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Added /controls/parking-brake and moved all control setters into the

cxx file (getters are still inline).
This commit is contained in:
david 2002-04-11 17:10:46 +00:00
parent 3bb69f35d1
commit 4d7fda6e75
2 changed files with 358 additions and 220 deletions

View file

@ -27,6 +27,30 @@
#include <Main/fg_props.hxx>
////////////////////////////////////////////////////////////////////////
// Inline utility methods.
////////////////////////////////////////////////////////////////////////
static inline void
CLAMP(double *x, double min, double max )
{
if ( *x < min ) { *x = min; }
if ( *x > max ) { *x = max; }
}
static inline void
CLAMP(int *i, int min, int max )
{
if ( *i < min ) { *i = min; }
if ( *i > max ) { *i = max; }
}
////////////////////////////////////////////////////////////////////////
// Implementation of FGControls.
////////////////////////////////////////////////////////////////////////
// Constructor
FGControls::FGControls() :
aileron( 0.0 ),
@ -128,6 +152,9 @@ FGControls::bind ()
&FGControls::get_starter, &FGControls::set_starter);
fgSetArchivable(name);
}
fgTie("/controls/parking-brake", this,
&FGControls::get_parking_brake, &FGControls::set_parking_brake);
fgSetArchivable("/controls/parking-brake");
for (index = 0; index < MAX_WHEELS; index++) {
char name[32];
sprintf(name, "/controls/brakes[%d]", index);
@ -180,3 +207,305 @@ FGControls::update (int dt)
{
}
////////////////////////////////////////////////////////////////////////
// Setters and adjusters.
////////////////////////////////////////////////////////////////////////
void
FGControls::set_aileron (double pos)
{
aileron = pos;
CLAMP( &aileron, -1.0, 1.0 );
// check for autocoordination
if ( auto_coordination->getBoolValue() ) {
set_rudder( aileron / 2.0 );
}
}
void
FGControls::move_aileron (double amt)
{
aileron += amt;
CLAMP( &aileron, -1.0, 1.0 );
// check for autocoordination
if ( auto_coordination->getBoolValue() ) {
set_rudder( aileron / 2.0 );
}
}
void
FGControls::set_aileron_trim( double pos )
{
aileron_trim = pos;
CLAMP( &aileron_trim, -1.0, 1.0 );
}
void
FGControls::move_aileron_trim( double amt )
{
aileron_trim += amt;
CLAMP( &aileron_trim, -1.0, 1.0 );
}
void
FGControls::set_elevator( double pos )
{
elevator = pos;
CLAMP( &elevator, -1.0, 1.0 );
}
void
FGControls::move_elevator( double amt )
{
elevator += amt;
CLAMP( &elevator, -1.0, 1.0 );
}
void
FGControls::set_elevator_trim( double pos )
{
elevator_trim = pos;
CLAMP( &elevator_trim, -1.0, 1.0 );
}
void
FGControls::move_elevator_trim( double amt )
{
elevator_trim += amt;
CLAMP( &elevator_trim, -1.0, 1.0 );
}
void
FGControls::set_rudder( double pos )
{
rudder = pos;
CLAMP( &rudder, -1.0, 1.0 );
}
void
FGControls::move_rudder( double amt )
{
rudder += amt;
CLAMP( &rudder, -1.0, 1.0 );
}
void
FGControls::set_rudder_trim( double pos )
{
rudder_trim = pos;
CLAMP( &rudder_trim, -1.0, 1.0 );
}
void
FGControls::move_rudder_trim( double amt )
{
rudder_trim += amt;
CLAMP( &rudder_trim, -1.0, 1.0 );
}
void
FGControls::set_flaps( double pos )
{
flaps = pos;
CLAMP( &flaps, 0.0, 1.0 );
}
void
FGControls::move_flaps( double amt )
{
flaps += amt;
CLAMP( &flaps, 0.0, 1.0 );
}
void
FGControls::set_throttle( int engine, double pos )
{
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
throttle[i] = pos;
CLAMP( &throttle[i], 0.0, 1.0 );
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
throttle[engine] = pos;
CLAMP( &throttle[engine], 0.0, 1.0 );
}
}
}
void
FGControls::move_throttle( int engine, double amt )
{
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
throttle[i] += amt;
CLAMP( &throttle[i], 0.0, 1.0 );
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
throttle[engine] += amt;
CLAMP( &throttle[engine], 0.0, 1.0 );
}
}
}
void
FGControls::set_mixture( int engine, double pos )
{
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
mixture[i] = pos;
CLAMP( &mixture[i], 0.0, 1.0 );
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
mixture[engine] = pos;
CLAMP( &mixture[engine], 0.0, 1.0 );
}
}
}
void
FGControls::move_mixture( int engine, double amt )
{
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
mixture[i] += amt;
CLAMP( &mixture[i], 0.0, 1.0 );
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
mixture[engine] += amt;
CLAMP( &mixture[engine], 0.0, 1.0 );
}
}
}
void
FGControls::set_prop_advance( int engine, double pos )
{
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
prop_advance[i] = pos;
CLAMP( &prop_advance[i], 0.0, 1.0 );
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
prop_advance[engine] = pos;
CLAMP( &prop_advance[engine], 0.0, 1.0 );
}
}
}
void
FGControls::move_prop_advance( int engine, double amt )
{
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
prop_advance[i] += amt;
CLAMP( &prop_advance[i], 0.0, 1.0 );
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
prop_advance[engine] += amt;
CLAMP( &prop_advance[engine], 0.0, 1.0 );
}
}
}
void
FGControls::set_magnetos( int engine, int pos )
{
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
magnetos[i] = pos;
CLAMP( &magnetos[i], 0, 3 );
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
magnetos[engine] = pos;
CLAMP( &magnetos[engine], 0, 3 );
}
}
}
void
FGControls::move_magnetos( int engine, int amt )
{
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
magnetos[i] += amt;
CLAMP( &magnetos[i], 0, 3 );
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
magnetos[engine] += amt;
CLAMP( &magnetos[engine], 0, 3 );
}
}
}
void
FGControls::set_starter( int engine, bool flag )
{
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
starter[i] = flag;
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
starter[engine] = flag;
}
}
}
void
FGControls::set_parking_brake( double pos )
{
parking_brake = pos;
CLAMP(&parking_brake, 0.0, 1.0);
}
void
FGControls::set_brake( int wheel, double pos )
{
if ( wheel == ALL_WHEELS ) {
for ( int i = 0; i < MAX_WHEELS; i++ ) {
brake[i] = pos;
CLAMP( &brake[i], 0.0, 1.0 );
}
} else {
if ( (wheel >= 0) && (wheel < MAX_WHEELS) ) {
brake[wheel] = pos;
CLAMP( &brake[wheel], 0.0, 1.0 );
}
}
}
void
FGControls::move_brake( int wheel, double amt )
{
if ( wheel == ALL_WHEELS ) {
for ( int i = 0; i < MAX_WHEELS; i++ ) {
brake[i] += amt;
CLAMP( &brake[i], 0.0, 1.0 );
}
} else {
if ( (wheel >= 0) && (wheel < MAX_WHEELS) ) {
brake[wheel] += amt;
CLAMP( &brake[wheel], 0.0, 1.0 );
}
}
}
void
FGControls::set_gear_down( bool gear )
{
gear_down = gear;
}

View file

@ -65,6 +65,7 @@ private:
double throttle[MAX_ENGINES];
double mixture[MAX_ENGINES];
double prop_advance[MAX_ENGINES];
double parking_brake;
double brake[MAX_WHEELS];
int magnetos[MAX_ENGINES];
bool throttle_idle;
@ -73,16 +74,6 @@ private:
SGPropertyNode * auto_coordination;
inline void CLAMP(double *x, double min, double max ) {
if ( *x < min ) { *x = min; }
if ( *x > max ) { *x = max; }
}
inline void CLAMP(int *i, int min, int max ) {
if ( *i < min ) { *i = min; }
if ( *i > max ) { *i = max; }
}
public:
FGControls();
@ -110,222 +101,40 @@ public:
inline double get_prop_advance(int engine) const {
return prop_advance[engine];
}
inline double get_parking_brake() const { return parking_brake; }
inline double get_brake(int wheel) const { return brake[wheel]; }
inline int get_magnetos(int engine) const { return magnetos[engine]; }
inline bool get_starter(int engine) const { return starter[engine]; }
inline bool get_gear_down() const { return gear_down; }
// Update functions
inline void set_aileron( double pos ) {
aileron = pos;
CLAMP( &aileron, -1.0, 1.0 );
// check for autocoordination
if ( auto_coordination->getBoolValue() )
{
set_rudder( aileron / 2.0 );
}
}
inline void move_aileron( double amt ) {
aileron += amt;
CLAMP( &aileron, -1.0, 1.0 );
// check for autocoordination
if ( auto_coordination->getBoolValue() )
{
set_rudder( aileron / 2.0 );
}
}
inline void set_aileron_trim( double pos ) {
aileron_trim = pos;
CLAMP( &aileron_trim, -1.0, 1.0 );
}
inline void move_aileron_trim( double amt ) {
aileron_trim += amt;
CLAMP( &aileron_trim, -1.0, 1.0 );
}
inline void set_elevator( double pos ) {
elevator = pos;
CLAMP( &elevator, -1.0, 1.0 );
}
inline void move_elevator( double amt ) {
elevator += amt;
CLAMP( &elevator, -1.0, 1.0 );
}
inline void set_elevator_trim( double pos ) {
elevator_trim = pos;
CLAMP( &elevator_trim, -1.0, 1.0 );
}
inline void move_elevator_trim( double amt ) {
elevator_trim += amt;
CLAMP( &elevator_trim, -1.0, 1.0 );
}
inline void set_rudder( double pos ) {
rudder = pos;
CLAMP( &rudder, -1.0, 1.0 );
}
inline void move_rudder( double amt ) {
rudder += amt;
CLAMP( &rudder, -1.0, 1.0 );
}
inline void set_rudder_trim( double pos ) {
rudder_trim = pos;
CLAMP( &rudder_trim, -1.0, 1.0 );
}
inline void move_rudder_trim( double amt ) {
rudder_trim += amt;
CLAMP( &rudder_trim, -1.0, 1.0 );
}
inline void set_flaps( double pos ) {
flaps = pos;
CLAMP( &flaps, 0.0, 1.0 );
}
inline void move_flaps( double amt ) {
flaps += amt;
CLAMP( &flaps, 0.0, 1.0 );
}
inline void set_throttle( int engine, double pos ) {
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
throttle[i] = pos;
CLAMP( &throttle[i], 0.0, 1.0 );
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
throttle[engine] = pos;
CLAMP( &throttle[engine], 0.0, 1.0 );
}
}
}
inline void move_throttle( int engine, double amt ) {
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
throttle[i] += amt;
CLAMP( &throttle[i], 0.0, 1.0 );
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
throttle[engine] += amt;
CLAMP( &throttle[engine], 0.0, 1.0 );
}
}
}
inline void set_mixture( int engine, double pos ) {
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
mixture[i] = pos;
CLAMP( &mixture[i], 0.0, 1.0 );
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
mixture[engine] = pos;
CLAMP( &mixture[engine], 0.0, 1.0 );
}
}
}
inline void move_mixture( int engine, double amt ) {
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
mixture[i] += amt;
CLAMP( &mixture[i], 0.0, 1.0 );
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
mixture[engine] += amt;
CLAMP( &mixture[engine], 0.0, 1.0 );
}
}
}
inline void set_prop_advance( int engine, double pos ) {
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
prop_advance[i] = pos;
CLAMP( &prop_advance[i], 0.0, 1.0 );
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
prop_advance[engine] = pos;
CLAMP( &prop_advance[engine], 0.0, 1.0 );
}
}
}
inline void move_prop_advance( int engine, double amt ) {
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
prop_advance[i] += amt;
CLAMP( &prop_advance[i], 0.0, 1.0 );
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
prop_advance[engine] += amt;
CLAMP( &prop_advance[engine], 0.0, 1.0 );
}
}
}
inline void set_magnetos( int engine, int pos ) {
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
magnetos[i] = pos;
CLAMP( &magnetos[i], 0, 3 );
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
magnetos[engine] = pos;
CLAMP( &magnetos[engine], 0, 3 );
}
}
}
inline void move_magnetos( int engine, int amt ) {
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
magnetos[i] += amt;
CLAMP( &magnetos[i], 0, 3 );
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
magnetos[engine] += amt;
CLAMP( &magnetos[engine], 0, 3 );
}
}
}
inline void set_starter( int engine, bool flag ) {
if ( engine == ALL_ENGINES ) {
for ( int i = 0; i < MAX_ENGINES; i++ ) {
starter[i] = flag;
}
} else {
if ( (engine >= 0) && (engine < MAX_ENGINES) ) {
starter[engine] = flag;
}
}
}
inline void set_brake( int wheel, double pos ) {
if ( wheel == ALL_WHEELS ) {
for ( int i = 0; i < MAX_WHEELS; i++ ) {
brake[i] = pos;
CLAMP( &brake[i], 0.0, 1.0 );
}
} else {
if ( (wheel >= 0) && (wheel < MAX_WHEELS) ) {
brake[wheel] = pos;
CLAMP( &brake[wheel], 0.0, 1.0 );
}
}
}
inline void move_brake( int wheel, double amt ) {
if ( wheel == ALL_WHEELS ) {
for ( int i = 0; i < MAX_WHEELS; i++ ) {
brake[i] += amt;
CLAMP( &brake[i], 0.0, 1.0 );
}
} else {
if ( (wheel >= 0) && (wheel < MAX_WHEELS) ) {
brake[wheel] += amt;
CLAMP( &brake[wheel], 0.0, 1.0 );
}
}
}
inline void set_gear_down( bool gear ) { gear_down = gear; }
void set_aileron( double pos );
void move_aileron( double amt );
void set_aileron_trim( double pos );
void move_aileron_trim( double amt );
void set_elevator( double pos );
void move_elevator( double amt );
void set_elevator_trim( double pos );
void move_elevator_trim( double amt );
void set_rudder( double pos );
void move_rudder( double amt );
void set_rudder_trim( double pos );
void move_rudder_trim( double amt );
void set_flaps( double pos );
void move_flaps( double amt );
void set_throttle( int engine, double pos );
void move_throttle( int engine, double amt );
void set_mixture( int engine, double pos );
void move_mixture( int engine, double amt );
void set_prop_advance( int engine, double pos );
void move_prop_advance( int engine, double amt );
void set_magnetos( int engine, int pos );
void move_magnetos( int engine, int amt );
void set_starter( int engine, bool flag );
void set_parking_brake( double pos );
void set_brake( int wheel, double pos );
void move_brake( int wheel, double amt );
void set_gear_down( bool gear );
};