Add support for aileron and rudder trim.
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1 changed files with 5 additions and 1 deletions
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@ -316,9 +316,13 @@ static FGReplayData interpolate( double time, FGReplayData f1, FGReplayData f2 )
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// Aero controls
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result.ctrls.aileron = weight( ctrls1.aileron, ctrls2.aileron, ratio );
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result.ctrls.elevator = weight( ctrls1.elevator, ctrls2.elevator, ratio );
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result.ctrls.rudder = weight( ctrls1.rudder, ctrls2.rudder, ratio );
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result.ctrls.aileron_trim
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= weight( ctrls1.aileron_trim, ctrls2.aileron_trim, ratio );
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result.ctrls.elevator_trim
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= weight( ctrls1.elevator_trim, ctrls2.elevator_trim, ratio );
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result.ctrls.rudder = weight( ctrls1.rudder, ctrls2.rudder, ratio );
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result.ctrls.rudder_trim
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= weight( ctrls1.rudder_trim, ctrls2.rudder_trim, ratio );
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result.ctrls.flaps = weight( ctrls1.flaps, ctrls2.flaps, ratio );
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result.ctrls.flaps_power = ctrls1.flaps_power;
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result.ctrls.flap_motor_ok = ctrls1.flap_motor_ok;
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