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add some more generic multiplay properties (now 20 of each type; was 10)

This commit is contained in:
mfranz 2008-11-12 14:53:03 +00:00
parent 7fb8c28ac6
commit 5a3f00bcac

View file

@ -168,6 +168,16 @@ FGMultiplayMgr::sIdPropertyList[] = {
{10107, "sim/multiplay/generic/string[7]", SGPropertyNode::STRING},
{10108, "sim/multiplay/generic/string[8]", SGPropertyNode::STRING},
{10109, "sim/multiplay/generic/string[9]", SGPropertyNode::STRING},
{10110, "sim/multiplay/generic/string[10]", SGPropertyNode::STRING},
{10111, "sim/multiplay/generic/string[11]", SGPropertyNode::STRING},
{10112, "sim/multiplay/generic/string[12]", SGPropertyNode::STRING},
{10113, "sim/multiplay/generic/string[13]", SGPropertyNode::STRING},
{10114, "sim/multiplay/generic/string[14]", SGPropertyNode::STRING},
{10115, "sim/multiplay/generic/string[15]", SGPropertyNode::STRING},
{10116, "sim/multiplay/generic/string[16]", SGPropertyNode::STRING},
{10117, "sim/multiplay/generic/string[17]", SGPropertyNode::STRING},
{10118, "sim/multiplay/generic/string[18]", SGPropertyNode::STRING},
{10119, "sim/multiplay/generic/string[19]", SGPropertyNode::STRING},
{10200, "sim/multiplay/generic/float[0]", SGPropertyNode::FLOAT},
{10201, "sim/multiplay/generic/float[1]", SGPropertyNode::FLOAT},
@ -179,6 +189,16 @@ FGMultiplayMgr::sIdPropertyList[] = {
{10207, "sim/multiplay/generic/float[7]", SGPropertyNode::FLOAT},
{10208, "sim/multiplay/generic/float[8]", SGPropertyNode::FLOAT},
{10209, "sim/multiplay/generic/float[9]", SGPropertyNode::FLOAT},
{10210, "sim/multiplay/generic/float[10]", SGPropertyNode::FLOAT},
{10211, "sim/multiplay/generic/float[11]", SGPropertyNode::FLOAT},
{10212, "sim/multiplay/generic/float[12]", SGPropertyNode::FLOAT},
{10213, "sim/multiplay/generic/float[13]", SGPropertyNode::FLOAT},
{10214, "sim/multiplay/generic/float[14]", SGPropertyNode::FLOAT},
{10215, "sim/multiplay/generic/float[15]", SGPropertyNode::FLOAT},
{10216, "sim/multiplay/generic/float[16]", SGPropertyNode::FLOAT},
{10217, "sim/multiplay/generic/float[17]", SGPropertyNode::FLOAT},
{10218, "sim/multiplay/generic/float[18]", SGPropertyNode::FLOAT},
{10219, "sim/multiplay/generic/float[19]", SGPropertyNode::FLOAT},
{10300, "sim/multiplay/generic/int[0]", SGPropertyNode::INT},
{10301, "sim/multiplay/generic/int[1]", SGPropertyNode::INT},
@ -190,6 +210,16 @@ FGMultiplayMgr::sIdPropertyList[] = {
{10307, "sim/multiplay/generic/int[7]", SGPropertyNode::INT},
{10308, "sim/multiplay/generic/int[8]", SGPropertyNode::INT},
{10309, "sim/multiplay/generic/int[9]", SGPropertyNode::INT},
{10310, "sim/multiplay/generic/int[10]", SGPropertyNode::INT},
{10311, "sim/multiplay/generic/int[11]", SGPropertyNode::INT},
{10312, "sim/multiplay/generic/int[12]", SGPropertyNode::INT},
{10313, "sim/multiplay/generic/int[13]", SGPropertyNode::INT},
{10314, "sim/multiplay/generic/int[14]", SGPropertyNode::INT},
{10315, "sim/multiplay/generic/int[15]", SGPropertyNode::INT},
{10316, "sim/multiplay/generic/int[16]", SGPropertyNode::INT},
{10317, "sim/multiplay/generic/int[17]", SGPropertyNode::INT},
{10318, "sim/multiplay/generic/int[18]", SGPropertyNode::INT},
{10319, "sim/multiplay/generic/int[19]", SGPropertyNode::INT},
/// termination
{0, 0, SGPropertyNode::UNSPECIFIED}