's_algorithm
@ -504,7 +509,7 @@ FGTaxiRoute FGGroundNetwork::findShortestRoute(int start, int end,
}
for (FGTaxiNodeVectorIterator
itr = currNodesSet->begin(); itr != currNodesSet->end(); itr++) {
itr = currNodesSet->begin(); itr != currNodesSet->end(); itr++) {
(*itr)->setPathScore(HUGE_VAL); //infinity by all practical means
(*itr)->setPreviousNode(0); //
(*itr)->setPreviousSeg(0); //
@ -520,7 +525,7 @@ FGTaxiRoute FGGroundNetwork::findShortestRoute(int start, int end,
while (!unvisited.empty()) {
FGTaxiNode *best = *(unvisited.begin());
for (FGTaxiNodeVectorIterator
itr = unvisited.begin(); itr != unvisited.end(); itr++) {
itr = unvisited.begin(); itr != unvisited.end(); itr++) {
if ((*itr)->getPathScore() < best->getPathScore())
best = (*itr);
}
@ -533,8 +538,8 @@ FGTaxiRoute FGGroundNetwork::findShortestRoute(int start, int end,
break;
} else {
for (FGTaxiSegmentVectorIterator
seg = best->getBeginRoute();
seg != best->getEndRoute(); seg++) {
seg = best->getBeginRoute();
seg != best->getEndRoute(); seg++) {
if (fullSearch || (*seg)->isPushBack()) {
FGTaxiNode *tgt = (*seg)->getEnd();
double alt =
@ -623,7 +628,8 @@ void FGGroundNetwork::announcePosition(int id,
rec.setPositionAndHeading(lat, lon, heading, speed, alt);
rec.setRadius(radius); // only need to do this when creating the record.
rec.setAircraft(aircraft);
activeTraffic.push_back(rec);
activeTraffic.push_front(rec);
} else {
i->setPositionAndIntentions(currentPosition, intendedRoute);
i->setPositionAndHeading(lat, lon, heading, speed, alt);
@ -666,7 +672,7 @@ void FGGroundNetwork::signOff(int id)
* 9 = Acknowledge switch tower frequency
*************************************************************************************************************************/
bool FGGroundNetwork::checkTransmissionState(int minState, int maxState, TrafficVectorIterator i, time_t now, AtcMsgId msgId,
AtcMsgDir msgDir)
AtcMsgDir msgDir)
{
int state = i->getState();
if ((state >= minState) && (state <= maxState) && available) {
@ -676,10 +682,10 @@ bool FGGroundNetwork::checkTransmissionState(int minState, int maxState, Traffic
int n = trans_num->getIntValue();
if (n == 0) {
trans_num->setIntValue(-1);
// PopupCallback(n);
//cerr << "Selected transmission message " << n << endl;
FGATCManager *atc = (FGATCManager*) globals->get_subsystem("atc");
FGATCDialogNew::instance()->removeEntry(1);
// PopupCallback(n);
//cerr << "Selected transmission message " << n << endl;
FGATCManager *atc = (FGATCManager*) globals->get_subsystem("atc");
FGATCDialogNew::instance()->removeEntry(1);
} else {
//cerr << "creating message for " << i->getAircraft()->getCallSign() << endl;
transmit(&(*i), msgId, msgDir, false);
@ -696,8 +702,8 @@ bool FGGroundNetwork::checkTransmissionState(int minState, int maxState, Traffic
}
void FGGroundNetwork::updateAircraftInformation(int id, double lat, double lon,
double heading, double speed, double alt,
double dt)
double heading, double speed, double alt,
double dt)
{
time_t currentTime = time(NULL);
if (nextSave < currentTime) {
@ -747,9 +753,9 @@ void FGGroundNetwork::updateAircraftInformation(int id, double lat, double lon,
bool needsTaxiClearance = current->getAircraft()->getTaxiClearanceRequest();
if (!needsTaxiClearance) {
checkHoldPosition(id, lat, lon, heading, speed, alt);
if (checkForCircularWaits(id)) {
i->setResolveCircularWait();
}
//if (checkForCircularWaits(id)) {
// i->setResolveCircularWait();
//}
} else {
current->setHoldPosition(true);
int state = current->getState();
@ -791,11 +797,11 @@ void FGGroundNetwork::updateAircraftInformation(int id, double lat, double lon,
*/
void FGGroundNetwork::checkSpeedAdjustment(int id, double lat,
double lon, double heading,
double speed, double alt)
double lon, double heading,
double speed, double alt)
{
TrafficVectorIterator current, closest;
TrafficVectorIterator current, closest, closestOnNetwork;
TrafficVectorIterator i = activeTraffic.begin();
bool otherReasonToSlowDown = false;
bool previousInstruction;
@ -825,7 +831,7 @@ void FGGroundNetwork::checkSpeedAdjustment(int id, double lat,
//TrafficVector iterator closest;
closest = current;
for (TrafficVectorIterator i = activeTraffic.begin();
i != activeTraffic.end(); i++) {
i != activeTraffic.end(); i++) {
if (i == current) {
continue;
}
@ -840,14 +846,16 @@ void FGGroundNetwork::checkSpeedAdjustment(int id, double lat,
if ((dist < mindist) && (bearing < 60.0)) {
mindist = dist;
closest = i;
closestOnNetwork = i;
minbearing = bearing;
}
}
//Check traffic at the tower controller
if (towerController->hasActiveTraffic()) {
for (TrafficVectorIterator i =
towerController->getActiveTraffic().begin();
i != towerController->getActiveTraffic().end(); i++) {
towerController->getActiveTraffic().begin();
i != towerController->getActiveTraffic().end(); i++) {
//cerr << "Comparing " << current->getId() << " and " << i->getId() << endl;
SGGeod other(SGGeod::fromDegM(i->getLongitude(),
i->getLatitude(),
@ -887,9 +895,9 @@ void FGGroundNetwork::checkSpeedAdjustment(int id, double lat,
}
*/
current->clearSpeedAdjustment();
bool needBraking = false;
if (current->checkPositionAndIntentions(*closest)
|| otherReasonToSlowDown) {
|| otherReasonToSlowDown) {
double maxAllowableDistance =
(1.1 * current->getRadius()) +
(1.1 * closest->getRadius());
@ -901,12 +909,13 @@ void FGGroundNetwork::checkSpeedAdjustment(int id, double lat,
if (closest->getId() != current->getId()) {
current->setSpeedAdjustment(closest->getSpeed() *
(mindist / 100));
needBraking = true;
if (
closest->getAircraft()->getTakeOffStatus() &&
(current->getAircraft()->getTrafficRef()->getDepartureAirport() == closest->getAircraft()->getTrafficRef()->getDepartureAirport()) &&
(current->getAircraft()->GetFlightPlan()->getRunway() == closest->getAircraft()->GetFlightPlan()->getRunway())
)
current->getAircraft()->scheduleForATCTowerDepartureControl(1);
)
current->getAircraft()->scheduleForATCTowerDepartureControl(1);
} else {
current->setSpeedAdjustment(0); // This can only happen when the user aircraft is the one closest
}
@ -920,6 +929,9 @@ void FGGroundNetwork::checkSpeedAdjustment(int id, double lat,
}
}
}
if ((closest == closestOnNetwork) && (current->getPriority() < closest->getPriority()) && needBraking) {
swap(current, closest);
}
}
}
@ -956,80 +968,100 @@ void FGGroundNetwork::checkHoldPosition(int id, double lat,
bool origStatus = current->hasHoldPosition();
current->setHoldPosition(false);
SGGeod curr(SGGeod::fromDegM(lon, lat, alt));
int currentRoute = i->getCurrentPosition();
int nextRoute;
if (i->getIntentions().size()) {
nextRoute = (*(i->getIntentions().begin()));
} else {
nextRoute = 0;
}
if (currentRoute > 0) {
FGTaxiSegment *tx = findSegment(currentRoute);
FGTaxiSegment *nx;
if (nextRoute) {
nx = findSegment(nextRoute);
} else {
nx = tx;
}
if (tx->hasBlock() || nx->hasBlock() ) {
current->setHoldPosition(true);
}
}
for (i = activeTraffic.begin(); i != activeTraffic.end(); i++) {
if (i->getId() != current->getId()) {
int node = current->crosses(this, *i);
if (node != -1) {
FGTaxiNode *taxiNode = findNode(node);
// Determine whether it's save to continue or not.
// If we have a crossing route, there are two possibilities:
// 1) This is an interestion
// 2) This is oncoming two-way traffic, using the same taxiway.
//cerr << "Hold check 1 : " << id << " has common node " << node << endl;
/* for (i = activeTraffic.begin(); i != activeTraffic.end(); i++) {
if (i->getId() != current->getId()) {
int node = current->crosses(this, *i);
if (node != -1) {
FGTaxiNode *taxiNode = findNode(node);
SGGeod other(SGGeod::
fromDegM(i->getLongitude(), i->getLatitude(),
i->getAltitude()));
bool needsToWait;
bool opposing;
if (current->isOpposing(this, *i, node)) {
needsToWait = true;
opposing = true;
//cerr << "Hold check 2 : " << node << " has opposing segment " << endl;
// issue a "Hold Position" as soon as we're close to the offending node
// For now, I'm doing this as long as the other aircraft doesn't
// have a hold instruction as soon as we're within a reasonable
// distance from the offending node.
// This may be a bit of a conservative estimate though, as it may
// be well possible that both aircraft can both continue to taxi
// without crashing into each other.
} else {
opposing = false;
if (SGGeodesy::distanceM(other, taxiNode->getGeod()) > 200) // 2.0*i->getRadius())
{
needsToWait = false;
//cerr << "Hold check 3 : " << id <<" Other aircraft approaching node is still far away. (" << dist << " nm). Can safely continue "
// << endl;
} else {
// Determine whether it's save to continue or not.
// If we have a crossing route, there are two possibilities:
// 1) This is an interestion
// 2) This is oncoming two-way traffic, using the same taxiway.
//cerr << "Hold check 1 : " << id << " has common node " << node << endl;
SGGeod other(SGGeod::
fromDegM(i->getLongitude(), i->getLatitude(),
i->getAltitude()));
bool needsToWait;
bool opposing;
if (current->isOpposing(this, *i, node)) {
needsToWait = true;
//cerr << "Hold check 4: " << id << " Would need to wait for other aircraft : distance = " << dist << " meters" << endl;
}
}
double dist =
SGGeodesy::distanceM(curr, taxiNode->getGeod());
if (!(i->hasHoldPosition())) {
if ((dist < 200) && //2.5*current->getRadius()) &&
(needsToWait) && (i->onRoute(this, *current)) &&
//((i->onRoute(this, *current)) || ((!(i->getSpeedAdjustment())))) &&
(!(current->getId() == i->getWaitsForId())))
//(!(i->getSpeedAdjustment()))) // &&
//(!(current->getSpeedAdjustment())))
{
if (!(isUserAircraft(i->getAircraft()))) { // test code. Don't wait for the user, let the user wait for you.
current->setHoldPosition(true);
current->setWaitsForId(i->getId());
}
//cerr << "Hold check 5: " << current->getCallSign() <<" Setting Hold Position: distance to node (" << node << ") "
// << dist << " meters. Waiting for " << i->getCallSign();
//if (opposing)
//cerr <<" [opposing] " << endl;
//else
// cerr << "[non-opposing] " << endl;
//if (i->hasSpeefAdjustment())
// {
// cerr << " (which in turn waits for ) " << i->
opposing = true;
//cerr << "Hold check 2 : " << node << " has opposing segment " << endl;
// issue a "Hold Position" as soon as we're close to the offending node
// For now, I'm doing this as long as the other aircraft doesn't
// have a hold instruction as soon as we're within a reasonable
// distance from the offending node.
// This may be a bit of a conservative estimate though, as it may
// be well possible that both aircraft can both continue to taxi
// without crashing into each other.
} else {
//cerr << "Hold check 6: " << id << " No need to hold yet: Distance to node : " << dist << " nm"<< endl;
opposing = false;
if (SGGeodesy::distanceM(other, taxiNode->getGeod()) > 200) // 2.0*i->getRadius())
{
needsToWait = false;
//cerr << "Hold check 3 : " << id <<" Other aircraft approaching node is still far away. (" << dist << " nm). Can safely continue "
// << endl;
} else {
needsToWait = true;
//cerr << "Hold check 4: " << id << " Would need to wait for other aircraft : distance = " << dist << " meters" << endl;
}
}
double dist =
SGGeodesy::distanceM(curr, taxiNode->getGeod());
if (!(i->hasHoldPosition())) {
if ((dist < 200) && //2.5*current->getRadius()) &&
(needsToWait) && (i->onRoute(this, *current)) &&
//((i->onRoute(this, *current)) || ((!(i->getSpeedAdjustment())))) &&
(!(current->getId() == i->getWaitsForId())))
//(!(i->getSpeedAdjustment()))) // &&
//(!(current->getSpeedAdjustment())))
{
if (!(isUserAircraft(i->getAircraft()))) { // test code. Don't wait for the user, let the user wait for you.
current->setHoldPosition(true);
current->setWaitsForId(i->getId());
}
//cerr << "Hold check 5: " << current->getCallSign() <<" Setting Hold Position: distance to node (" << node << ") "
// << dist << " meters. Waiting for " << i->getCallSign();
//if (opposing)
//cerr <<" [opposing] " << endl;
//else
// cerr << "[non-opposing] " << endl;
//if (i->hasSpeefAdjustment())
// {
// cerr << " (which in turn waits for ) " << i->
} else {
//cerr << "Hold check 6: " << id << " No need to hold yet: Distance to node : " << dist << " nm"<< endl;
}
}
}
}
}
}
} */
bool currStatus = current->hasHoldPosition();
current->setHoldPosition(origStatus);
// Either a Hold Position or a resume taxi transmission has been issued
@ -1064,17 +1096,17 @@ void FGGroundNetwork::checkHoldPosition(int id, double lat,
//int state = current->getState();
if (checkTransmissionState(1,1, current, now, MSG_ACKNOWLEDGE_HOLD_POSITION, ATC_AIR_TO_GROUND)) {
current->setState(0);
current->setHoldPosition(true);
current->setState(0);
current->setHoldPosition(true);
}
if (checkTransmissionState(2,2, current, now, MSG_ACKNOWLEDGE_RESUME_TAXI, ATC_AIR_TO_GROUND)) {
current->setState(0);
current->setHoldPosition(false);
current->setState(0);
current->setHoldPosition(false);
}
if (current->getAircraft()->getTakeOffStatus() && (current->getState() == 0)) {
//cerr << "Scheduling " << current->getAircraft()->getCallSign() << " for hold short" << endl;
current->setState(6);
}
//cerr << "Scheduling " << current->getAircraft()->getCallSign() << " for hold short" << endl;
current->setState(6);
}
if (checkTransmissionState(6,6, current, now, MSG_REPORT_RUNWAY_HOLD_SHORT, ATC_AIR_TO_GROUND)) {
}
if (checkTransmissionState(7,7, current, now, MSG_ACKNOWLEDGE_REPORT_RUNWAY_HOLD_SHORT, ATC_GROUND_TO_AIR)) {
@ -1086,7 +1118,7 @@ void FGGroundNetwork::checkHoldPosition(int id, double lat,
//current->setState(0);
//current->setState(0);
}
/**
@ -1271,10 +1303,10 @@ void FGGroundNetwork::render(bool visible)
//while (group->getNumChildren()) {
// cerr << "Number of children: " << group->getNumChildren() << endl;
