Renamed OpenGL/ to GLUT/
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3 changed files with 8 additions and 5 deletions
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@ -29,7 +29,7 @@ include make.inc
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SUBSUBDIRS = Flight/LaRCsim Flight/Slew
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SUBDIRS = Aircraft Controls Flight Math Scenery Time Weather
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MAIN = OpenGL
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MAIN = GLUT
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all:
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@ -71,6 +71,9 @@ zip: clean
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#---------------------------------------------------------------------------
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# $Log$
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# Revision 1.23 1997/08/13 20:22:55 curt
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# Renamed OpenGL/ to GLUT/
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#
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# Revision 1.22 1997/07/31 22:52:21 curt
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# Working on redoing internal coordinate systems & scenery transformations.
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#
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@ -1,9 +1,9 @@
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majordomo writes:
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Subdirectories
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==============
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OpenGL/
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GLUT/
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-------
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"main()" and OpenGL dependent mouse/keyboard/graphics code.
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"main()" and GLUT dependent mouse/keyboard/graphics code.
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Aircraft/
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@ -64,7 +64,7 @@ a completely free development environment.
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extract the files. To install these permanently on your system,
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you can copy them to your ``c:\windows\system\" directory.
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Otherwise, you could just as easily copy them to the
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``FlightGear\Src\OpenGL'' directory or else someplace that is in
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``FlightGear\Src\GLUT'' directory or else someplace that is in
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your path.
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4. Edit the ``make.inc'' file. Go back to the main FlightGear source
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@ -90,7 +90,7 @@ a completely free development environment.
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these are serious.
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6. Try it out! When make is done, cd to the FlightGear\Src\OpenGL
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6. Try it out! When make is done, cd to the FlightGear\Src\GLUT
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directory and run the simulator:
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fg0
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