Remove uses of the global FDM interface in the cockpit/HUD code.
This commit is contained in:
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f9ec605ffb
commit
4a948f5955
6 changed files with 79 additions and 255 deletions
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@ -38,9 +38,7 @@
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#include <Aircraft/aircraft.hxx>
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#include <Include/general.hxx>
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#ifdef ENABLE_SP_FDM
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#include <FDM/SP/ADA.hxx>
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#endif
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#include <Main/globals.hxx>
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#include <Main/fg_props.hxx>
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#include <Main/viewmgr.hxx>
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@ -51,10 +49,6 @@
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#include "cockpit.hxx"
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#include "hud.hxx"
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// ugly hack, make the raw FDM available here, to support some
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// legacy accessor functions
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extern FGInterface* evil_global_fdm_state;
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// The following routines obtain information concerntin the aircraft's
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// current state and return it to calling instrument display routines.
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// They should eventually be member functions of the aircraft.
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@ -265,235 +259,103 @@ float get_dme( void )
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return dme_node->getFloatValue();
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}
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// $$$ begin - added, VS Renganathan 13 Oct 2K
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// #ifdef FIGHTER_HUD
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float get_Vx ( void )
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{
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// Curt dont comment this and return zero. - Ranga
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// Please remove comments from get_V_..() function in flight.hxx
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float Vxx = evil_global_fdm_state->get_V_north_rel_ground();
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return Vxx;
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}
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float get_Vy ( void )
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{
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// Curt dont comment this and return zero. - Ranga
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// Please remove comments from get_V_..() function in flight.hxx
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float Vyy = evil_global_fdm_state->get_V_east_rel_ground();
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return Vyy;
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}
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float get_Vz ( void )
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{
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// Curt dont comment this and return zero. - Ranga
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// Please remove comments from get_V_..() function in flight.hxx
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float Vzz = evil_global_fdm_state->get_V_down_rel_ground();
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return Vzz;
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}
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float get_Ax ( void )
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{
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float Ax = evil_global_fdm_state->get_V_dot_north();
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return Ax;
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}
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float get_Ay ( void )
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{
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float Ay = evil_global_fdm_state->get_V_dot_east();
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return Ay;
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}
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float get_Az ( void )
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{
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float Az = evil_global_fdm_state->get_V_dot_down();
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return Az;
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return fgGetDouble("/accelerations/ned/north-accel-fps_sec", 0.0);
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}
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float get_anzg ( void )
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{
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float anzg = evil_global_fdm_state->get_N_Z_cg();
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return anzg;
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return fgGetDouble("/accelerations/n-z-cg-fps_sec", 0.0);
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}
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#ifdef ENABLE_SP_FDM
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int get_iaux1 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_iaux(1);
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}
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int get_iaux2 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_iaux(2);
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}
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int get_iaux3 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_iaux(3);
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}
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int get_iaux4 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_iaux(4);
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}
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int get_iaux5 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_iaux(5);
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}
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int get_iaux6 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_iaux(6);
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}
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int get_iaux7 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_iaux(7);
