Make some include dependencies explicit.
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5 changed files with 5 additions and 0 deletions
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@ -28,6 +28,7 @@
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#include <simgear/sg_inlines.h>
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#include <simgear/sg_inlines.h>
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#include <simgear/math/sg_geodesy.hxx>
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#include <simgear/math/sg_geodesy.hxx>
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#include <simgear/math/sg_random.h>
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#include <math.h>
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#include <math.h>
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#include <Main/util.hxx>
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#include <Main/util.hxx>
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@ -34,6 +34,7 @@
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#include <simgear/scene/material/EffectGeode.hxx>
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#include <simgear/scene/material/EffectGeode.hxx>
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#include <simgear/scene/material/matlib.hxx>
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#include <simgear/scene/material/matlib.hxx>
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#include <simgear/scene/material/mat.hxx>
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#include <simgear/scene/material/mat.hxx>
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#include <simgear/scene/util/OSGMath.hxx>
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#include <Scenery/scenery.hxx>
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#include <Scenery/scenery.hxx>
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#include "trafficcontrol.hxx"
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#include "trafficcontrol.hxx"
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@ -38,6 +38,7 @@
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#include <simgear/scene/material/EffectGeode.hxx>
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#include <simgear/scene/material/EffectGeode.hxx>
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#include <simgear/scene/material/matlib.hxx>
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#include <simgear/scene/material/matlib.hxx>
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#include <simgear/scene/material/mat.hxx>
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#include <simgear/scene/material/mat.hxx>
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#include <simgear/scene/util/OSGMath.hxx>
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#include <Airports/simple.hxx>
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#include <Airports/simple.hxx>
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#include <Airports/dynamics.hxx>
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#include <Airports/dynamics.hxx>
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@ -43,6 +43,7 @@
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#include <simgear/math/SGMisc.hxx>
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#include <simgear/math/SGMisc.hxx>
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#include <simgear/scene/util/SGNodeMasks.hxx>
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#include <simgear/scene/util/SGNodeMasks.hxx>
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#include <simgear/scene/util/SGSceneUserData.hxx>
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#include <simgear/scene/util/SGSceneUserData.hxx>
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#include <simgear/scene/util/OSGMath.hxx>
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#include <simgear/scene/bvh/BVHNode.hxx>
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#include <simgear/scene/bvh/BVHNode.hxx>
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#include <simgear/scene/bvh/BVHGroup.hxx>
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#include <simgear/scene/bvh/BVHGroup.hxx>
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@ -40,6 +40,7 @@
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#include <simgear/scene/tgdb/userdata.hxx>
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#include <simgear/scene/tgdb/userdata.hxx>
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#include <simgear/scene/material/matlib.hxx>
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#include <simgear/scene/material/matlib.hxx>
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#include <simgear/scene/util/SGNodeMasks.hxx>
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#include <simgear/scene/util/SGNodeMasks.hxx>
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#include <simgear/scene/util/OSGMath.hxx>
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#include <simgear/scene/util/SGSceneUserData.hxx>
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#include <simgear/scene/util/SGSceneUserData.hxx>
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#include <simgear/scene/model/CheckSceneryVisitor.hxx>
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#include <simgear/scene/model/CheckSceneryVisitor.hxx>
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#include <simgear/scene/bvh/BVHNode.hxx>
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#include <simgear/scene/bvh/BVHNode.hxx>
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