Reorganization of main.cxx
This commit is contained in:
parent
830ce9108c
commit
5ae096b225
8 changed files with 223 additions and 200 deletions
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@ -23,6 +23,7 @@
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#include <simgear/debug/logstream.hxx>
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#include <simgear/scene/sky/sky.hxx>
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#include <Main/main.hxx>
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#include <Main/fg_props.hxx>
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#include <Aircraft/aircraft.hxx>
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@ -30,8 +31,6 @@
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#include "environment_ctrl.hxx"
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#include "environment_mgr.hxx"
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extern SGSky *thesky; // FIXME: from main.cxx
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FGEnvironmentMgr::FGEnvironmentMgr ()
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: _environment(new FGEnvironment),
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@ -42,6 +42,7 @@
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#include <plib/pu.h>
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#include <Include/general.hxx>
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#include <Main/main.hxx>
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#include <Main/globals.hxx>
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#include <Main/fg_props.hxx>
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@ -51,10 +52,6 @@
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#include "preset_dlg.hxx"
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// main.cxx hack, should come from an include someplace
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extern void fgInitVisuals( void );
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extern void fgRenderFrame( void );
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extern void initDialog (void);
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extern void mkDialogInit (void);
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extern void ConfirmExitDialogInit(void);
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@ -73,6 +73,7 @@
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#include <Cockpit/panel.hxx>
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#include <Controls/controls.hxx>
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#include <FDM/flight.hxx>
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#include <Main/main.hxx>
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#include <Main/fg_init.hxx>
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#include <Main/fg_io.hxx>
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#include <Main/globals.hxx>
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@ -98,10 +99,6 @@
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SG_USING_STD(string);
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SG_USING_STD(cout);
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// main.cxx hack, should come from an include someplace
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extern void fgInitVisuals( void );
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extern void fgRenderFrame( void );
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extern void fgHUDalphaAdjust( puObject * );
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// from cockpit.cxx
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@ -16,7 +16,6 @@ else
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NETWORK_LIBS =
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endif
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if WITH_THREADS
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THREAD_LIBS = -lsgthreads $(thread_LIBS)
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else
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@ -45,10 +44,12 @@ bin_PROGRAMS = fgfs
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noinst_SCRIPTS = runfgfs.bat runfgfs
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noinst_LIBRARIES = libMain.a
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# bin_SCRIPTS = runfgfs
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fgfs_SOURCES = \
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main.cxx \
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libMain_a_SOURCES = \
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main.cxx main.hxx \
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fg_commands.cxx fg_commands.hxx \
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fg_init.cxx fg_init.hxx \
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fg_io.cxx fg_io.hxx \
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@ -62,7 +63,10 @@ fgfs_SOURCES = \
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viewer.cxx viewer.hxx \
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viewmgr.cxx viewmgr.hxx
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fgfs_SOURCES = bootstrap.cxx
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fgfs_LDADD = \
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$(top_builddir)/src/Main/libMain.a \
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$(top_builddir)/src/Aircraft/libAircraft.a \
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$(top_builddir)/src/ATC/libATC.a \
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$(top_builddir)/src/Autopilot/libAutopilot.a \
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151
src/Main/bootstrap.cxx
Normal file
151
src/Main/bootstrap.cxx
Normal file
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@ -0,0 +1,151 @@
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// bootstrap.cxx -- bootstrap routines: main()
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//
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// Written by Curtis Olson, started May 1997.
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//
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// Copyright (C) 1997 - 2002 Curtis L. Olson - curt@flightgear.org
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#if defined(__linux__) && defined(__i386__)
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# include <fpu_control.h>
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# include <signal.h>
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#endif
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#include <stdlib.h>
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#include <simgear/compiler.h>
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#include <simgear/misc/exception.hxx>
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#include STL_IOSTREAM
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SG_USING_STD(cerr);
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SG_USING_STD(endl);
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#include "main.hxx"
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#ifdef HAVE_WINDOWS_H
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# include <windows.h>
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# include <float.h>
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#endif
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#include GLUT_H
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#ifdef macintosh
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# include <console.h> // -dw- for command line dialog
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#endif
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#if defined(__linux__) && defined(__i386__)
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static void handleFPE (int);
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static void
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initFPE ()
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{
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fpu_control_t fpe_flags = 0;
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_FPU_GETCW(fpe_flags);
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// fpe_flags &= ~_FPU_MASK_IM; // invalid operation
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// fpe_flags &= ~_FPU_MASK_DM; // denormalized operand
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// fpe_flags &= ~_FPU_MASK_ZM; // zero-divide
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// fpe_flags &= ~_FPU_MASK_OM; // overflow
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// fpe_flags &= ~_FPU_MASK_UM; // underflow
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// fpe_flags &= ~_FPU_MASK_PM; // precision (inexact result)
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_FPU_SETCW(fpe_flags);
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signal(SIGFPE, handleFPE);
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}
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static void
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handleFPE (int num)
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{
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initFPE();
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SG_LOG(SG_GENERAL, SG_ALERT, "Floating point interrupt (SIGFPE)");
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}
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#endif
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#ifdef __APPLE__
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typedef struct
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{
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int lo;
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int hi;
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} PSN;
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extern "C" {
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short CPSGetCurrentProcess(PSN *psn);
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short CPSSetProcessName (PSN *psn, char *processname);
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short CPSEnableForegroundOperation(PSN *psn, int _arg2, int _arg3, int _arg4, int _arg5);
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short CPSSetFrontProcess(PSN *psn);
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};
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#define CPSEnableFG(psn) CPSEnableForegroundOperation(psn,0x03,0x3C,0x2C,0x1103)
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#endif
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// Main entry point; catch any exceptions that have made it this far.
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int main ( int argc, char **argv ) {
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// Enable floating-point exceptions for Linux/x86
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#if defined(__linux__) && defined(__i386__)
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initFPE();
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#endif
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// Enable floating-point exceptions for Windows
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#if defined( _MSC_VER ) && defined( DEBUG )
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// Christian, we should document what this does
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_control87( _EM_INEXACT, _MCW_EM );
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#endif
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#if defined( HAVE_BC5PLUS )
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_control87(MCW_EM, MCW_EM); /* defined in float.h */
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#endif
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// Keyboard focus hack
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#ifdef __APPLE__
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{
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PSN psn;
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glutInit (&argc, argv);
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CPSGetCurrentProcess(&psn);
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CPSSetProcessName(&psn, "FlightGear");
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CPSEnableFG(&psn);
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CPSSetFrontProcess(&psn);
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}
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#endif
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// FIXME: add other, more specific
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// exceptions.
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try {
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fgMainInit(argc, argv);
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} catch (sg_throwable &t) {
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// We must use cerr rather than
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// logging, since logging may be
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// disabled.
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cerr << "Fatal error: " << t.getFormattedMessage()
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<< "\n (received from " << t.getOrigin() << ')' << endl;
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exit(1);
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}
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return 0;
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}
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# include <config.h>
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#endif
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#include <simgear/compiler.h>
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#if defined(__linux__) && defined(__i386__)
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# include <fpu_control.h>
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# include <signal.h>
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#endif
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#include <simgear/compiler.h>
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#include STL_IOSTREAM
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SG_USING_STD(cerr);
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SG_USING_STD(endl);
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#include <simgear/misc/exception.hxx>
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#include <simgear/ephemeris/ephemeris.hxx>
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#include <simgear/route/route.hxx>
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#include <simgear/screen/extensions.hxx>
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#include <Environment/environment_mgr.hxx>
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#ifdef SG_MATH_EXCEPTION_CLASH
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# include <math.h>
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#endif
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# include <float.h>
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#endif
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#include GLUT_H
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#include <stdio.h>
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#include <string.h> // for strcmp()
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#include <string>
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#ifdef HAVE_STDLIB_H
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# include <stdlib.h>
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#endif
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#ifdef HAVE_SYS_STAT_H
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# include <sys/stat.h> // for stat()
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#endif
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#ifdef HAVE_UNISTD_H
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# include <unistd.h> // for stat()
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#endif
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#include <plib/netChat.h>
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#include <plib/pu.h>
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#include <plib/sg.h>
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#include <plib/ssg.h>
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#include <plib/pu.h>
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#include <simgear/constants.h> // for VERSION
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#include <simgear/debug/logstream.hxx>
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#include <simgear/math/polar3d.hxx>
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#include <simgear/math/sg_random.h>
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#include <simgear/misc/sg_path.hxx>
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#include <simgear/screen/extensions.hxx>
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#include <simgear/scene/material/matlib.hxx>
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#include <simgear/props/props.hxx>
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#include <simgear/scene/sky/sky.hxx>
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#include <simgear/timing/sg_time.hxx>
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#include <simgear/scene/model/animation.hxx>
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#include <simgear/scene/model/location.hxx>
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#include <simgear/scene/model/model.hxx>
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#include <simgear/ephemeris/ephemeris.hxx>
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#include <simgear/scene/model/placement.hxx>
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#include <simgear/math/sg_random.h>
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#include <simgear/route/route.hxx>
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#include <simgear/scene/model/modellib.hxx>
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#ifdef FG_USE_CLOUDS_3D
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# include <simgear/scene/sky/clouds3d/SkySceneLoader.hpp>
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# include <simgear/scene/sky/clouds3d/SkyUtil.hpp>
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#endif
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#include <simgear/scene/sky/sky.hxx>
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#include <simgear/timing/sg_time.hxx>
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#include <Include/general.hxx>
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#include <Scenery/tileentry.hxx>
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#include <Time/FGEventMgr.hxx>
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#include <Time/light.hxx>
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#include <Time/light.hxx>
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#include <Aircraft/aircraft.hxx>
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#include <ATC/ATCmgr.hxx>
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#include <ATC/ATCdisplay.hxx>
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#include <ATC/AIMgr.hxx>
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#include <Autopilot/newauto.hxx>
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#include <Cockpit/hud.hxx>
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#include <Cockpit/panel.hxx>