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}
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int get_iaux8 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_iaux(8);
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}
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int get_iaux9 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_iaux(9);
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}
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int get_iaux10 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_iaux(10);
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}
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int get_iaux11 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_iaux(11);
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}
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int get_iaux12 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_iaux(12);
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}
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float get_aux1 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_daux(1);
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return fgGetDouble("/fdm-ada/ship-lat", 0.0);
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}
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float get_aux2 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_daux(2);
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return fgGetDouble("/fdm-ada/ship-lon", 0.0);
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}
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float get_aux3 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_daux(3);
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return fgGetDouble("/fdm-ada/ship-alt", 0.0);
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}
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float get_aux4 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_daux(4);
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return fgGetDouble("/fdm-ada/skijump-dist", 0.0);
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}
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float get_aux5 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_daux(5);
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return fgGetDouble("/fdm-ada/aux5", 0.0);
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}
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float get_aux6 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_daux(6);
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return fgGetDouble("/fdm-ada/aux6", 0.0);
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}
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float get_aux7 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_daux(7);
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return fgGetDouble("/fdm-ada/aux7", 0.0);
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}
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float get_aux8 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_daux(8);
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}
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return fgGetDouble("/fdm-ada/aux8", 0.0);}
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float get_aux9 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_faux(1);
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}
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return fgGetDouble("/fdm-ada/aux9", 0.0);}
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float get_aux10 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_faux(2);
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return fgGetDouble("/fdm-ada/aux10", 0.0);
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}
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float get_aux11 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_faux(3);
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return fgGetDouble("/fdm-ada/aux11", 0.0);
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}
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float get_aux12 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_faux(4);
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return fgGetDouble("/fdm-ada/aux12", 0.0);
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}
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float get_aux13 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_faux(5);
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return fgGetDouble("/fdm-ada/aux13", 0.0);
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}
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float get_aux14 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_faux(6);
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return fgGetDouble("/fdm-ada/aux14", 0.0);
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}
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float get_aux15 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_faux(7);
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return fgGetDouble("/fdm-ada/aux15", 0.0);
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}
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float get_aux16 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_faux(8);
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return fgGetDouble("/fdm-ada/aux16", 0.0);
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}
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float get_aux17 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_faux(9);
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return fgGetDouble("/fdm-ada/aux17", 0.0);
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}
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float get_aux18 (void)
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{
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FGADA *fdm = (FGADA *)evil_global_fdm_state;
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return fdm->get_faux(10);
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return fgGetDouble("/fdm-ada/aux18", 0.0);
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}
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#endif
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@ -134,46 +134,6 @@ extern float get_mach( void );
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extern char *coord_format_lat(float);
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extern char *coord_format_lon(float);
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// $$$ begin - added, VS Renganathan, 13 Oct 2K
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extern float get_anzg (void);
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extern float get_Vx (void);
