Respect different behaviour of RS and SR flip flops
No more invalid states here. According to IEC 61131, RS flip flop have dominant reset and SR have dominant set. This is now implemented.
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321bbeb2e8
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1 changed files with 15 additions and 5 deletions
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@ -918,9 +918,15 @@ void FGXMLAutoLogic::update(double dt)
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class FGXMLAutoRSFlipFlop : public FGXMLAutoFlipFlop {
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class FGXMLAutoRSFlipFlop : public FGXMLAutoFlipFlop {
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private:
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bool _rs;
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public:
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public:
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FGXMLAutoRSFlipFlop( SGPropertyNode * node ) :
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FGXMLAutoRSFlipFlop( SGPropertyNode * node ) :
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FGXMLAutoFlipFlop( node ) {}
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FGXMLAutoFlipFlop( node ) {
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// type exists here, otherwise we were not constructed
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string val = node->getNode( "type" )->getStringValue();
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_rs = (val == "RS");
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}
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void updateState( double dt ) {
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void updateState( double dt ) {
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@ -940,9 +946,13 @@ public:
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// s == false && q == false: no change, keep state
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// s == false && q == false: no change, keep state
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if( s || r ) {
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if( s || r ) {
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bool q = false;
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bool q = false;
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if( s ) q = true; // set
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if( _rs ) { // RS: reset is dominant
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if( r ) q = false; // reset
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if( s ) q = true; // set
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// s && q: race condition. we let r win
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if( r ) q = false; // reset
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} else { // SR: set is dominant
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if( r ) q = false; // reset
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if( s ) q = true; // set
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}
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if( inverted ) q = !q;
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if( inverted ) q = !q;
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if ( debug ) cout << "Updating " << get_name() << ":"
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if ( debug ) cout << "Updating " << get_name() << ":"
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@ -1374,7 +1384,7 @@ bool FGXMLAutopilot::build( SGPropertyNode_ptr config_props ) {
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string val;
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string val;
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if( typeNode != NULL ) val = typeNode->getStringValue();
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if( typeNode != NULL ) val = typeNode->getStringValue();
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val = simgear::strutils::strip(val);
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val = simgear::strutils::strip(val);
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if( val == "RS" || val =="SR" ) flipFlop = new FGXMLAutoRSFlipFlop( node );
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if( val == "RS" || val =="SR" ) flipFlop = new FGXMLAutoRSFlipFlop( node );
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else if( val == "JK" ) flipFlop = new FGXMLAutoJKFlipFlop( node );
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else if( val == "JK" ) flipFlop = new FGXMLAutoJKFlipFlop( node );
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else if( val == "T" ) flipFlop = new FGXMLAutoTFlipFlop( node );
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else if( val == "T" ) flipFlop = new FGXMLAutoTFlipFlop( node );
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else if( val == "D" ) flipFlop = new FGXMLAutoDFlipFlop( node );
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else if( val == "D" ) flipFlop = new FGXMLAutoDFlipFlop( node );
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