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Converting to polar3d.h routines.

This commit is contained in:
curt 1998-05-02 01:54:24 +00:00
parent af753f2679
commit 4b4aef9d3a
8 changed files with 48 additions and 34 deletions

View file

@ -344,8 +344,8 @@ INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib
#---------------------------------------------------------------------------
# $Log$
# Revision 1.8 1998/04/28 01:24:01 curt
# Updates ...
# Revision 1.9 1998/05/02 01:54:24 curt
# Converting to polar3d.h routines.
#
# Revision 1.2 1998/04/14 02:25:59 curt
# Code reorganizations. Added a Lib/ directory for more general libraries.

View file

@ -343,8 +343,8 @@ INCLUDES +=
#---------------------------------------------------------------------------
# $Log$
# Revision 1.6 1998/04/28 01:24:08 curt
# Updates ...
# Revision 1.7 1998/05/02 01:54:34 curt
# Converting to polar3d.h routines.
#
# Revision 1.2 1998/04/24 00:44:04 curt
# Added zlib support.

View file

@ -371,8 +371,8 @@ INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib
#---------------------------------------------------------------------------
# $Log$
# Revision 1.8 1998/04/28 01:24:10 curt
# Updates ...
# Revision 1.9 1998/05/02 01:54:35 curt
# Converting to polar3d.h routines.
#
# Revision 1.3 1998/04/18 04:02:54 curt
# Added zlib support in placed and other misc. tweaks.

View file

@ -347,8 +347,8 @@ INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib
#---------------------------------------------------------------------------
# $Log$
# Revision 1.8 1998/04/28 01:24:12 curt
# Updates ...
# Revision 1.9 1998/05/02 01:54:36 curt
# Converting to polar3d.h routines.
#
# Revision 1.4 1998/04/24 00:44:05 curt
# Added zlib support.

View file

@ -349,8 +349,8 @@ INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib
#---------------------------------------------------------------------------
# $Log$
# Revision 1.8 1998/04/28 01:24:14 curt
# Updates ...
# Revision 1.9 1998/05/02 01:54:36 curt
# Converting to polar3d.h routines.
#
# Revision 1.4 1998/04/24 00:44:06 curt
# Added zlib support.

View file

@ -40,7 +40,7 @@
#include <Math/fg_geodesy.h>
#include <Math/mat3.h>
#include <Math/polar.h>
#include <Math/polar3d.h>
int nodecount, tricount;
double xmin, xmax, ymin, ymax;
@ -49,15 +49,16 @@ static double nodes_orig[MAX_NODES][3];
static int tris[MAX_TRIS][3];
/* static int new_tris[MAX_TRIS][3]; */
static struct fgCartesianPoint nodes_cart[MAX_NODES];
static fgCartesianPoint3d nodes_cart[MAX_NODES];
struct fgBUCKET ne_index, nw_index, sw_index, se_index;
struct fgBUCKET north_index, south_index, east_index, west_index;
/* convert a geodetic point lon(arcsec), lat(arcsec), elev(meter) to
* a cartesian point */
struct fgCartesianPoint geod_to_cart(double geod[3]) {
struct fgCartesianPoint p;
fgCartesianPoint3d geod_to_cart(double geod[3]) {
fgCartesianPoint3d cp;
fgPolarPoint3d pp;
double gc_lon, gc_lat, sl_radius;
/* printf("A geodetic point is (%.2f, %.2f, %.2f)\n",
@ -69,17 +70,20 @@ struct fgCartesianPoint geod_to_cart(double geod[3]) {
/* printf("A geocentric point is (%.2f, %.2f, %.2f)\n", gc_lon,
gc_lat, sl_radius+geod[2]); */
p = fgPolarToCart(gc_lon, gc_lat, sl_radius+geod[2]);
pp.lon = gc_lon;
pp.lat = gc_lat;
pp.radius = sl_radius+geod[2];
cp = fgPolarToCart3d(pp);
/* printf("A cart point is (%.8f, %.8f, %.8f)\n", p.x, p.y, p.z); */
/* printf("A cart point is (%.8f, %.8f, %.8f)\n", cp.x, cp.y, cp.z); */
return(p);
return(cp);
}
/* given three points defining a triangle, calculate the normal */
void calc_normal(struct fgCartesianPoint p1, struct fgCartesianPoint p2,
struct fgCartesianPoint p3, double normal[3])
void calc_normal(fgCartesianPoint3d p1, fgCartesianPoint3d p2,
fgCartesianPoint3d p3, double normal[3])
{
double v1[3], v2[3];
double temp;
@ -612,9 +616,12 @@ int main(int argc, char **argv) {
/* $Log$
/* Revision 1.9 1998/04/18 04:01:20 curt
/* Now use libMath rather than having local copies of math routines.
/* Revision 1.10 1998/05/02 01:54:37 curt
/* Converting to polar3d.h routines.
/*
* Revision 1.9 1998/04/18 04:01:20 curt
* Now use libMath rather than having local copies of math routines.
*
* Revision 1.8 1998/04/14 02:26:08 curt
* Code reorganizations. Added a Lib/ directory for more general libraries.
*

