Trimming in turn now works
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parent
998c2a9325
commit
51587dbe75
3 changed files with 16 additions and 11 deletions
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@ -158,7 +158,7 @@ bool FGAircraft::Run(void)
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float FGAircraft::GetNlf(void)
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{
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return vNwcg(3);
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return -1*Aerodynamics->GetvFs(3)/MassBalance->GetWeight();
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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@ -832,12 +832,14 @@ void FGState::ReportState(void) {
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Aircraft->GetNlf(),
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GetParameter(FG_PITCHRATE)*radtodeg );
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cout << out;
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snprintf(out,80, " Heading: %3.0f deg true Sideslip: %5.2f deg\n",
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snprintf(out,80, " Heading: %3.0f deg true Sideslip: %5.2f deg Yaw Rate: %5.2f deg/s\n",
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Rotation->Getpsi()*radtodeg,
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GetParameter(FG_BETA)*radtodeg );
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GetParameter(FG_BETA)*radtodeg,
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Rotation->GetPQR(3)*radtodeg );
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cout << out;
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snprintf(out,80, " Bank Angle: %5.2f deg\n",
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Rotation->Getphi()*radtodeg );
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snprintf(out,80, " Bank Angle: %5.2f deg Roll Rate: %5.2f deg/s\n",
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Rotation->Getphi()*radtodeg,
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Rotation->GetPQR(1)*radtodeg );
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cout << out;
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snprintf(out,80, " Elevator: %5.2f deg Left Aileron: %5.2f deg Rudder: %5.2f deg\n",
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GetParameter(FG_ELEVATOR_POS)*radtodeg,
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@ -118,9 +118,9 @@ FGTrim::FGTrim(FGFDMExec *FDMExec,FGInitialCondition *FGIC, TrimMode tt ) {
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TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tWdot,tAlpha ));
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TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tUdot,tThrottle ));
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TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tQdot,tPitchTrim ));
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//TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tVdot,tBeta ));
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//TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tPdot,tAileron ));
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//TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tRdot,tRudder ));
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TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tVdot,tBeta ));
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TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tPdot,tAileron ));
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TrimAxes.push_back(new FGTrimAxis(fdmex,fgic,tRdot,tRudder ));
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break;
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case tCustom:
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case tNone:
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@ -605,19 +605,22 @@ void FGTrim::setupPullup() {
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void FGTrim::setupTurn(void){
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double g,phi;
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phi = fgic->GetRollAngleRadIC();
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if( fabs(phi) > 0.01 && fabs(phi) < 1.56 ) {
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if( fabs(phi) > 0.001 && fabs(phi) < 1.56 ) {
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targetNlf = 1 / cos(phi);
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g = fdmex->GetInertial()->gravity();
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psidot = g*tan(phi) / fgic->GetVtrueFpsIC();
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psidot = g*tan(phi) / fgic->GetUBodyFpsIC();
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cout << targetNlf << ", " << psidot << endl;
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}
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}
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void FGTrim::updateRates(void){
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if(mode == tTurn) {
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double phi = fgic->GetRollAngleRadIC();
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double g = fdmex->GetInertial()->gravity();
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if(fabs(phi) > 0.001 && fabs(phi) < 1.56 ) {
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double p,q,r,theta,phi;
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theta=fgic->GetPitchAngleRadIC();
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phi=fgic->GetRollAngleRadIC();
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psidot = g*tan(phi) / fgic->GetUBodyFpsIC();
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p=-psidot*sin(theta);
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q=psidot*cos(theta)*sin(phi);
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r=psidot*cos(theta)*cos(phi);
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