no more FONT_(LARGE|SMALL) (didn't work, anyway, and isn't needed)
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9799f05bb7
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5d10e338d5
2 changed files with 1 additions and 12 deletions
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@ -423,11 +423,6 @@ private:
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STRING,
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};
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enum FontSize {
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FONT_SMALL,
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FONT_LARGE
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};
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Format check_format(const char *) const;
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bool blink();
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@ -435,7 +430,6 @@ private:
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Format _mode;
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string _format;
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Adjust _halign;
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int _fontsize;
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int _blink;
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bool _box;
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float _text_y;
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@ -30,7 +30,6 @@
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HUD::Label::Label(HUD *hud, const SGPropertyNode *n, float x, float y) :
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Item(hud, n, x, y),
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_input(n->getNode("input", false)),
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_fontsize(fgGetInt("/sim/startup/xsize") > 1000 ? FONT_LARGE : FONT_SMALL), // FIXME
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_box(n->getBoolValue("box", false)),
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_pointer_width(n->getFloatValue("pointer-width", 7.0)),
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_pointer_length(n->getFloatValue("pointer-length", 5.0)),
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@ -170,10 +169,6 @@ void HUD::Label::draw(void)
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posincr = 0;
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posincr += _hud->_font->getGap() / 2.0 - L;
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if (_fontsize == FONT_SMALL)
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draw_text(_x + posincr, _text_y, buf, get_digits());
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else if (_fontsize == FONT_LARGE)
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draw_text(_x + posincr, _text_y, buf, get_digits());
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}
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