1
0
Fork 0

remove the "ai_model" subsystem manually before the other subsystems

are taken down by the C++ runtime environment. This will later be done
with runlevels. Why would we want to run nasal code in subsystem
destructors? We don't really. But some data structures may use nasal,
which are normally created/destroyed during runtime. And these will
also be destroyed at fgfs exit. In the past things like these didn't
happen, because someone had disabled all subsystem destructors ...
This commit is contained in:
mfranz 2006-06-11 15:18:48 +00:00
parent 14fe03ba6f
commit 56d8181da3

View file

@ -104,8 +104,13 @@ fgSetupWind (double min_hdg, double max_hdg, double speed, double gust)
void
fgExit (int status)
{
SG_LOG(SG_GENERAL, SG_INFO, "Exiting FlightGear with status " << status);
// remove subsystems first, which need access to other subsystems in their
// destructors (e.g. "nasal")
SGSubsystem *sub = globals->get_subsystem("ai_model");
globals->get_subsystem_mgr()->get_group(SGSubsystemMgr::GENERAL)->remove_subsystem("ai_model");
delete sub;
SG_LOG(SG_GENERAL, SG_INFO, "Exiting FlightGear with status " << status);
exit(status);
}