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extern float get_Vy (void);
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extern float get_Vz (void);
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extern float get_Ax (void);
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extern float get_Ay (void);
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extern float get_Az (void);
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extern int get_iaux1 (void);
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extern int get_iaux2 (void);
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extern int get_iaux3 (void);
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extern int get_iaux4 (void);
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extern int get_iaux5 (void);
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extern int get_iaux6 (void);
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extern int get_iaux7 (void);
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extern int get_iaux8 (void);
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extern int get_iaux9 (void);
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extern int get_iaux10 (void);
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extern int get_iaux11 (void);
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extern int get_iaux12 (void);
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extern float get_aux1(void);
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extern float get_aux2(void);
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extern float get_aux3(void);
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extern float get_aux4(void);
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extern float get_aux5 (void);
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extern float get_aux6 (void);
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extern float get_aux7 (void);
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extern float get_aux8(void);
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extern float get_aux9(void);
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extern float get_aux10(void);
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extern float get_aux11(void);
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extern float get_aux12(void);
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extern float get_aux13(void);
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extern float get_aux14(void);
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extern float get_aux15(void);
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extern float get_aux16(void);
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extern float get_aux17(void);
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extern float get_aux18(void);
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// $$$ end - added, VS Renganathan, 13 Oct 2K
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extern char *get_formated_gmt_time( void );
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enum hudinstype{ HUDno_instr,
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@ -96,11 +96,11 @@ void HudLadder::draw(void)
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#ifdef ENABLE_SP_FDM
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int lgear, wown, wowm, ilcanclaw, ihook;
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ilcanclaw = get_iaux2();
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lgear = get_iaux3();
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wown = get_iaux4();
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wowm = get_iaux5();
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ihook = get_iaux6();
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ilcanclaw = fgGetInt("/fdm-ada/iaux2", 0);
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lgear = fgGetInt("/fdm-ada/iaux3", 0);
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wown = fgGetInt("/fdm-ada/iaux4", 0);
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wowm = fgGetInt("/fdm-ada/iaux5", 0);;
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ihook = fgGetInt("/fdm-ada/iaux6", 0);
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#endif
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float pitch_value = current_ch1() * SGD_RADIANS_TO_DEGREES;
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@ -159,12 +159,12 @@ void HudLadder::draw(void)
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//****************************************************************
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//velocity vector reticle - computations
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if (velocity_vector) {
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Vxx = get_Vx();
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Vyy = get_Vy();
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Vzz = get_Vz();
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Axx = get_Ax();
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Ayy = get_Ay();
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Azz = get_Az();
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Vxx = fgGetDouble("/velocities/north-relground-fps", 0.0);
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Vyy = fgGetDouble("/velocities/east-relground-fps", 0.0);
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Vzz = fgGetDouble("/velocities/down-relground-fps", 0.0);
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Axx = fgGetDouble("/accelerations/ned/north-accel-fps_sec", 0.0);
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Ayy = fgGetDouble("/accelerations/ned/east-accel-fps_sec", 0.0);
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Azz = fgGetDouble("/accelerations/ned/down-accel-fps_sec", 0.0);
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psi = get_heading();
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if (psi > 180.0)
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@ -597,8 +597,8 @@ void HudLadder::draw(void)
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fromwp_lon = get_longitude() * SGD_DEGREES_TO_RADIANS;
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fromwp_lat = get_latitude() * SGD_DEGREES_TO_RADIANS;
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towp_lon = get_aux2() * SGD_DEGREES_TO_RADIANS;
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towp_lat = get_aux1() * SGD_DEGREES_TO_RADIANS;
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towp_lon = fgGetDouble("/fdm-ada/ship-lon", 0.0) * SGD_DEGREES_TO_RADIANS;
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towp_lat = fgGetDouble("/fdm-ada/ship-lat", 0.0) * SGD_DEGREES_TO_RADIANS;
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dist = acos(sin(fromwp_lat) * sin(towp_lat) + cos(fromwp_lat)
