Work-around a JSBSim reset issue following the sync.
Thanks to Ron Jensen for the catch. I've added a comment so we know to update this on the next JSBSim sync.
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1 changed files with 6 additions and 4 deletions
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@ -780,11 +780,13 @@ void FGFunction::bind(void)
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}
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}
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if (PropertyManager->HasNode(tmp)) {
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cout << "Property " << tmp << " has already been successfully bound (late)." << endl;
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} else {
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// JMT commenting out on 2013/01/28 on advice of jentron - temporary fix
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// for in-flux JSBSim property tie changes.
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// if (PropertyManager->HasNode(tmp)) {
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// cout << "Property " << tmp << " has already been successfully bound (late)." << endl;
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// } else {
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PropertyManager->Tie( tmp, this, &FGFunction::GetValue);
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}
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// }
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}
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}
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