View file

@ -349,8 +349,8 @@ INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib
#---------------------------------------------------------------------------
# $Log$
# Revision 1.8 1998/04/28 01:24:16 curt
# Updates ...
# Revision 1.9 1998/05/02 01:54:38 curt
# Converting to polar3d.h routines.
#
# Revision 1.4 1998/04/24 00:44:07 curt
# Added zlib support.

View file

@ -38,12 +38,12 @@
#include <Math/fg_geodesy.h>
#include <Math/mat3.h>
#include <Math/polar.h>
#include <Math/polar3d.h>
int nodecount, tricount;
int normalcount = 0;
static struct fgCartesianPoint nodes[MAX_NODES];
static fgCartesianPoint3d nodes[MAX_NODES];
static int tris[MAX_TRIS][3];
static double normals[MAX_NODES][3];
@ -54,8 +54,9 @@ struct fgBUCKET north_index, south_index, east_index, west_index;
/* convert a geodetic point lon(arcsec), lat(arcsec), elev(meter) to
* a cartesian point */
struct fgCartesianPoint geod_to_cart(double geod[3]) {
struct fgCartesianPoint p;
fgCartesianPoint3d geod_to_cart(double geod[3]) {
fgCartesianPoint3d cp;
fgPolarPoint3d pp;
double gc_lon, gc_lat, sl_radius;
/* printf("A geodetic point is (%.2f, %.2f, %.2f)\n",
@ -67,17 +68,20 @@ struct fgCartesianPoint geod_to_cart(double geod[3]) {
/* printf("A geocentric point is (%.2f, %.2f, %.2f)\n", gc_lon,
gc_lat, sl_radius+geod[2]); */
p = fgPolarToCart(gc_lon, gc_lat, sl_radius+geod[2]);
pp.lon = gc_lon;
pp.lat = gc_lat;
pp.radius = sl_radius+geod[2];
cp = fgPolarToCart3d(pp);
/* printf("A cart point is (%.8f, %.8f, %.8f)\n", p.x, p.y, p.z); */
/* printf("A cart point is (%.8f, %.8f, %.8f)\n", cp.x, cp.y, cp.z); */
return(p);
return(cp);
}
/* given three points defining a triangle, calculate the normal */
void calc_normal(struct fgCartesianPoint p1, struct fgCartesianPoint p2,
struct fgCartesianPoint p3, double normal[3])
void calc_normal(fgCartesianPoint3d p1, fgCartesianPoint3d p2,
fgCartesianPoint3d p3, double normal[3])
{
double v1[3], v2[3];
double temp;
@ -640,9 +644,12 @@ int main(int argc, char **argv) {
/* $Log$
/* Revision 1.14 1998/04/18 04:01:32 curt
/* Now use libMath rather than having local copies of math routines.
/* Revision 1.15 1998/05/02 01:54:39 curt
/* Converting to polar3d.h routines.
/*
* Revision 1.14 1998/04/18 04:01:32 curt
* Now use libMath rather than having local copies of math routines.
*
* Revision 1.13 1998/04/14 02:26:11 curt
* Code reorganizations. Added a Lib/ directory for more general libraries.
*