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* cos(towp_lat) * cos(fabs(fromwp_lon - towp_lon)));
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@ -261,14 +261,15 @@ bool FGADA::copy_from_FGADA() {
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_set_Velocities_Local( V_north, V_east, V_down ); //same as UVW_local in fps
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//Positions and attitude for ship
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_set_daux(1,sixdof_to_visuals.aux1);//ship lat
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_set_daux(2,sixdof_to_visuals.aux2);//ship lon
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_set_daux(3,sixdof_to_visuals.aux3);//ship alt+heave
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_set_daux(4,sixdof_to_visuals.aux4);//distance of a/c from ski-jump exit
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_set_faux(1,sixdof_to_visuals.aux9);//ship pitch
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_set_faux(2,sixdof_to_visuals.aux10);//ship roll
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_set_faux(3,sixdof_to_visuals.aux11);//ship yaw
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_set_iaux(1,sixdof_to_visuals.iaux1);//flag for drawing ship
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fgSetDouble("/fdm-ada/ship-lat", sixdof_to_visuals.aux1);
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fgSetDouble("/fdm-ada/ship-lon", sixdof_to_visuals.aux2);
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fgSetDouble("/fdm-ada/ship-alt", sixdof_to_visuals.aux3);
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fgSetDouble("/fdm-ada/skijump-dist", sixdof_to_visuals.aux4);
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fgSetDouble("/fdm-ada/ship-pitch", sixdof_to_visuals.aux9); // faux1
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fgSetDouble("/fdm-ada/ship-roll", sixdof_to_visuals.aux10); // faux2
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fgSetDouble("/fdm-ada/ship-yaw", sixdof_to_visuals.aux11); // faux3
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fgSetInt("/fdm-ada/draw-ship", sixdof_to_visuals.iaux1);
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// controls
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globals->get_controls()->set_throttle(0,throttle/131.0);
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@ -284,30 +285,30 @@ bool FGADA::copy_from_FGADA() {
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_set_Mach_number( Machno);
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_set_Climb_Rate( W_local*SG_METER_TO_FEET ); //pressure alt in feet for lca(navy)
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_set_iaux(2,sixdof_to_visuals.iaux2);//control law mode switch posn
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_set_iaux(3,sixdof_to_visuals.iaux3);//ldg gear posn
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_set_iaux(4,sixdof_to_visuals.iaux4);// wow nose status
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_set_iaux(5,sixdof_to_visuals.iaux5);// wow main status
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_set_iaux(6,sixdof_to_visuals.iaux6);// arrester hook posn
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_set_iaux(7,sixdof_to_visuals.iaux7);
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_set_iaux(8,sixdof_to_visuals.iaux8);
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_set_iaux(9,sixdof_to_visuals.iaux9);
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_set_iaux(10,sixdof_to_visuals.iaux10);
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_set_iaux(11,sixdof_to_visuals.iaux11);
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_set_iaux(12,sixdof_to_visuals.iaux12);
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fgSetInt("/fdm-ada/iaux2", sixdof_to_visuals.iaux2); //control law mode switch posn
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fgSetInt("/fdm-ada/iaux3", sixdof_to_visuals.iaux3); //ldg gear posn
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fgSetInt("/fdm-ada/iaux4", sixdof_to_visuals.iaux4); // wow nose status
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fgSetInt("/fdm-ada/iaux5", sixdof_to_visuals.iaux5); // wow main status
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fgSetInt("/fdm-ada/iaux6", sixdof_to_visuals.iaux6); // arrester hook posn
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fgSetInt("/fdm-ada/iaux7", sixdof_to_visuals.iaux7);
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fgSetInt("/fdm-ada/iaux8", sixdof_to_visuals.iaux8);
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fgSetInt("/fdm-ada/iaux9", sixdof_to_visuals.iaux9);
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fgSetInt("/fdm-ada/iaux10", sixdof_to_visuals.iaux10);
|
||||
fgSetInt("/fdm-ada/iaux11", sixdof_to_visuals.iaux11);
|
||||
fgSetInt("/fdm-ada/iaux12", sixdof_to_visuals.iaux12);
|
||||
|
||||
_set_daux(5,sixdof_to_visuals.aux5);
|
||||
_set_daux(6,sixdof_to_visuals.aux6);
|
||||
_set_daux(7,sixdof_to_visuals.aux7);
|
||||
_set_daux(8,sixdof_to_visuals.aux8);
|
||||
fgSetDouble("/fdm-ada/aux5", sixdof_to_visuals.aux5);
|
||||
fgSetDouble("/fdm-ada/aux6", sixdof_to_visuals.aux6);
|
||||
fgSetDouble("/fdm-ada/aux7", sixdof_to_visuals.aux7);
|
||||
fgSetDouble("/fdm-ada/aux8", sixdof_to_visuals.aux8);
|
||||
|
||||
_set_faux(4,sixdof_to_visuals.aux12);
|
||||
_set_faux(5,sixdof_to_visuals.aux13);
|
||||
_set_faux(6,sixdof_to_visuals.aux14);
|
||||
_set_faux(7,sixdof_to_visuals.aux15);
|
||||
_set_faux(8,sixdof_to_visuals.aux16);
|
||||
_set_faux(9,sixdof_to_visuals.aux17);
|
||||
_set_faux(10,sixdof_to_visuals.aux18);
|
||||
fgSetDouble("/fdm-ada/aux12", sixdof_to_visuals.aux12);
|
||||
fgSetDouble("/fdm-ada/aux13", sixdof_to_visuals.aux13);
|
||||
fgSetDouble("/fdm-ada/aux14", sixdof_to_visuals.aux14);
|
||||
fgSetDouble("/fdm-ada/aux15", sixdof_to_visuals.aux15);
|
||||
fgSetDouble("/fdm-ada/aux16", sixdof_to_visuals.aux16);
|
||||
fgSetDouble("/fdm-ada/aux17", sixdof_to_visuals.aux17);
|
||||
fgSetDouble("/fdm-ada/aux18", sixdof_to_visuals.aux18);
|
||||
|
||||
// Angular rates
|
||||
_set_Omega_Body( P_body, Q_body, R_body );
|
||||
|
|
|
@ -337,6 +337,14 @@ FGInterface::bind ()
|
|||
fgTie("/velocities/speed-down-fps", this,
|
||||
&FGInterface::get_V_down, &FGInterface::set_V_down);
|
||||
|
||||
fgTie("/velocities/north-relground-fps", this,
|
||||
&FGInterface::get_V_north_rel_ground);
|
||||
fgTie("/velocities/east-relground-fps", this,
|
||||
&FGInterface::get_V_east_rel_ground);
|
||||
fgTie("/velocities/down-relground-fps", this,
|
||||
&FGInterface::get_V_down_rel_ground);
|
||||
|
||||
|
||||
// Relative wind
|
||||
// FIXME: temporarily archivable, until
|
||||
// the NED problem is fixed.
