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Merge branch 'next' of git@gitorious.org:fg/flightgear into next

This commit is contained in:
Durk Talsma 2010-07-09 07:42:44 +02:00
commit 5c5c52cb9c

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@ -1390,7 +1390,6 @@ bool fgInitSubsystems() {
if ( globals->get_tile_mgr()->init() ) { if ( globals->get_tile_mgr()->init() ) {
// Load the local scenery data // Load the local scenery data
double visibility_meters = fgGetDouble("/environment/visibility-m"); double visibility_meters = fgGetDouble("/environment/visibility-m");
globals->get_tile_mgr()->update( visibility_meters ); globals->get_tile_mgr()->update( visibility_meters );
} else { } else {
SG_LOG( SG_GENERAL, SG_ALERT, "Error in Tile Manager initialization!" ); SG_LOG( SG_GENERAL, SG_ALERT, "Error in Tile Manager initialization!" );
@ -1474,7 +1473,7 @@ bool fgInitSubsystems() {
// Initialize the lighting subsystem. // Initialize the lighting subsystem.
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
globals->add_subsystem("lighting", new FGLight); globals->add_subsystem("lighting", new FGLight, SGSubsystemMgr::DISPLAY);
////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////
// Initialize the 2D cloud subsystem. // Initialize the 2D cloud subsystem.
@ -1485,7 +1484,7 @@ bool fgInitSubsystems() {
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
// Initialize the sound-effects subsystem. // Initialize the sound-effects subsystem.
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
globals->add_subsystem("voice", new FGVoiceMgr); globals->add_subsystem("voice", new FGVoiceMgr, SGSubsystemMgr::DISPLAY);
#endif #endif
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
@ -1509,14 +1508,14 @@ bool fgInitSubsystems() {
// Initialise the AI Model Manager // Initialise the AI Model Manager
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
SG_LOG(SG_GENERAL, SG_INFO, " AI Model Manager"); SG_LOG(SG_GENERAL, SG_INFO, " AI Model Manager");
globals->add_subsystem("ai_model", new FGAIManager); globals->add_subsystem("ai_model", new FGAIManager, SGSubsystemMgr::POST_FDM);
globals->add_subsystem("submodel_mgr", new FGSubmodelMgr); globals->add_subsystem("submodel_mgr", new FGSubmodelMgr, SGSubsystemMgr::POST_FDM);
// It's probably a good idea to initialize the top level traffic manager // It's probably a good idea to initialize the top level traffic manager
// After the AI and ATC systems have been initialized properly. // After the AI and ATC systems have been initialized properly.
// AI Traffic manager // AI Traffic manager
globals->add_subsystem("Traffic Manager", new FGTrafficManager); globals->add_subsystem("Traffic Manager", new FGTrafficManager, SGSubsystemMgr::POST_FDM);
if( fgCockpitInit()) { if( fgCockpitInit()) {