Read FG_ROOT/preferences.xml if we can find that.
Modified Files: fgviewer.cxx
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2d7312e462
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1 changed files with 12 additions and 1 deletions
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@ -12,6 +12,7 @@
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#include <osgGA/TerrainManipulator>
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#include <osgGA/TerrainManipulator>
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#include <simgear/props/props.hxx>
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#include <simgear/props/props.hxx>
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#include <simgear/props/props_io.hxx>
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#include <simgear/misc/sg_path.hxx>
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#include <simgear/misc/sg_path.hxx>
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#include <simgear/scene/material/matlib.hxx>
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#include <simgear/scene/material/matlib.hxx>
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#include <simgear/scene/tgdb/SGReaderWriterBTGOptions.hxx>
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#include <simgear/scene/tgdb/SGReaderWriterBTGOptions.hxx>
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@ -109,7 +110,17 @@ main(int argc, char** argv)
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}
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}
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SGSharedPtr<SGPropertyNode> props = new SGPropertyNode;
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SGSharedPtr<SGPropertyNode> props = new SGPropertyNode;
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props->getNode("sim/startup/season", true)->setStringValue("summer");
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try {
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SGPath preferencesFile = fg_root;
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preferencesFile.append("preferences.xml");
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readProperties(preferencesFile.str(), props);
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} catch (...) {
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// In case of an error, at least make summer :)
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props->getNode("sim/startup/season", true)->setStringValue("summer");
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std::cerr << "Problems loading FlightGear preferences.\n"
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<< "Probably FG_ROOT is not properly set." << std::endl;
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}
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SGMaterialLib* ml = new SGMaterialLib;
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SGMaterialLib* ml = new SGMaterialLib;
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SGPath mpath(fg_root);
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SGPath mpath(fg_root);
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mpath.append("materials.xml");
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mpath.append("materials.xml");
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