Add a special queue-name 'instant' which does not put samples into a sample queue but plays them instantly.
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1 changed files with 17 additions and 6 deletions
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@ -224,14 +224,25 @@ bool FGSoundManager::playAudioSampleCommand(const SGPropertyNode * arg, SGProper
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// SG_LOG(SG_GENERAL, SG_ALERT, "Playing '" << foundPath.utf8Str() << "'");
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// SG_LOG(SG_GENERAL, SG_ALERT, "Playing '" << foundPath.utf8Str() << "'");
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try {
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try {
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if ( !_queue[name] ) {
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_queue[name] = new FGSampleQueue(this, name);
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_queue[name]->tie_to_listener();
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}
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SGSoundSample *msg = new SGSoundSample(foundPath);
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SGSoundSample *msg = new SGSoundSample(foundPath);
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msg->set_volume( volume );
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msg->set_volume( volume );
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_queue[name]->add( msg );
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if (name == "instant")
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{
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// Add a special queue-name 'instant' which does not put samples
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// into a sample queue but plays them instantly.
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SGSampleGroup* sgr = find("NASAL instant queue", true);
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sgr->add(msg, foundPath.str());
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sgr->play_once(foundPath.str());
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}
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else
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{
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if ( !_queue[name] ) {
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_queue[name] = new FGSampleQueue(this, name);
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_queue[name]->tie_to_listener();
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}
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_queue[name]->add( msg );
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}
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return true;
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return true;
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