//simgear::EffectGeode* geode = (simgear::EffectGeode*) group->getChild(0);
//osg::MatrixTransform *obj_trans = (osg::MatrixTransform*) group->getChild(0);
//geode->releaseGLObjects();
//group->removeChild(geode);
//delete geode;
//osg::MatrixTransform *obj_trans = (osg::MatrixTransform*) group->getChild(0);
//geode->releaseGLObjects();
//group->removeChild(geode);
//delete geode;
group = 0;
}
if (visible) {
@ -1301,7 +1333,7 @@ void FGGroundNetwork::render(bool visible)
SGGeod center;
SGGeodesy::direct(start, heading, coveredDistance, center, az2);
//cerr << "Active Aircraft : Centerpoint = (" << center.getLatitudeDeg() << ", " << center.getLongitudeDeg() << "). Heading = " << heading << endl;
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// Make a helper function out of this
osg::Matrix obj_pos;
osg::MatrixTransform *obj_trans = new osg::MatrixTransform;
@ -1321,7 +1353,7 @@ void FGGroundNetwork::render(bool visible)
center2.setElevationM(SG_MAX_ELEVATION_M);
if (local_scenery->get_elevation_m( center2, elevationEnd, NULL )) {
elevation_feet = elevationEnd * SG_METER_TO_FEET + 0.5;
//elevation_meters += 0.5;
//elevation_meters += 0.5;
}
else {
elevationEnd = parent->getElevation();
@ -1331,9 +1363,9 @@ void FGGroundNetwork::render(bool visible)
double elevationMean = (elevationStart + elevationEnd) / 2.0;
double elevDiff = elevationEnd - elevationStart;
double slope = atan2(elevDiff, length) * SGD_RADIANS_TO_DEGREES;
double slope = atan2(elevDiff, length) * SGD_RADIANS_TO_DEGREES;
//cerr << "1. Using mean elevation : " << elevationMean << " and " << slope << endl;
//cerr << "1. Using mean elevation : " << elevationMean << " and " << slope << endl;
WorldCoordinate( obj_pos, center.getLatitudeDeg(), center.getLongitudeDeg(), elevationMean+ 0.5, -(heading), slope );
@ -1350,18 +1382,23 @@ void FGGroundNetwork::render(bool visible)
geode->setName("test");
geode->addDrawable(geometry);
//osg::Node *custom_obj;
SGMaterial *mat = matlib->find("UnidirectionalTaper");
SGMaterial *mat;
if (segments[pos]->hasBlock()) {
mat = matlib->find("UnidirectionalTaperRed");
} else {
mat = matlib->find("UnidirectionalTaperGreen");
}
if (mat)
geode->setEffect(mat->get_effect());
obj_trans->addChild(geode);
// wire as much of the scene graph together as we can
//->addChild( obj_trans );
group->addChild( obj_trans );
/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
} else {
//cerr << "BIG FAT WARNING: current position is here : " << pos << endl;
}
for(intVecIterator j = (i)->getIntentions().begin(); j != (i)->getIntentions().end(); j++) {
for (intVecIterator j = (i)->getIntentions().begin(); j != (i)->getIntentions().end(); j++) {
osg::Matrix obj_pos;
int k = (*j)-1;
if (k >= 0) {
@ -1401,7 +1438,7 @@ void FGGroundNetwork::render(bool visible)
double length = segments[k]->getLength();
double slope = atan2(elevDiff, length) * SGD_RADIANS_TO_DEGREES;
// cerr << "2. Using mean elevation : " << elevationMean << " and " << slope << endl;
// cerr << "2. Using mean elevation : " << elevationMean << " and " << slope << endl;
WorldCoordinate( obj_pos, segments[k]->getLatitude(), segments[k]->getLongitude(), elevationMean+ 0.5, -(segments[k]->getHeading()), slope );
@ -1419,7 +1456,12 @@ void FGGroundNetwork::render(bool visible)
geode->setName("test");
geode->addDrawable(geometry);
//osg::Node *custom_obj;
SGMaterial *mat = matlib->find("UnidirectionalTaper");
SGMaterial *mat;
if (segments[k]->hasBlock()) {
mat = matlib->find("UnidirectionalTaperRed");
} else {
mat = matlib->find("UnidirectionalTaperGreen");
}
if (mat)
geode->setEffect(mat->get_effect());
obj_trans->addChild(geode);
@ -1437,3 +1479,96 @@ void FGGroundNetwork::render(bool visible)
string FGGroundNetwork::getName() {
return string(parent->getId() + "-ground");
}
void FGGroundNetwork::update(double dt)
{
for (FGTaxiSegmentVectorIterator tsi = segments.begin(); tsi != segments.end(); tsi++) {
(*tsi)->unblock();
}
int priority = 1;
//sort(activeTraffic.begin(), activeTraffic.end(), compare_trafficrecords);
// Handle traffic that is under ground control first; this way we'll prevent clutter at the gate areas.
// Don't allow an aircraft to pushback when a taxiing aircraft is currently using part of the intended route.
for (TrafficVectorIterator i = parent->getDynamics()->getStartupController()->getActiveTraffic().begin();
i != parent->getDynamics()->getStartupController()->getActiveTraffic().end(); i++) {
i->allowPushBack();
i->setPriority(priority++);
if (i->isActive(60)) {
// Check for all active aircraft whether it's current pos segment is
// an opposite of one of the departing aircraft's intentions
for (TrafficVectorIterator j = activeTraffic.begin(); j != activeTraffic.end(); j++) {
int pos = j->getCurrentPosition();
if (pos > 0) {
FGTaxiSegment *seg = segments[pos-1]->opposite();
if (seg) {
int posReverse = seg->getIndex();
for (intVecIterator k = i->getIntentions().begin(); k != i->getIntentions().end(); k++) {
if ((*k) == posReverse) {
i->denyPushBack();
segments[posReverse-1]->block();
}
}
}
}
}
// if the current aircraft is still allowed to pushback, we can start reserving a route for if by blocking all the entry taxiways.
if (i->pushBackAllowed()) {
int pos = i->getCurrentPosition();
if (pos > 0) {
FGTaxiSegment *seg = segments[pos-1];
FGTaxiNode *node = seg->getEnd();
for (FGTaxiSegmentVectorIterator tsi = segments.begin(); tsi != segments.end(); tsi++) {
if (((*tsi)->getEnd() == node) && ((*tsi) != seg)) {
(*tsi)->block();
}
}
}
for (intVecIterator j = i->getIntentions().begin(); j != i->getIntentions().end(); j++) {
int pos = (*j);
if (pos > 0) {
FGTaxiSegment *seg = segments[pos-1];
FGTaxiNode *node = seg->getEnd();
for (FGTaxiSegmentVectorIterator tsi = segments.begin(); tsi != segments.end(); tsi++) {
if (((*tsi)->getEnd() == node) && ((*tsi) != seg)) {
(*tsi)->block();
}
}
}
}
}
}
}
for (TrafficVectorIterator i = activeTraffic.begin(); i != activeTraffic.end(); i++) {
i->setPriority(priority++);
int pos = i->getCurrentPosition();
if (pos > 0) {
if (segments[pos-1]->hasBlock()) {
SG_LOG(SG_GENERAL, SG_ALERT, "Taxiway incursion for AI aircraft" << i->getAircraft()->getCallSign());
}
}
intVecIterator ivi;
for (ivi = i->getIntentions().begin(); ivi != i->getIntentions().end(); ivi++) {
int segIndex = (*ivi);
if (segIndex > 0) {
if (segments[segIndex-1]->hasBlock())
break;
}
}
//after this, ivi points just behind the last valid unblocked taxi segment.
for (intVecIterator j = i->getIntentions().begin(); j != ivi; j++) {
int pos = (*j);
if (pos > 0) {
FGTaxiSegment *seg = segments[pos-1];
FGTaxiNode *node = seg->getEnd();
for (FGTaxiSegmentVectorIterator tsi = segments.begin(); tsi != segments.end(); tsi++) {
if (((*tsi)->getEnd() == node) && ((*tsi) != seg)) {
(*tsi)->block();
}
}
}
}
}
}

