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Fixes for default chase view values.

This commit is contained in:
curt 2002-02-05 23:02:16 +00:00
parent abc6f642a2
commit 5586d12e26
2 changed files with 52 additions and 3 deletions

View file

@ -286,8 +286,7 @@ sgVec3Slider::sgVec3Slider ( int x, int y, sgVec3 vec, const char *title,
dialer_x = dialer_x + 170; dialer_x = dialer_x + 170;
/* pitch */ /* pitch */
// HS1 = new FloatDial ( dialer_x, dialer_y, dialer_size, vec[1], Ytitle, 89.99f, -89.99f ); HS1 = new FloatDial ( dialer_x, dialer_y, dialer_size, vec[1], Ytitle, 89.99f, -89.99f );
HS1 = new FloatDial ( dialer_x, dialer_y, dialer_size, vec[1], Ytitle, 179.99f, -179.99f );
/* radius */ /* radius */
HS2 = new FloatSlider ( slider_x, slider_y, slider_width, vec[2], Ztitle, 100.0f, 0.0f ); HS2 = new FloatSlider ( slider_x, slider_y, slider_width, vec[2], Ztitle, 100.0f, 0.0f );
@ -367,6 +366,7 @@ void PilotOffsetInit() {
fgGetFloat("/sim/view[1]/default/pilot-offset/pitch-deg"), fgGetFloat("/sim/view[1]/default/pilot-offset/pitch-deg"),
fgGetFloat("/sim/view[1]/default/pilot-offset/radius-m") fgGetFloat("/sim/view[1]/default/pilot-offset/radius-m")
); );
PilotOffsetInit(v); PilotOffsetInit(v);
} }
@ -374,8 +374,16 @@ void PilotOffsetInit( sgVec3 vec )
{ {
// Only one of these things for now // Only one of these things for now
if( PO_vec == 0 ) { if( PO_vec == 0 ) {
sgVec3Slider *PO = new sgVec3Slider ( 200, 200, vec, "Pilot Offset" ); /* make change so this gets done once for each vector */
fgSetFloat("/sim/view[1]/current/pilot-offset/heading-deg",fgGetFloat("/sim/view[1]/default/pilot-offset/heading-deg"));
fgSetFloat("/sim/view[1]/current/pilot-offset/pitch-deg",fgGetFloat("/sim/view[1]/default/pilot-offset/pitch-deg"));
fgSetFloat("/sim/view[1]/current/pilot-offset/radius-m",fgGetFloat("/sim/view[1]/default/pilot-offset/radius-m"));
sgVec3Slider *PO = new sgVec3Slider ( 200, 200, vec, "Pilot Offset" );
PO_vec = PO; PO_vec = PO;
// Bindings for Pilot Offset
fgTie("/sim/view[1]/current/pilot-offset/heading-deg", getPilotOffsetHeadingDeg, setPilotOffsetHeadingDeg);
fgTie("/sim/view[1]/current/pilot-offset/pitch-deg", getPilotOffsetPitchDeg, setPilotOffsetPitchDeg);
fgTie("/sim/view[1]/current/pilot-offset/radius-m", getPilotOffsetRadiusM, setPilotOffsetRadiusM);
} }
} }

View file

@ -24,3 +24,44 @@ void PilotOffsetSet( int opt, float setting);
float PilotOffsetGetSetting( int opt ); float PilotOffsetGetSetting( int opt );
#endif // _VEC3_SLIDER_H #endif // _VEC3_SLIDER_H
/* binding functions for chase view offset */
static void
setPilotOffsetHeadingDeg (float value)
{
PilotOffsetSet(0, value);
}
static float
getPilotOffsetHeadingDeg ()
{
return( PilotOffsetGetSetting(0) );
}
static void
setPilotOffsetPitchDeg (float value)
{
PilotOffsetSet(1, value);
}
static float
getPilotOffsetPitchDeg ()
{
return( PilotOffsetGetSetting(1) );
}
static void
setPilotOffsetRadiusM (float value)
{
PilotOffsetSet(2, value);
}
static float
getPilotOffsetRadiusM ()
{
return( PilotOffsetGetSetting(2) );
}