|
||||
|
@ -388,6 +396,8 @@ FGInterface::bind ()
|
|||
fgTie("/accelerations/pilot/z-accel-fps_sec",
|
||||
this, &FGInterface::get_A_Z_pilot, &FGInterface::set_A_Z_pilot);
|
||||
|
||||
fgTie("/accelerations/n-z-cg-fps_sec", this, &FGInterface::get_N_Z_cg);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
@ -430,6 +440,9 @@ FGInterface::unbind ()
|
|||
fgUntie("/velocities/speed-north-fps");
|
||||
fgUntie("/velocities/speed-east-fps");
|
||||
fgUntie("/velocities/speed-down-fps");
|
||||
fgUntie("/velocities/north-relground-fps");
|
||||
fgUntie("/velocities/east-relground-fps");
|
||||
fgUntie("/velocities/down-relground-fps");
|
||||
fgUntie("/velocities/uBody-fps");
|
||||
fgUntie("/velocities/vBody-fps");
|
||||
fgUntie("/velocities/wBody-fps");
|
||||
|
@ -442,6 +455,7 @@ FGInterface::unbind ()
|
|||
fgUntie("/accelerations/ned/north-accel-fps_sec");
|
||||
fgUntie("/accelerations/ned/east-accel-fps_sec");
|
||||
fgUntie("/accelerations/ned/down-accel-fps_sec");
|
||||
fgUntie("/accelerations/n-z-cg-fps_sec");
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -187,10 +187,6 @@ private:
|
|||
double altitude_agl;
|
||||
double track;
|
||||
|
||||
double daux[16]; // auxilliary doubles
|
||||
float faux[16]; // auxilliary floats
|
||||
int iaux[16]; // auxilliary ints
|
||||
|
||||
// the ground cache object itself.
|
||||
FGGroundCache ground_cache;
|
||||
|
||||
|
@ -367,10 +363,6 @@ public:
|
|||
inline void _set_Runway_altitude( double alt ) { runway_altitude = alt; }
|
||||
inline void _set_Climb_Rate(double rate) { climb_rate = rate; }
|
||||
|
||||
inline void _set_daux( int n, double value ) { daux[n] = value; }
|
||||
inline void _set_faux( int n, float value ) { faux[n] = value; }
|
||||
inline void _set_iaux( int n, int value ) { iaux[n] = value; }
|
||||
|
||||
public:
|
||||
|
||||
FGInterface();
|
||||
|
@ -651,11 +643,6 @@ public:
|
|||
|
||||
inline double get_Climb_Rate() const { return climb_rate; }
|
||||
|
||||
// Auxilliary variables
|
||||
inline double get_daux( int n ) const { return daux[n]; }
|
||||
inline float get_faux( int n ) const { return faux[n]; }
|
||||
inline int get_iaux( int n ) const { return iaux[n]; }
|
||||
|
||||
// Note that currently this is the "same" value runway altitude...
|
||||
inline double get_ground_elev_ft() const { return runway_altitude; }
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue