diff --git a/src/Scenery/tilemgr.cxx b/src/Scenery/tilemgr.cxx index 1b6196f7a..16104e612 100644 --- a/src/Scenery/tilemgr.cxx +++ b/src/Scenery/tilemgr.cxx @@ -363,7 +363,7 @@ void FGTileMgr::update_queues() // get real serious and agressively free up some tiles so // we don't explode our memory usage. - SG_LOG( SG_TERRAIN, SG_ALERT, + SG_LOG( SG_TERRAIN, SG_WARN, "Warning: catching up on tile delete queue" ); }