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#include <Cockpit/cockpit.hxx>
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#include <Cockpit/radiostack.hxx>
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#include <FDM/UIUCModel/uiuc_aircraftdir.h>
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#include <GUI/gui.h>
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#include <Model/acmodel.hxx>
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#include <Model/modelmgr.hxx>
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#include <Cockpit/hud.hxx>
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#include <Model/panelnode.hxx>
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#include <Model/modelmgr.hxx>
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#include <Model/acmodel.hxx>
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#include <Scenery/scenery.hxx>
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#include <Scenery/tilemgr.hxx>
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#include <FDM/flight.hxx>
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#include <FDM/UIUCModel/uiuc_aircraftdir.h>
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#include <FDM/ADA.hxx>
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#include <ATC/ATCdisplay.hxx>
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#include <ATC/ATCmgr.hxx>
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#include <ATC/AIMgr.hxx>
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#include <Autopilot/newauto.hxx>
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#include <Replay/replay.hxx>
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#include <Time/tmp.hxx>
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#include <Time/fg_timer.hxx>
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#include <Environment/environment_mgr.hxx>
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#ifdef FG_NETWORK_OLK
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#include <NetworkOLK/network.h>
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#endif
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#include <MultiPlayer/multiplayrxmgr.hxx>
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#endif
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#include <Replay/replay.hxx>
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#include <Scenery/scenery.hxx>
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#include <Scenery/tilemgr.hxx>
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#ifdef ENABLE_AUDIO_SUPPORT
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# include <Sound/fg_fx.hxx>
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# include <Sound/morse.hxx>
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#endif
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#include <Systems/system_mgr.hxx>
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#include <Instrumentation/instrument_mgr.hxx>
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#include <Time/FGEventMgr.hxx>
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#include <Time/fg_timer.hxx>
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#include <Time/light.hxx>
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#include <Time/sunpos.hxx>
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#include <Time/tmp.hxx>
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// ADA
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#include <simgear/misc/sgstream.hxx>
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#include <simgear/math/point3d.hxx>
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#include <FDM/flight.hxx>
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#include <FDM/ADA.hxx>
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#include <Scenery/tileentry.hxx>
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#include "splash.hxx"
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#include "fg_commands.hxx"
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#include "fg_io.hxx"
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glPointParameterfProc glPointParameterfPtr = 0;
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glPointParameterfvProc glPointParameterfvPtr = 0;
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# include <WeatherCM/FGLocalWeatherDatabase.h>
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#endif
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#include "version.h"
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#include "fg_init.hxx"
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#include "fg_io.hxx"
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#include "fg_props.hxx"
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#include "globals.hxx"
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#include "splash.hxx"
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#include "viewmgr.hxx"
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#include "options.hxx"
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#include "logger.hxx"
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#ifdef macintosh
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# include <console.h> // -dw- for command line dialog
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#endif
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FGEventMgr global_events;
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// This is a record containing a bit of global housekeeping information
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}
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// Main top level initialization
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static bool fgMainInit( int argc, char **argv ) {
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bool fgMainInit( int argc, char **argv ) {
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#if defined( macintosh )
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freopen ("stdout.txt", "w", stdout );
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// $$$ end - added VS Renganathan, 15 Oct 2K
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// - added Venky , 12 Nov 2K
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#if defined(__linux__) && defined(__i386__)
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static void handleFPE (int);
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static void
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initFPE ()
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{
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fpu_control_t fpe_flags = 0;
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_FPU_GETCW(fpe_flags);
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// fpe_flags &= ~_FPU_MASK_IM; // invalid operation
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// fpe_flags &= ~_FPU_MASK_DM; // denormalized operand
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// fpe_flags &= ~_FPU_MASK_ZM; // zero-divide
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// fpe_flags &= ~_FPU_MASK_OM; // overflow
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// fpe_flags &= ~_FPU_MASK_UM; // underflow
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// fpe_flags &= ~_FPU_MASK_PM; // precision (inexact result)
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_FPU_SETCW(fpe_flags);
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signal(SIGFPE, handleFPE);
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}
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static void
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handleFPE (int num)
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{
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initFPE();
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SG_LOG(SG_GENERAL, SG_ALERT, "Floating point interrupt (SIGFPE)");
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}
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#endif
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#ifdef __APPLE__
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typedef struct
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{
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int lo;
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int hi;
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} PSN;
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extern "C" {
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short CPSGetCurrentProcess(PSN *psn);
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short CPSSetProcessName (PSN *psn, char *processname);
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short CPSEnableForegroundOperation(PSN *psn, int _arg2, int _arg3, int _arg4, int _arg5);
|
||||
short CPSSetFrontProcess(PSN *psn);
|
||||
};
|
||||
|
||||
#define CPSEnableFG(psn) CPSEnableForegroundOperation(psn,0x03,0x3C,0x2C,0x1103)
|
||||
|
||||
#endif
|
||||
|
||||
// Main entry point; catch any exceptions that have made it this far.
