One more log item for the tile-cache.
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@ -219,6 +219,9 @@ bool FGTileMgr::sched_tile( const SGBucket& b, double priority, bool current_vie
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{
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{
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// create a new entry
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// create a new entry
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t = new TileEntry( b );
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t = new TileEntry( b );
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SG_LOG( SG_TERRAIN, SG_INFO, "sched_tile: new tile entry for:" << b );
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// insert the tile into the cache, update will generate load request
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// insert the tile into the cache, update will generate load request
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if ( tile_cache.insert_tile( t ) )
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if ( tile_cache.insert_tile( t ) )
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{
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{
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