Include multipass clouds by default, enable it by specifying --prop:/sim/rendering/multi-pass-clouds=true
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@ -7,6 +7,8 @@
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class SGSky;
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extern SGSky *thesky;
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#define FG_ENABLE_MULTIPASS_CLOUDS 1
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extern glPointParameterfProc glPointParameterfPtr;
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extern glPointParameterfvProc glPointParameterfvPtr;
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extern bool glPointParameterIsSupported;
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