|
||||
int main ( int argc, char **argv ) {
|
||||
|
||||
// Enable floating-point exceptions for Linux/x86
|
||||
#if defined(__linux__) && defined(__i386__)
|
||||
initFPE();
|
||||
#endif
|
||||
|
||||
// Enable floating-point exceptions for Windows
|
||||
#if defined( _MSC_VER ) && defined( DEBUG )
|
||||
// Christian, we should document what this does
|
||||
_control87( _EM_INEXACT, _MCW_EM );
|
||||
#endif
|
||||
|
||||
#if defined( HAVE_BC5PLUS )
|
||||
_control87(MCW_EM, MCW_EM); /* defined in float.h */
|
||||
#endif
|
||||
|
||||
// Keyboard focus hack
|
||||
#ifdef __APPLE__
|
||||
{
|
||||
PSN psn;
|
||||
|
||||
glutInit (&argc, argv);
|
||||
|
||||
CPSGetCurrentProcess(&psn);
|
||||
CPSSetProcessName(&psn, "FlightGear");
|
||||
CPSEnableFG(&psn);
|
||||
CPSSetFrontProcess(&psn);
|
||||
}
|
||||
#endif
|
||||
|
||||
// FIXME: add other, more specific
|
||||
// exceptions.
|
||||
try {
|
||||
fgMainInit(argc, argv);
|
||||
} catch (sg_throwable &t) {
|
||||
// We must use cerr rather than
|
||||
// logging, since logging may be
|
||||
// disabled.
|
||||
cerr << "Fatal error: " << t.getFormattedMessage()
|
||||
<< "\n (received from " << t.getOrigin() << ')' << endl;
|
||||
exit(1);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void fgLoadDCS(void) {
|
||||
|
||||
|
|
23
src/Main/main.hxx
Normal file
23
src/Main/main.hxx
Normal file
|
@ -0,0 +1,23 @@
|
|||
|
||||
#ifndef __FG_MAIN_HXX
|
||||
#define __FG_MAIN_HXX 1
|
||||
|
||||
class SGSky;
|
||||
|
||||
extern SGSky *thesky;
|
||||
|
||||
void fgLoadDCS (void);
|
||||
void fgUpdateDCS (void);
|
||||
void fgBuildRenderStates( void );
|
||||
void fgInitVisuals( void );
|
||||
void fgRenderFrame();
|
||||
void fgUpdateTimeDepCalcs();
|
||||
void fgInitTimeDepCalcs( void );
|
||||
void fgReshape( int width, int height );
|
||||
void fgLoadDCS(void);
|
||||
void fgUpdateDCS (void);
|
||||
|
||||
bool fgMainInit( int argc, char **argv );
|
||||
|
||||
|
||||
#endif
|
|
@ -55,6 +55,7 @@ SG_USING_STD(string);
|
|||
#include <simgear/scene/sky/sky.hxx>
|
||||
#include <simgear/screen/colors.hxx>
|
||||
|
||||
#include <Main/main.hxx>
|
||||
#include <Main/globals.hxx>
|
||||
#include <Main/fg_props.hxx>
|
||||
#include <Main/viewer.hxx>
|
||||
|
@ -62,7 +63,6 @@ SG_USING_STD(string);
|
|||
#include "light.hxx"
|
||||
#include "sunpos.hxx"
|
||||
|
||||
extern SGSky *thesky; // FIXME: from main.cxx
|
||||
fgLIGHT cur_light_params;
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue