Added a clock freeze option (/sim/freeze/clock). This can be specified
via the command line (--enable-clock-freeze / --disable-clock-freeze) and can be toggled during a run. However this property is not currently bound to any menu or keystroke so you have to do it via the gui property interface or externally via the web property browser or a script.
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ca3d6fac8f
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4cd24b3a67
2 changed files with 33 additions and 9 deletions
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@ -999,6 +999,8 @@ static void fgMainLoop( void ) {
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= fgGetNode("/position/latitude-deg");
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static const SGPropertyNode *altitude
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= fgGetNode("/position/altitude-ft");
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static const SGPropertyNode *clock_freeze
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= fgGetNode("/sim/freeze/clock", true);
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static const SGPropertyNode *cur_time_override
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= fgGetNode("/sim/time/cur-time-override", true);
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@ -1077,10 +1079,32 @@ static void fgMainLoop( void ) {
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// cout << "Warp = " << globals->get_warp() << endl;
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// update "time"
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if ( globals->get_warp_delta() != 0 ) {
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globals->inc_warp( globals->get_warp_delta() );
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static bool last_clock_freeze = false;
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if ( clock_freeze->getBoolValue() ) {
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// clock freeze requested
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if ( cur_time_override->getLongValue() == 0 ) {
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fgSetLong( "/sim/time/cur-time-override",
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t->get_cur_time() + globals->get_warp() );
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globals->set_warp( 0 );
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}
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} else {
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// no clock freeze requested
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if ( last_clock_freeze == true ) {
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// clock just unfroze, let's set warp as the difference
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// between frozen time and current time so we don't get a
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// time jump (and corresponding sky object and lighting
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// jump.)
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globals->set_warp( cur_time_override->getLongValue() - time(NULL) );
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fgSetLong( "/sim/time/cur-time-override", 0 );
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}
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if ( globals->get_warp_delta() != 0 ) {
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globals->inc_warp( globals->get_warp_delta() );
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}
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}
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last_clock_freeze = clock_freeze->getBoolValue();
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t->update( longitude->getDoubleValue() * SGD_DEGREES_TO_RADIANS,
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latitude->getDoubleValue() * SGD_DEGREES_TO_RADIANS,
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cur_time_override->getLongValue(),
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@ -192,7 +192,7 @@ fgSetDefaults ()
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// Freeze options
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fgSetBool("/sim/freeze/master", false);
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fgSetBool("/sim/freeze/position", false);
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fgSetBool("/sim/freeze/time-of-day", false);
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fgSetBool("/sim/freeze/clock", false);
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fgSetBool("/sim/freeze/fuel", false);
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}
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@ -562,10 +562,10 @@ parse_option (const string& arg)
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fgSetBool("/sim/freeze/fuel", false);
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} else if ( arg == "--enable-fuel-freeze" ) {
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fgSetBool("/sim/freeze/fuel", true);
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} else if ( arg == "--disable-tod-freeze" ) {
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fgSetBool("/sim/freeze/time-of-day", false);
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} else if ( arg == "--enable-tod-freeze" ) {
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fgSetBool("/sim/freeze/time-of-day", true);
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} else if ( arg == "--disable-clock-freeze" ) {
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fgSetBool("/sim/freeze/clock", false);
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} else if ( arg == "--enable-clock-freeze" ) {
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fgSetBool("/sim/freeze/clock", true);
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} else if ( arg == "--disable-anti-alias-hud" ) {
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fgSetBool("/sim/hud/antialiased", false);
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} else if ( arg == "--enable-anti-alias-hud" ) {
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@ -1117,8 +1117,8 @@ fgUsage ()
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<< " --enable-freeze Start in a frozen state" << endl
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<< " --disable-fuel-freeze Fuel is consumed normally" << endl
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<< " --enable-fuel-freeze Fuel tank quantity forced to remain constant" << endl
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<< " --disable-tod-freeze Time of day advances normally" << endl
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<< " --enable-tod-freeze Do not advance time of day" << endl
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<< " --disable-clock-freeze Clock advances normally" << endl
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<< " --enable-clock-freeze Do not advance clock" << endl
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<< " --control=mode Primary control mode (joystick, keyboard," << endl
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<< " mouse)" << endl
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<< " --enable-auto-coordination Enable auto coordination" << endl
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