View file

@ -60,94 +60,139 @@ typedef vector<FGTaxiSegment*>::iterator FGTaxiSegmentVectorIterator;
class FGTaxiSegment
{
private:
int startNode;
int endNode;
double length;
double heading;
SGGeod center;
bool isActive;
bool isPushBackRoute;
FGTaxiNode *start;
FGTaxiNode *end;
int index;
FGTaxiSegment *oppositeDirection;
int startNode;
int endNode;
double length;
double heading;
SGGeod center;
bool isActive;
bool isPushBackRoute;
bool isBlocked;
FGTaxiNode *start;
FGTaxiNode *end;
int index;
FGTaxiSegment *oppositeDirection;
public:
FGTaxiSegment() :
startNode(0),
endNode(0),
length(0),
heading(0),
isActive(0),
isPushBackRoute(0),
start(0),
end(0),
index(0),
oppositeDirection(0)
{
};
FGTaxiSegment() :
startNode(0),
endNode(0),
length(0),
heading(0),
isActive(0),
isPushBackRoute(0),
isBlocked(0),
start(0),
end(0),
index(0),
oppositeDirection(0)
{
};
FGTaxiSegment (const FGTaxiSegment &other) :
startNode (other.startNode),
endNode (other.endNode),
length (other.length),
heading (other.heading),
center (other.center),
isActive (other.isActive),
isPushBackRoute (other.isPushBackRoute),
start (other.start),
end (other.end),
index (other.index),
oppositeDirection (other.oppositeDirection)
{
};
FGTaxiSegment (const FGTaxiSegment &other) :
startNode (other.startNode),
endNode (other.endNode),
length (other.length),
heading (other.heading),
center (other.center),
isActive (other.isActive),
isPushBackRoute (other.isPushBackRoute),
isBlocked (other.isBlocked),
start (other.start),
end (other.end),
index (other.index),
oppositeDirection (other.oppositeDirection)
{
};
FGTaxiSegment& operator=(const FGTaxiSegment &other)
{
startNode = other.startNode;
endNode = other.endNode;
length = other.length;
heading = other.heading;
center = other.center;
isActive = other.isActive;
isPushBackRoute = other.isPushBackRoute;
start = other.start;
end = other.end;
index = other.index;
oppositeDirection = other.oppositeDirection;
return *this;
};
FGTaxiSegment& operator=(const FGTaxiSegment &other)
{
startNode = other.startNode;
endNode = other.endNode;
length = other.length;
heading = other.heading;
center = other.center;
isActive = other.isActive;
isPushBackRoute = other.isPushBackRoute;
isBlocked = other.isBlocked;
start = other.start;
end = other.end;
index = other.index;
oppositeDirection = other.oppositeDirection;
return *this;
};
void setIndex (int val) { index = val; };
void setStartNodeRef (int val) { startNode = val; };
void setEndNodeRef (int val) { endNode = val; };
void setIndex (int val) {
index = val;
};
void setStartNodeRef (int val) {
startNode = val;
};
void setEndNodeRef (int val) {
endNode = val;
};
void setOpposite(FGTaxiSegment *opp) { oppositeDirection = opp; };
void setOpposite(FGTaxiSegment *opp) {
oppositeDirection = opp;
};
void setStart(FGTaxiNodeVector *nodes);
void setEnd (FGTaxiNodeVector *nodes);
void setPushBackType(bool val) { isPushBackRoute = val; };
void setDimensions(double elevation);
void setStart(FGTaxiNodeVector *nodes);
void setEnd (FGTaxiNodeVector *nodes);
void setPushBackType(bool val) {
isPushBackRoute = val;
};
void setDimensions(double elevation);
void block() {
isBlocked = true;
}
void unblock() {
isBlocked = false;
};
bool hasBlock() {
return isBlocked;
};
FGTaxiNode * getEnd() { return end;};
FGTaxiNode * getStart() { return start; };
double getLength() { return length; };
int getIndex() { return index; };
double getLatitude() { return center.getLatitudeDeg(); };
double getLongitude() { return center.getLongitudeDeg(); };
double getHeading() { return heading; };
bool isPushBack() { return isPushBackRoute; };
FGTaxiNode * getEnd() {
return end;
};
FGTaxiNode * getStart() {
return start;
};
double getLength() {
return length;
};
int getIndex() {
return index;
};
double getLatitude() {
return center.getLatitudeDeg();
};
double getLongitude() {
return center.getLongitudeDeg();
};
double getHeading() {
return heading;
};
bool isPushBack() {
return isPushBackRoute;
};
int getPenalty(int nGates);
int getPenalty(int nGates);
FGTaxiSegment *getAddress() { return this;};
FGTaxiSegment *getAddress() {
return this;
};
bool operator<(const FGTaxiSegment &other) const { return index < other.index; };
//bool hasSmallerHeadingDiff (const FGTaxiSegment &other) const { return headingDiff < other.headingDiff; };
FGTaxiSegment *opposite() { return oppositeDirection; };
void setCourseDiff(double crse);
bool operator<(const FGTaxiSegment &other) const {
return index < other.index;
};
//bool hasSmallerHeadingDiff (const FGTaxiSegment &other) const { return headingDiff < other.headingDiff; };
FGTaxiSegment *opposite() {
return oppositeDirection;
};
void setCourseDiff(double crse);
@ -168,52 +213,67 @@ typedef vector<int>::iterator intVecIterator;
class FGTaxiRoute
{
private:
intVec nodes;
intVec routes;
double distance;
intVec nodes;
intVec routes;
double distance;
// int depth;
intVecIterator currNode;
intVecIterator currRoute;
intVecIterator currNode;
intVecIterator currRoute;
public:
FGTaxiRoute() { distance = 0; currNode = nodes.begin(); currRoute = routes.begin();};
FGTaxiRoute(intVec nds, intVec rts, double dist, int dpth) {
nodes = nds;
routes = rts;
distance = dist;
currNode = nodes.begin();
currRoute = routes.begin();
FGTaxiRoute() {
distance = 0;
currNode = nodes.begin();
currRoute = routes.begin();
};
FGTaxiRoute(intVec nds, intVec rts, double dist, int dpth) {
nodes = nds;
routes = rts;
distance = dist;
currNode = nodes.begin();
currRoute = routes.begin();
// depth = dpth;
};
};
FGTaxiRoute& operator= (const FGTaxiRoute &other) {
nodes = other.nodes;
routes = other.routes;
distance = other.distance;
FGTaxiRoute& operator= (const FGTaxiRoute &other) {
nodes = other.nodes;
routes = other.routes;
distance = other.distance;
// depth = other.depth;
currNode = nodes.begin();
currRoute = routes.begin();
return *this;
};
currNode = nodes.begin();
currRoute = routes.begin();
return *this;
};
FGTaxiRoute(const FGTaxiRoute& copy) :
nodes(copy.nodes),
routes(copy.routes),
distance(copy.distance),
FGTaxiRoute(const FGTaxiRoute& copy) :
nodes(copy.nodes),
routes(copy.routes),
distance(copy.distance),
// depth(copy.depth),
currNode(nodes.begin()),
currRoute(routes.begin())
{};
currNode(nodes.begin()),
currRoute(routes.begin())
{};
bool operator< (const FGTaxiRoute &other) const {return distance < other.distance; };
bool empty () { return nodes.begin() == nodes.end(); };
bool next(int *nde);
bool next(int *nde, int *rte);
void rewind(int legNr);
bool operator< (const FGTaxiRoute &other) const {
return distance < other.distance;
};
bool empty () {
return nodes.begin() == nodes.end();
};
bool next(int *nde);
bool next(int *nde, int *rte);
void rewind(int legNr);
void first() { currNode = nodes.begin(); currRoute = routes.begin(); };
int size() { return nodes.size(); };
int nodesLeft() { return nodes.end() - currNode; };
void first() {
currNode = nodes.begin();
currRoute = routes.begin();
};
int size() {
return nodes.size();
};
int nodesLeft() {
return nodes.end() - currNode;
};
// int getDepth() { return depth; };
};
@ -227,75 +287,84 @@ typedef vector<FGTaxiRoute>::iterator TaxiRouteVectorIterator;
class FGGroundNetwork : public FGATCController
{
private:
bool hasNetwork;
bool networkInitialized;
time_t nextSave;
//int maxDepth;
int count;
FGTaxiNodeVector nodes;
FGTaxiNodeVector pushBackNodes;
FGTaxiSegmentVector segments;
//intVec route;
//intVec nodesStack;
//intVec routesStack;
TaxiRouteVector routes;
TrafficVector activeTraffic;
TrafficVectorIterator currTraffic;
bool hasNetwork;
bool networkInitialized;
time_t nextSave;
//int maxDepth;
int count;
FGTaxiNodeVector nodes;
FGTaxiNodeVector pushBackNodes;
FGTaxiSegmentVector segments;
//intVec route;
//intVec nodesStack;
//intVec routesStack;
TaxiRouteVector routes;
TrafficVector activeTraffic;
TrafficVectorIterator currTraffic;
bool foundRoute;
double totalDistance, maxDistance;
FGTowerController *towerController;
FGAirport *parent;
bool foundRoute;
double totalDistance, maxDistance;
FGTowerController *towerController;
FGAirport *parent;
//void printRoutingError(string);
//void printRoutingError(string);
void checkSpeedAdjustment(int id, double lat, double lon,
double heading, double speed, double alt);
void checkHoldPosition(int id, double lat, double lon,
double heading, double speed, double alt);
void checkSpeedAdjustment(int id, double lat, double lon,
double heading, double speed, double alt);
void checkHoldPosition(int id, double lat, double lon,
double heading, double speed, double alt);
public:
FGGroundNetwork();
~FGGroundNetwork();
FGGroundNetwork();
~FGGroundNetwork();
void addNode (const FGTaxiNode& node);
void addNodes (FGParkingVec *parkings);
void addSegment(const FGTaxiSegment& seg);
void addNode (const FGTaxiNode& node);
void addNodes (FGParkingVec *parkings);
void addSegment(const FGTaxiSegment& seg);
void init();
bool exists() { return hasNetwork; };
void setTowerController(FGTowerController *twrCtrlr) { towerController = twrCtrlr; };
void init();
bool exists() {
return hasNetwork;
};
void setTowerController(FGTowerController *twrCtrlr) {
towerController = twrCtrlr;
};
int findNearestNode(double lat, double lon);
int findNearestNode(const SGGeod& aGeod);
int findNearestNode(double lat, double lon);
int findNearestNode(const SGGeod& aGeod);
FGTaxiNode *findNode(unsigned idx);
FGTaxiSegment *findSegment(unsigned idx);
FGTaxiRoute findShortestRoute(int start, int end, bool fullSearch=true);
//void trace(FGTaxiNode *, int, int, double dist);
FGTaxiNode *findNode(unsigned idx);
FGTaxiSegment *findSegment(unsigned idx);
FGTaxiRoute findShortestRoute(int start, int end, bool fullSearch=true);
//void trace(FGTaxiNode *, int, int, double dist);
int getNrOfNodes() { return nodes.size(); };
int getNrOfNodes() {
return nodes.size();
};
void setParent(FGAirport *par) { parent = par; };
void setParent(FGAirport *par) {
parent = par;
};
virtual void announcePosition(int id, FGAIFlightPlan *intendedRoute, int currentRoute,
double lat, double lon, double hdg, double spd, double alt,
double radius, int leg, FGAIAircraft *aircraft);
virtual void signOff(int id);
virtual void updateAircraftInformation(int id, double lat, double lon, double heading, double speed, double alt, double dt);
virtual bool hasInstruction(int id);
virtual FGATCInstruction getInstruction(int id);
virtual void announcePosition(int id, FGAIFlightPlan *intendedRoute, int currentRoute,
double lat, double lon, double hdg, double spd, double alt,
double radius, int leg, FGAIAircraft *aircraft);
virtual void signOff(int id);
virtual void updateAircraftInformation(int id, double lat, double lon, double heading, double speed, double alt, double dt);
virtual bool hasInstruction(int id);
virtual FGATCInstruction getInstruction(int id);
bool checkTransmissionState(int minState, int MaxState, TrafficVectorIterator i, time_t now, AtcMsgId msgId,
AtcMsgDir msgDir);
bool checkForCircularWaits(int id);
virtual void render(bool);
virtual string getName();
bool checkTransmissionState(int minState, int MaxState, TrafficVectorIterator i, time_t now, AtcMsgId msgId,
AtcMsgDir msgDir);
bool checkForCircularWaits(int id);
virtual void render(bool);
virtual string getName();
virtual void update(double dt);
void saveElevationCache();
void saveElevationCache();
};

View file

@ -305,7 +305,8 @@ FGInterface::bind ()
// Ground speed knots
fgTie("/velocities/groundspeed-kt", this,
&FGInterface::get_V_ground_speed_kt); // read-only
&FGInterface::get_V_ground_speed_kt,
&FGInterface::set_V_ground_speed_kt); // read-only
// Calibrated airspeed
fgTie("/velocities/airspeed-kt", this,

View file

@ -552,6 +552,7 @@ public:
inline double get_V_ground_speed() const { return v_ground_speed; }
inline double get_V_ground_speed_kt() const { return v_ground_speed * SG_FEET_TO_METER * 3600 * SG_METER_TO_NM; }
inline void set_V_ground_speed_kt(double ground_speed) { v_ground_speed = ground_speed / ( SG_FEET_TO_METER * 3600 * SG_METER_TO_NM); }
inline double get_V_equiv_kts() const { return v_equiv_kts; }

View file

@ -397,6 +397,7 @@ MapWidget::MapWidget(int x, int y, int maxX, int maxY) :
MapWidget::~MapWidget()
{
delete _magVar;
clearData();
}
void MapWidget::setProperty(SGPropertyNode_ptr prop)
@ -535,10 +536,14 @@ void MapWidget::draw(int dx, int dy)
{
_aircraft = SGGeod::fromDeg(fgGetDouble("/position/longitude-deg"),
fgGetDouble("/position/latitude-deg"));
_magneticHeadings = _root->getBoolValue("magnetic-headings");
if (_hasPanned)
{
bool mag = _root->getBoolValue("magnetic-headings");
if (mag != _magneticHeadings) {
clearData(); // flush cached data text, since it often includes heading
_magneticHeadings = mag;
}
if (_hasPanned) {
_root->setBoolValue("centre-on-aircraft", false);
_hasPanned = false;
}
@ -630,14 +635,9 @@ void MapWidget::paintRuler()
double dist, az, az2;
SGGeodesy::inverse(_aircraft, _clickGeod, az, az2, dist);
if (_magneticHeadings) {
az -= _magVar->get_magvar();
SG_NORMALIZE_RANGE(az, 0.0, 360.0);
}
char buffer[1024];
::snprintf(buffer, 1024, "%03d/%.1fnm",
SGMiscd::roundToInt(az), dist * SG_METER_TO_NM);
displayHeading(az), dist * SG_METER_TO_NM);
MapData* d = getOrCreateDataForKey((void*) RULER_LEGEND_KEY);
d->setLabel(buffer);
@ -1245,11 +1245,11 @@ void MapWidget::drawRunway(FGRunway* rwy)
}
char buffer[1024];
::snprintf(buffer, 1024, "%s/%s\n%3.0f/%3.0f\n%.0f'",
::snprintf(buffer, 1024, "%s/%s\n%03d/%03d\n%.0f'",
rwy->ident().c_str(),
rwy->reciprocalRunway()->ident().c_str(),
rwy->headingDeg(),
rwy->reciprocalRunway()->headingDeg(),
displayHeading(rwy->headingDeg()),
displayHeading(rwy->reciprocalRunway()->headingDeg()),
rwy->lengthFt());
MapData* d = createDataForKey(rwy);
@ -1311,8 +1311,10 @@ void MapWidget::drawILS(bool tuned, FGRunway* rwy)
}
char buffer[1024];
::snprintf(buffer, 1024, "%s\n%s\n%3.2fMHz",
loc->name().c_str(), loc->ident().c_str(),loc->get_freq()/100.0);
::snprintf(buffer, 1024, "%s\n%s\n%03d - %3.2fMHz",
loc->ident().c_str(), loc->name().c_str(),
displayHeading(radial),
loc->get_freq()/100.0);
MapData* d = createDataForKey(loc);
d->setPriority(40);
@ -1680,3 +1682,23 @@ MapData* MapWidget::createDataForKey(void* key)
d->resetAge();
return d;
}
void MapWidget::clearData()
{
KeyDataMap::iterator it = _mapData.begin();
for (; it != _mapData.end(); ++it) {
delete it->second;
}
_mapData.clear();
}
int MapWidget::displayHeading(double h) const
{
if (_magneticHeadings) {
h -= _magVar->get_magvar() * SG_RADIANS_TO_DEGREES;
}
SG_NORMALIZE_RANGE(h, 0.0, 360.0);
return SGMiscd::roundToInt(h);
}

View file

@ -73,11 +73,14 @@ private:
MapData* getOrCreateDataForKey(void* key);
MapData* createDataForKey(void* key);
void setAnchorForKey(void* key, const SGVec2d& anchor);
void clearData();
SGVec2d project(const SGGeod& geod) const;
SGGeod unproject(const SGVec2d& p) const;
double currentScale() const;
int displayHeading(double trueHeading) const;
void circleAt(const SGVec2d& center, int nSides, double r);
void circleAtAlt(const SGVec2d& center, int nSides, double r, double r2);
void drawLine(const SGVec2d& p1, const SGVec2d& p2);

View file

@ -22,6 +22,10 @@
#include <Main/fg_props.hxx>
#if defined(SG_UNIX) && !defined(SG_MAC)
#include "GL/glx.h"
#endif
#include "menubar.hxx"
#include "dialog.hxx"
@ -417,6 +421,11 @@ FGFontCache::FGFontCache() :
FGFontCache::~FGFontCache()
{
#if defined(SG_UNIX) && !defined(SG_MAC)
// Ugly workaround for a crash on exit with multiple screens configured
if (!glXGetCurrentContext())
return;
#endif
PuFontMap::iterator it, end = _puFonts.end();
for (it = _puFonts.begin(); it != end; ++it)
delete it->second;

View file

@ -124,6 +124,7 @@ ADF::update (double delta_time_sec)
if (_electrical_node->getDoubleValue() < 8.0
|| !_serviceable_node->getBoolValue()
|| !_power_btn_node->getBoolValue() ) {
_in_range_node->setBoolValue(false);
_ident_node->setStringValue("");
return;
}
@ -131,6 +132,7 @@ ADF::update (double delta_time_sec)
string mode = _mode_node->getStringValue();
if (mode == "ant" || mode == "test") set_bearing(delta_time_sec, 90);
if (mode != "bfo" && mode != "adf") {
_in_range_node->setBoolValue(false);
_ident_node->setStringValue("");
return;
}
@ -155,6 +157,7 @@ ADF::update (double delta_time_sec)
search(frequency_khz, longitude_rad, latitude_rad, altitude_m);
if (!_transmitter_valid) {
_in_range_node->setBoolValue(false);
_ident_node->setStringValue("");
return;
}

View file

@ -318,14 +318,32 @@ do_resume (const SGPropertyNode * arg)
#endif
/**
* Built-in command: replay the FDR buffer
*/
static bool
do_replay (const SGPropertyNode * arg)
{
FGReplay *r = (FGReplay *)(globals->get_subsystem( "replay" ));
return r->start();
}
/**
* Built-in command: pause/unpause the sim
*/
static bool
do_pause (const SGPropertyNode * arg)
{
bool paused = fgGetBool("/sim/freeze/master",true) || fgGetBool("/sim/freeze/clock",true);
fgSetBool("/sim/freeze/master",!paused);
fgSetBool("/sim/freeze/clock",!paused);
if (fgGetBool("/sim/freeze/replay-state",false))
fgSetBool("/sim/replay/disable",true);
if (paused && (fgGetInt("/sim/freeze/replay-state",0)>0))
{
do_replay(NULL);
}
else
{
fgSetBool("/sim/freeze/master",!paused);
fgSetBool("/sim/freeze/clock",!paused);
}
return true;
}
@ -1170,24 +1188,6 @@ do_log_level (const SGPropertyNode * arg)
return true;
}
/**
* Built-in command: replay the FDR buffer
*/
static bool
do_replay (const SGPropertyNode * arg)
{
// freeze the fdm, resume from sim pause
fgSetInt( "/sim/freeze/replay-state", 1 );
fgSetBool("/sim/freeze/master", 0 );
fgSetBool("/sim/freeze/clock", 0 );
fgSetDouble( "/sim/replay/time", -1 );
// cout << "start = " << r->get_start_time()
// << " end = " << r->get_end_time() << endl;
return true;
}
/*
static bool
do_decrease_visibility (const SGPropertyNode * arg)

View file

@ -132,7 +132,6 @@ static void fgMainLoop( void ) {
= fgGetNode("/sim/timing-statistics/min-time-ms", true);
frame_signal->fireValueChanged();
SGCloudLayer::enable_bump_mapping = fgGetBool("/sim/rendering/bump-mapping");
SG_LOG( SG_GENERAL, SG_DEBUG, "Running Main Loop");
SG_LOG( SG_GENERAL, SG_DEBUG, "======= ==== ====");

View file

@ -172,6 +172,8 @@ static const IdPropertyList sIdPropertyList[] = {
{1300, "tanker", simgear::props::INT},
{1400, "scenery/events", simgear::props::STRING},
{10001, "sim/multiplay/transmission-freq-hz", simgear::props::STRING},
{10002, "sim/multiplay/chat", simgear::props::STRING},
@ -636,7 +638,8 @@ FGMultiplayMgr::SendMyPosition(const FGExternalMotionData& motionInfo)
strncpy(PosMsg->Model, fgGetString("/sim/model/path"), MAX_MODEL_NAME_LEN);
PosMsg->Model[MAX_MODEL_NAME_LEN - 1] = '\0';
if (fgGetBool("/sim/freeze/replay-state", true))
if (fgGetBool("/sim/freeze/replay-state", true)&&
fgGetBool("/sim/multiplay/freeze-on-replay",true))
{
// do not send position updates during replay
for (unsigned i = 0 ; i < 3; ++i)

View file

@ -323,6 +323,34 @@ private:
ObjectClassConfigList _objectClassConfigList;
};
class PropertyReferenceSet : public SGReferenced {
public:
void insert(const std::string& relativePath, const SGSharedPtr<sg::HLAPropertyDataElement>& dataElement)
{
if (_rootNode.valid())
dataElement->setPropertyNode(_rootNode->getNode(relativePath, true));
_pathDataElementPairList.push_back(PathDataElementPair(relativePath, dataElement));
}
void setRootNode(SGPropertyNode* rootNode)
{
_rootNode = rootNode;
for (PathDataElementPairList::iterator i = _pathDataElementPairList.begin();
i != _pathDataElementPairList.end(); ++i) {
i->second->setPropertyNode(_rootNode->getNode(i->first, true));
}
}
SGPropertyNode* getRootNode()
{ return _rootNode.get(); }
private:
SGSharedPtr<SGPropertyNode> _rootNode;
typedef std::pair<std::string, SGSharedPtr<sg::HLAPropertyDataElement> > PathDataElementPair;
typedef std::list<PathDataElementPair> PathDataElementPairList;
PathDataElementPairList _pathDataElementPairList;
};
class AbstractSimTime : public SGReferenced {
public:
virtual ~AbstractSimTime() {}
@ -533,7 +561,7 @@ private:
// Factory class that is used to create an apternative data element for the multiplayer property attribute
class MPPropertyVariantDataElementFactory : public sg::HLAVariantArrayDataElement::AlternativeDataElementFactory {
public:
MPPropertyVariantDataElementFactory(sg::HLAPropertyReferenceSet* propertyReferenceSet) :
MPPropertyVariantDataElementFactory(PropertyReferenceSet* propertyReferenceSet) :
_propertyReferenceSet(propertyReferenceSet)
{ }
@ -551,19 +579,19 @@ public:
// The relative property path should be in the semantics field name
std::string relativePath = dataType->getAlternativeSemantics(index);
sg::HLAPropertyReference* propertyReference = new sg::HLAPropertyReference(relativePath);
_propertyReferenceSet->insert(propertyReference);
return new sg::HLAPropertyDataElement(alternativeDataType, propertyReference);
sg::HLAPropertyDataElement* dataElement = new sg::HLAPropertyDataElement(alternativeDataType, (SGPropertyNode*)0);
_propertyReferenceSet->insert(relativePath, dataElement);
return dataElement;
}
private:
SGSharedPtr<sg::HLAPropertyReferenceSet> _propertyReferenceSet;
SGSharedPtr<PropertyReferenceSet> _propertyReferenceSet;
};
class MPAttributeCallback : public sg::HLAObjectInstance::AttributeCallback {
public:
MPAttributeCallback() :
_propertyReferenceSet(new sg::HLAPropertyReferenceSet),
_propertyReferenceSet(new PropertyReferenceSet),
_mpProperties(new sg::HLAVariantArrayDataElement)
{
_mpProperties->setAlternativeDataElementFactory(new MPPropertyVariantDataElementFactory(_propertyReferenceSet.get()));
@ -595,7 +623,7 @@ public:
sg::HLAVariantArrayDataElement* getMPProperties() const
{ return _mpProperties.get(); }
SGSharedPtr<sg::HLAPropertyReferenceSet> _propertyReferenceSet;
SGSharedPtr<PropertyReferenceSet> _propertyReferenceSet;
protected:
SGSharedPtr<sg::HLAAbstractLocation> _location;
@ -792,7 +820,7 @@ private:
objectInstance.setAttributes(attributePathElementMap);
}
void attachPropertyDataElements(sg::HLAPropertyReferenceSet& propertyReferenceSet,
void attachPropertyDataElements(PropertyReferenceSet& propertyReferenceSet,
sg::HLAAttributePathElementMap& attributePathElementMap,
const AttributePathPropertyMap& attributePathPropertyMap)
{
@ -800,10 +828,9 @@ private:
i != attributePathPropertyMap.end(); ++i) {
for (PathPropertyMap::const_iterator j = i->second.begin();
j != i->second.end(); ++j) {
SGSharedPtr<sg::HLAPropertyReference> propertyReference;
propertyReference = new sg::HLAPropertyReference(j->second);
propertyReferenceSet.insert(propertyReference);
attributePathElementMap[i->first][j->first] = new sg::HLAPropertyDataElement(propertyReference);
sg::HLAPropertyDataElement* dataElement = new sg::HLAPropertyDataElement;
propertyReferenceSet.insert(j->second, dataElement);
attributePathElementMap[i->first][j->first] = dataElement;
}
}
}
@ -920,30 +947,28 @@ FGHLA::open()
// We need that to communicate to the rti
switch (configReader.getRTIVersion()) {
case RTI13:
if (!_hlaFederate->connect(simgear::HLAFederate::RTI13, configReader.getRTIArguments())) {
SG_LOG(SG_IO, SG_ALERT, "Could not connect to RTI13 federation.");
return false;
}
_hlaFederate->setVersion(simgear::HLAFederate::RTI13);
break;
case RTI1516:
if (!_hlaFederate->connect(simgear::HLAFederate::RTI1516, configReader.getRTIArguments())) {
SG_LOG(SG_IO, SG_ALERT, "Could not connect to RTI1516 federation.");
return false;
}
_hlaFederate->setVersion(simgear::HLAFederate::RTI1516);
break;
case RTI1516E:
if (!_hlaFederate->connect(simgear::HLAFederate::RTI1516E, configReader.getRTIArguments())) {
SG_LOG(SG_IO, SG_ALERT, "Could not connect to RTI1516E federation.");
return false;
}
_hlaFederate->setVersion(simgear::HLAFederate::RTI1516E);
break;
}
_hlaFederate->setConnectArguments(configReader.getRTIArguments());
_hlaFederate->setFederationExecutionName(_federation);
_hlaFederate->setFederationObjectModel(objectModel);
_hlaFederate->setFederateType(_federate);
// Try to create a new federation execution
_hlaFederate->createFederationExecution(_federation, objectModel);
// Now that it is paramtrized, connect
if (!_hlaFederate->connect()) {
SG_LOG(SG_IO, SG_ALERT, "Could not connect to rti.");
return false;
}
// Try to join
if (!_hlaFederate->join(_federate, _federation)) {
// Try to create and join the new federation execution
if (!_hlaFederate->createJoinFederationExecution()) {
SG_LOG(SG_IO, SG_ALERT, "Could not join federation");
return false;
}
@ -1240,16 +1265,9 @@ FGHLA::process()
}
}
// Then get news from others ...
if (get_direction() & SG_IO_IN) {
// I hoped that the tick call itself would do that job with the timestamps, but this way it works
SGTimeStamp timestamp = SGTimeStamp::now();
timestamp += SGTimeStamp::fromSec(0.01);
do {
if (!_hlaFederate->tick(0.0, 0.0))
break;
} while (SGTimeStamp::now() <= timestamp);
// Then get news from others and process possible update requests
if (get_direction() & (SG_IO_IN|SG_IO_OUT)) {
_hlaFederate->processMessages();
}
return true;
@ -1267,11 +1285,9 @@ FGHLA::close()
_localAircraftInstance = 0;
}
// Leave the federation
_hlaFederate->resign();
// Try to destroy the federation execution. Only works if no federate is joined
_hlaFederate->destroyFederationExecution(_federation);
// Leave the federation and try to destroy the federation execution.
// Only works if no federate is joined
_hlaFederate->resignDestroyFederationExecution();
// throw away the HLAFederate
_hlaFederate->disconnect();

View file

@ -380,7 +380,7 @@ void FGAISchedule::scheduleFlights(time_t now)
FGScheduledFlight *flight = NULL;
do {
if (currentDestination.empty()) {
flight = findAvailableFlight(userPort, flightIdentifier, now, (now+6400));
//flight = findAvailableFlight(userPort, flightIdentifier, now, (now+1800));
if (!flight)
flight = findAvailableFlight(currentDestination, flightIdentifier);
} else {
@ -423,7 +423,7 @@ void FGAISchedule::scheduleFlights(time_t now)
<< " " << arrT << ":");
flights.push_back(flight);
} while (currentDestination != startingPort);
} while (1); //(currentDestination != startingPort);
SG_LOG(SG_GENERAL, SG_BULK, " Done ");
}

View file

@ -56,6 +56,8 @@ FGGLApplication::FGGLApplication( const char * aName, int argc, char ** argv ) :
FGGLApplication::~FGGLApplication()
{
if (gameMode)
glutLeaveGameMode();
}
void FGGLApplication::DisplayCallback()

View file

@ -90,6 +90,15 @@ FGPanelApplication::FGPanelApplication( int argc, char ** argv ) :
throw exception();
}
// see if we got a valid fgdata path
SGPath BaseCheck(ApplicationProperties::root);
BaseCheck.append("version");
if (!BaseCheck.exists())
{
cerr << "Missing base package. Use --fg-root=path_to_fgdata" << endl;
throw exception();
}
try {
SGPath tpath = ApplicationProperties::GetRootPath( panelFilename.c_str() );
readProperties( tpath.str(), ApplicationProperties::Properties );
@ -284,8 +293,12 @@ double ApplicationProperties::getDouble( const char * name, double def )
if( n == NULL ) return def;
return n->getDoubleValue();
}
SGPath ApplicationProperties::GetRootPath( const char * sub )
{
SGPath subpath( sub );
if ( subpath.isAbsolute() )
return subpath;
SGPath path( ApplicationProperties::root );
if( sub != NULL )
path.append( sub );

View file

@ -804,6 +804,11 @@ FGTextLayer::draw ()
transform();
text_renderer.setFont(ApplicationProperties::fontCache.getTexFont(_font_name.c_str()));
if (!text_renderer.getFont())
{
SG_LOG( SG_COCKPIT, SG_ALERT, "Missing font file: " << _font_name );
return;
}
text_renderer.setPointSize(_pointSize);
text_renderer.begin();