Minor tweaks for building on sparc platform.
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1 changed files with 14 additions and 4 deletions
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@ -32,7 +32,7 @@
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#include <XGL/xgl.h>
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#include <stdio.h>
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#ifdef __sparc__
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#ifdef __sun
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# include <stdlib.h>
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#else
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# include <getopt.h>
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@ -212,7 +212,7 @@ static void fgInitVisuals( void ) {
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xglLightfv( GL_LIGHT0, GL_POSITION, l->sun_vec );
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xglFogi (GL_FOG_MODE, GL_LINEAR);
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/* xglFogf (GL_FOG_START, 1.0); */
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xglFogf (GL_FOG_START, 10.0);
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xglFogf (GL_FOG_END, w->visibility);
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/* xglFogf (GL_FOG_DENSITY, w->visibility); */
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xglHint (GL_FOG_HINT, GL_NICEST /* GL_FASTEST */ );
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@ -266,6 +266,13 @@ static void fgUpdateViewParams( void ) {
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v->view_pos.z + v->view_forward[2],
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v->view_up[0], v->view_up[1], v->view_up[2]);
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/* look almost straight up (testing and eclipse watching) */
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/* gluLookAt(v->view_pos.x, v->view_pos.y, v->view_pos.z,
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v->view_pos.x + v->view_up[0] + .001,
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v->view_pos.y + v->view_up[1] + .001,
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v->view_pos.z + v->view_up[2] + .001,
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v->view_up[0], v->view_up[1], v->view_up[2]); */
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/* lock view horizontally towards sun (testing) */
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/* gluLookAt(v->view_pos.x, v->view_pos.y, v->view_pos.z,
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v->view_pos.x + v->surface_to_sun[0],
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@ -793,9 +800,12 @@ extern "C" {
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#endif
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/* $Log$
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/* Revision 1.64 1998/02/20 00:16:23 curt
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/* Thursday's tweaks.
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/* Revision 1.65 1998/03/09 22:45:57 curt
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/* Minor tweaks for building on sparc platform.
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/*
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* Revision 1.64 1998/02/20 00:16:23 curt
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* Thursday's tweaks.
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*
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* Revision 1.63 1998/02/16 16:17:39 curt
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* Minor tweaks.
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*
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