src/MultiPlayer/multiplaymgr.cxx: don't overwrite /sim/multiplay/visibility-range-nm if already set.
This allows it to be set e.g. in ~/.fgfsrc with --prop.
This commit is contained in:
parent
5772325bc6
commit
4a067e721f
1 changed files with 4 additions and 1 deletions
|
@ -961,7 +961,10 @@ FGMultiplayMgr::FGMultiplayMgr()
|
||||||
pMultiPlayDebugLevel = fgGetNode("/sim/multiplay/debug-level", true);
|
pMultiPlayDebugLevel = fgGetNode("/sim/multiplay/debug-level", true);
|
||||||
pMultiPlayTransmitPropertyBase = fgGetNode("/sim/multiplay/transmit-filter-property-base", true);
|
pMultiPlayTransmitPropertyBase = fgGetNode("/sim/multiplay/transmit-filter-property-base", true);
|
||||||
pMultiPlayRange = fgGetNode("/sim/multiplay/visibility-range-nm", true);
|
pMultiPlayRange = fgGetNode("/sim/multiplay/visibility-range-nm", true);
|
||||||
pMultiPlayRange->setIntValue(100);
|
if (pMultiPlayRange->getIntValue() == 0) {
|
||||||
|
/* Only set if currently zero - this allows override e.g. in ~/.fgfsrc. */
|
||||||
|
pMultiPlayRange->setIntValue(100);
|
||||||
|
}
|
||||||
} // FGMultiplayMgr::FGMultiplayMgr()
|
} // FGMultiplayMgr::FGMultiplayMgr()
|
||||||
//////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue