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scripts/python/recordreplay.py: added test of multiplayer information.

New option: --test-motion-mp checks raw speed of multiplayer aircraft while
replaying.
This commit is contained in:
Julian Smith 2021-03-27 21:27:25 +00:00
parent a606315bbb
commit 5de5419e25

View file

@ -45,6 +45,7 @@ Args:
'''
import os
import resource
import signal
import subprocess
import sys
@ -63,7 +64,7 @@ class Fg:
Runs flightgear. self.fg is a FlightGear.FlightGear instance, which uses
telnet to communicate with Flightgear.
'''
def __init__(self, aircraft, args, env=None):
def __init__(self, aircraft, args, env=None, telnet_port=None):
'''
aircraft:
Specified as: --aircraft={aircraft}. This is separate from <args>
@ -78,8 +79,9 @@ class Fg:
self.aircraft = aircraft
args += f' --aircraft={aircraft}'
port = 5500
args += f' --telnet={port}'
if telnet_port is None:
telnet_port = 5500
args += f' --telnet={telnet_port}'
args2 = args.split()
environ = os.environ.copy()
@ -98,7 +100,15 @@ class Fg:
#
log(f'Command is: {args}')
log(f'Running: {args2}')
self.child = subprocess.Popen(args2, env=environ)
def preexec():
try:
resource.setrlimit(resource.RLIMIT_CORE, (resource.RLIM_INFINITY, resource.RLIM_INFINITY))
except Exception as e:
log(f'*** preexec failed with e={e}')
raise
self.child = subprocess.Popen(args2, env=environ,
preexec_fn=preexec,
)
# Connect to flightgear's telnet server.
timeout = 15
@ -112,7 +122,7 @@ class Fg:
raise Exception(text)
try:
log('Connecting... ')
self.fg = FlightGear.FlightGear('localhost', port)
self.fg = FlightGear.FlightGear('localhost', telnet_port)
log(f'Connected. timeout={timeout} dt={dt:.1f}')
return
except Exception as e:
@ -286,27 +296,34 @@ def test_record_replay(
log('Test passed')
def test_motion(fgfs):
def test_motion(fgfs, multiplayer=False):
aircraft = 'ufo'
fg = Fg( aircraft, f'{fgfs} --aircraft={aircraft}')
fg = Fg( aircraft, f'{fgfs}')
path = f'{fg.aircraft}-continuous.fgtape'
if 0:
items = fg.fg.ls( '/sim')
log( '/sim is:')
for item in items:
log( f' {item}')
fg.close()
return
fg.waitfor('/sim/fdm-initialized', 1, timeout=45)
fg.fg['/controls/engines/engine[0]/throttle'] = 0
if multiplayer:
fg.fg['/sim/replay/record-multiplayer'] = True
fg2 = Fg( aircraft, f'{fgfs} --callsign=cgdae-t --multiplay=in,4,,5033 --read-only', telnet_port=5501)
fg2.waitfor('/sim/fdm-initialized', 1, timeout=45)
fg2.fg['/controls/engines/engine[0]/throttle'] = 0.1
time.sleep(1)
fgt = fg.fg['/controls/engines/engine[0]/throttle']
fg2t = fg2.fg['/controls/engines/engine[0]/throttle']
log(f'fgt={fgt} fg2t={fg2t}')
else:
fg.fg['/controls/engines/engine[0]/throttle'] = 0.1
# Run UFO with constant speed, varying the framerate so we check whether
# recorded speeds are affected.
#
fg.fg['/controls/engines/engine[0]/throttle'] = 0.1
fg.fg['/sim/frame-rate-throttle-hz'] = 5
if multiplayer:
fg2.fg['/sim/frame-rate-throttle-hz'] = 5
# Delay to let frame rate settle.
time.sleep(10)
@ -321,37 +338,66 @@ def test_motion(fgfs):
# Restore original frame rate.
fg.fg['/sim/frame-rate-throttle-hz'] = 5
if multiplayer:
fg2.fg['/sim/frame-rate-throttle-hz'] = 2
time.sleep(5)
# Stop recording.
fg.fg['/sim/replay/record-continuous'] = 0
fg.close()
if multiplayer:
fg2.close()
time.sleep(2)
path2 = os.readlink( path)
g_cleanup.append(lambda: os.remove(path2))
fg = Fg( aircraft, f'{fgfs} --load-tape={path} --prop:/sim/replay/log-raw-speed=true')
if multiplayer:
fg = Fg( aircraft, f'{fgfs} --load-tape={path} --prop:/sim/replay/log-raw-speed-multiplayer=cgdae-t')
else:
fg = Fg( aircraft, f'{fgfs} --load-tape={path} --prop:/sim/replay/log-raw-speed=true')
fg.waitfor('/sim/fdm-initialized', 1, timeout=45)
fg.fg['/sim/frame-rate-throttle-hz'] = 10
fg.waitfor('/sim/replay/replay-state', 1)
time.sleep(3)
fg.fg['/sim/frame-rate-throttle-hz'] = 2
time.sleep(5)
fg.fg['/sim/frame-rate-throttle-hz'] = 5
time.sleep(3)
fg.fg['/sim/frame-rate-throttle-hz'] = 7
fg.waitfor('/sim/replay/replay-state-eof', 1)
items0 = fg.fg.ls( '/sim/replay/log-raw-speed-values')
items = []
for item in items0:
if item.name == 'value':
items.append(item)
num_errors = 0
for item in items[:-1]: # Ignore last item because replay at end interpolates.
speed = float(item.value)
prefix = ' '
if abs(speed - 200) > 0.5:
num_errors += 1
prefix = '*'
log( f' {prefix} speed={speed} details: {item}')
def examine_values(infix=''):
items0 = fg.fg.ls( f'/sim/replay/log-raw-speed{infix}-values')
log(f'len(items0)={len(items0)}')
if not items0:
while 1:
log(f'*** hanging because failed to read contents of: /sim/replay/log-raw-speed{infix}-values')
time.sleep(5)
items = []
for item in items0:
if item.name == 'value':
#log(f'have read item: {item}')
items.append(item)
num_errors = 0
for item in items[:-1]: # Ignore last item because replay at end interpolates.
speed = float(item.value)
prefix = ' '
if abs(speed - 200) > 0.5:
num_errors += 1
prefix = '*'
log( f' {prefix} speed={speed} details: {item}')
assert num_errors == 0, 'Replay showed uneven speed.'
if multiplayer:
examine_values('-multiplayer')
else:
examine_values()
fg.close()
assert num_errors == 0, 'Replay showed uneven speed.'
if __name__ == '__main__':
@ -398,11 +444,15 @@ if __name__ == '__main__':
fgfs_reverse = [0, 1]
elif arg == '--test-motion':
do_test = 'motion'
elif arg == '--test-motion-mp':
do_test = 'motion-mp'
else:
raise Exception(f'Unrecognised arg: {arg!r}')
if do_test == 'motion':
test_motion( fgfs)
elif do_test == 'motion-mp':
test_motion( fgfs, True)
elif do_test == 'all':
try:
if fgfs_old: