Use names to identify deferred buffers
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1 changed files with 26 additions and 26 deletions
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@ -688,37 +688,37 @@ class FGDeferredRenderingCameraCullCallback : public osg::NodeCallback {
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public:
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FGDeferredRenderingCameraCullCallback( flightgear::CameraKind k, CameraInfo* i ) : kind( k ), info( i ) {}
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virtual void operator()( osg::Node *n, osg::NodeVisitor *nv) {
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simgear::EffectCullVisitor* cv = dynamic_cast<simgear::EffectCullVisitor*>(nv);
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osg::Camera* camera = static_cast<osg::Camera*>(n);
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simgear::EffectCullVisitor* cv = dynamic_cast<simgear::EffectCullVisitor*>(nv);
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osg::Camera* camera = static_cast<osg::Camera*>(n);
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cv->clearBufferList();
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cv->addBuffer(simgear::Effect::DEPTH_BUFFER, info->getBuffer( flightgear::RenderBufferInfo::DEPTH_BUFFER ) );
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cv->addBuffer(simgear::Effect::NORMAL_BUFFER, info->getBuffer( flightgear::RenderBufferInfo::NORMAL_BUFFER ) );
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cv->addBuffer(simgear::Effect::DIFFUSE_BUFFER, info->getBuffer( flightgear::RenderBufferInfo::DIFFUSE_BUFFER ) );
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cv->addBuffer(simgear::Effect::SPEC_EMIS_BUFFER, info->getBuffer( flightgear::RenderBufferInfo::SPEC_EMIS_BUFFER ) );
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cv->addBuffer(simgear::Effect::LIGHTING_BUFFER, info->getBuffer( flightgear::RenderBufferInfo::LIGHTING_BUFFER ) );
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cv->addBuffer(simgear::Effect::SHADOW_BUFFER, info->getBuffer( flightgear::RenderBufferInfo::SHADOW_BUFFER ) );
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// cv->addBuffer(simgear::Effect::AO_BUFFER, info->gBuffer->aoBuffer[2]);
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cv->clearBufferList();
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cv->addBuffer(simgear::Effect::DEPTH_BUFFER, info->getBuffer( flightgear::RenderBufferInfo::DEPTH_BUFFER ) );
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cv->addBuffer(simgear::Effect::NORMAL_BUFFER, info->getBuffer( flightgear::RenderBufferInfo::NORMAL_BUFFER ) );
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cv->addBuffer(simgear::Effect::DIFFUSE_BUFFER, info->getBuffer( flightgear::RenderBufferInfo::DIFFUSE_BUFFER ) );
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cv->addBuffer(simgear::Effect::SPEC_EMIS_BUFFER, info->getBuffer( flightgear::RenderBufferInfo::SPEC_EMIS_BUFFER ) );
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cv->addBuffer(simgear::Effect::LIGHTING_BUFFER, info->getBuffer( flightgear::RenderBufferInfo::LIGHTING_BUFFER ) );
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cv->addBuffer(simgear::Effect::SHADOW_BUFFER, info->getBuffer( flightgear::RenderBufferInfo::SHADOW_BUFFER ) );
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// cv->addBuffer(simgear::Effect::AO_BUFFER, info->gBuffer->aoBuffer[2]);
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if ( !info->getRenderStageInfo(kind).fullscreen )
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info->setMatrices( camera );
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if ( !info->getRenderStageInfo(kind).fullscreen )
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info->setMatrices( camera );
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cv->traverse( *camera );
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cv->traverse( *camera );
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if ( kind == flightgear::GEOMETRY_CAMERA ) {
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// Save transparent bins to render later
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osgUtil::RenderStage* renderStage = cv->getRenderStage();
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osgUtil::RenderBin::RenderBinList& rbl = renderStage->getRenderBinList();
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for (osgUtil::RenderBin::RenderBinList::iterator rbi = rbl.begin(); rbi != rbl.end(); ) {
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if (rbi->second->getSortMode() == osgUtil::RenderBin::SORT_BACK_TO_FRONT) {
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info->savedTransparentBins.insert( std::make_pair( rbi->first, rbi->second ) );
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rbl.erase( rbi++ );
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} else {
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++rbi;
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if ( kind == flightgear::GEOMETRY_CAMERA ) {
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// Save transparent bins to render later
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osgUtil::RenderStage* renderStage = cv->getRenderStage();
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osgUtil::RenderBin::RenderBinList& rbl = renderStage->getRenderBinList();
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for (osgUtil::RenderBin::RenderBinList::iterator rbi = rbl.begin(); rbi != rbl.end(); ) {
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if (rbi->second->getSortMode() == osgUtil::RenderBin::SORT_BACK_TO_FRONT) {
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info->savedTransparentBins.insert( std::make_pair( rbi->first, rbi->second ) );
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rbl.erase( rbi++ );
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} else {
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++rbi;
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}
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}
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}
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} else if ( kind == flightgear::LIGHTING_CAMERA ) {
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osg::ref_ptr<osg::Camera> mainShadowCamera = info->getCamera( SHADOW_CAMERA );
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} else if ( kind == flightgear::LIGHTING_CAMERA ) {
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osg::ref_ptr<osg::Camera> mainShadowCamera = info->getCamera( SHADOW_CAMERA );
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if (mainShadowCamera.valid()) {
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osg::Switch* grp = mainShadowCamera->getChild(0)->asSwitch();
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for (int i = 0; i < 4; ++i ) {
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