Merge branch 'zan/stencil2' into next
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commit
571f7301f2
2 changed files with 3 additions and 1 deletions
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@ -163,6 +163,8 @@
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#define NOMINMAX 1
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#define HAVE_CULLSETTINGS_CLEAR_MASK 1
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#ifndef ENABLE_AUDIO_SUPPORT
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#define ENABLE_AUDIO_SUPPORT
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#endif
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@ -202,7 +202,7 @@ void CameraGroup::update(const osg::Vec3d& position,
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camera->setProjectionMatrix(projectionMatrix);
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camera->setCullMask(camera->getCullMask()
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camera->setClearMask(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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camera->setClearMask(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
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farCamera->setNodeMask(0);
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} else {
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Matrix nearProj, farProj;
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