- export font properties to the property tree again
- don't keep oodles of class member variables public (eek!) - use ::hasValue() instead of ::getType() != SGPropertyNode::NONE - consistency fixes and cosmetics
This commit is contained in:
parent
4b245467c7
commit
47b9da740b
2 changed files with 78 additions and 71 deletions
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@ -75,26 +75,37 @@ typedef radar_list_type::const_iterator radar_list_const_iterator;
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static const float UNIT = 1.0f / 8.0f; // 8 symbols in a row/column in the texture
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static const char *DEFAULT_FONT = "typewriter.txf";
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wxRadarBg::wxRadarBg(SGPropertyNode *node) :
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_name(node->getStringValue("name", "radar")),
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_num(node->getIntValue("number", 0)),
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_interval(node->getDoubleValue("update-interval-sec", 1.0)),
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_time(0.0),
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_last_switchKnob("off"),
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_sim_init_done(false),
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_odg(0),
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_last_switchKnob("off"),
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_resultTexture(0),
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_wxEcho(0),
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_odg(0)
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_wxEcho(0)
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{
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string branch;
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branch = "/instrumentation/" + _name;
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_Instrument = fgGetNode(branch.c_str(), _num, true );
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_Instrument = fgGetNode(branch.c_str(), _num, true);
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const char *tacan_source = node->getStringValue("tacan-source", "/instrumentation/tacan");
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_Tacan = fgGetNode(tacan_source, true);
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_font_node = _Instrument->getNode("font", true);
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_font_node->addChangeListener(this, true);
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#define INITFONT(p, val, type) if (!_font_node->hasValue(p)) _font_node->set##type##Value(p, val)
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INITFONT("name", DEFAULT_FONT, String);
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INITFONT("size", 8, Float);
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INITFONT("line-spacing", 0.25, Float);
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INITFONT("color/red", 0, Float);
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INITFONT("color/green", 0.8, Float);
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INITFONT("color/blue", 0, Float);
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INITFONT("color/alpha", 1, Float);
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#undef INITFONT
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}
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@ -125,7 +136,7 @@ wxRadarBg::init ()
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_Instrument->setFloatValue("trk", 0.0);
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_Instrument->setFloatValue("tilt", 0.0);
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_Instrument->setStringValue("status","");
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_Instrument->setStringValue("status", "");
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// those properties are used by a radar instrument of a MFD
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// input switch = OFF | TST | STBY | ON
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// input mode = WX | WXA | MAP
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@ -171,11 +182,11 @@ wxRadarBg::init ()
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_radar_rotate_node = n->getNode("rotate", true);
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_radar_centre_node->setBoolValue(false);
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if (_radar_coverage_node->getType() == SGPropertyNode::NONE)
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if (!_radar_coverage_node->hasValue())
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_radar_coverage_node->setFloatValue(120);
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if (_radar_ref_rng_node->getType() == SGPropertyNode::NONE)
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if (!_radar_ref_rng_node->hasValue())
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_radar_ref_rng_node->setDoubleValue(35);
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if (_radar_hdg_marker_node->getType() == SGPropertyNode::NONE)
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if (!_radar_hdg_marker_node->hasValue())
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_radar_hdg_marker_node->setBoolValue(true);
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_x_offset = 0;
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@ -186,7 +197,7 @@ wxRadarBg::init ()
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// primitive sets so we can have different kinds of polys and
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// choose a different overall color for each set.
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_radarGeode = new osg::Geode;
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osg::StateSet* stateSet = _radarGeode->getOrCreateStateSet();
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osg::StateSet *stateSet = _radarGeode->getOrCreateStateSet();
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stateSet->setTextureAttributeAndModes(0, _wxEcho.get());
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_geom = new osg::Geometry;
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_geom->setUseDisplayList(false);
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@ -199,13 +210,13 @@ wxRadarBg::init ()
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_texCoords->setDataVariance(osg::Object::DYNAMIC);
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_texCoords->reserve(128 * 4);
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_geom->setTexCoordArray(0, _texCoords);
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osg::Vec3Array* colors = new osg::Vec3Array;
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osg::Vec3Array *colors = new osg::Vec3Array;
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colors->push_back(osg::Vec3(1.0f, 1.0f, 1.0f)); // color of echos
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colors->push_back(osg::Vec3(1.0f, 0.0f, 0.0f)); // arc mask
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colors->push_back(osg::Vec3(0.0f, 0.0f, 0.0f)); // rest of mask
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_geom->setColorBinding(osg::Geometry::BIND_PER_PRIMITIVE_SET);
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_geom->setColorArray(colors);
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osg::PrimitiveSet* pset = new osg::DrawArrays(osg::PrimitiveSet::QUADS);
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osg::PrimitiveSet *pset = new osg::DrawArrays(osg::PrimitiveSet::QUADS);
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pset->setDataVariance(osg::Object::DYNAMIC);
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_geom->addPrimitiveSet(pset);
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pset = new osg::DrawArrays(osg::PrimitiveSet::QUADS);
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@ -223,7 +234,7 @@ wxRadarBg::init ()
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_textGeode = new osg::Geode;
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osg::Camera* camera = _odg->getCamera();
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osg::Camera *camera = _odg->getCamera();
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camera->addChild(_radarGeode.get());
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camera->addChild(_textGeode.get());
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}
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@ -244,7 +255,7 @@ const osg::Vec2f echoTexCoords[4] = {
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// helper
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static void
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addQuad(osg::Vec2Array* vertices, osg::Vec2Array* texCoords,
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addQuad(osg::Vec2Array *vertices, osg::Vec2Array *texCoords,
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const osg::Matrixf& transform, const osg::Vec2f& texBase)
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{
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for (int i = 0; i < 4; i++) {
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@ -266,14 +277,14 @@ osg::Matrixf wxRotate(float angle)
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void
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wxRadarBg::update (double delta_time_sec)
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{
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if ( ! _sim_init_done ) {
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if ( ! fgGetBool("sim/sceneryloaded", false) )
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if (!_sim_init_done) {
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if (!fgGetBool("sim/sceneryloaded", false))
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return;
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_sim_init_done = true;
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}
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if ( !_odg || ! _serviceable_node->getBoolValue() ) {
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_Instrument->setStringValue("status","");
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if (!_odg || !_serviceable_node->getBoolValue()) {
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_Instrument->setStringValue("status", "");
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return;
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}
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_time += delta_time_sec;
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@ -295,22 +306,22 @@ wxRadarBg::update (double delta_time_sec)
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}
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string switchKnob = _Instrument->getStringValue("switch", "on");
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if ( _last_switchKnob != switchKnob ) {
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if (_last_switchKnob != switchKnob) {
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// since 3D models don't share textures with the rest of the world
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// we must locate them and replace their handle by hand
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// only do that when the instrument is turned on
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//if ( _last_switchKnob == "off" )
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//if (_last_switchKnob == "off")
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//_odg->set_texture(_texture_path.c_str(), _resultTexture->getHandle());
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_last_switchKnob = switchKnob;
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}
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if ( switchKnob == "off" ) {
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_Instrument->setStringValue("status","");
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} else if ( switchKnob == "stby" ) {
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_Instrument->setStringValue("status","STBY");
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} else if ( switchKnob == "tst" ) {
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_Instrument->setStringValue("status","TST");
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if (switchKnob == "off") {
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_Instrument->setStringValue("status", "");
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} else if (switchKnob == "stby") {
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_Instrument->setStringValue("status", "STBY");
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} else if (switchKnob == "tst") {
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_Instrument->setStringValue("status", "TST");
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// find something interesting to do...
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} else {
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float r = _Instrument->getFloatValue("range", 40.0);
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@ -326,12 +337,12 @@ wxRadarBg::update (double delta_time_sec)
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_scale = 200.0 / _range_nm;
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_angle_offset = 0;
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if ( _display_mode == ARC ) {
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if (_display_mode == ARC) {
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_scale = 2*200.0f / _range_nm;
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_angle_offset = -_view_heading;
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_centerTrans.makeTranslate(0.0f, -200.0f, 0.0f);
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} else if ( _display_mode == MAP ) {
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} else if (_display_mode == MAP) {
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apply_map_offset();
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bool centre = _radar_centre_node->getBoolValue();
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@ -350,7 +361,7 @@ wxRadarBg::update (double delta_time_sec)
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_centerTrans.makeTranslate(_x_offset, _y_offset, 0.0f);
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} else if ( _display_mode == PLAN ) {
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} else if (_display_mode == PLAN) {
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if (_radar_rotate_node->getBoolValue()) {
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_angle_offset = -_view_heading;
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}
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@ -366,7 +377,7 @@ wxRadarBg::update (double delta_time_sec)
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update_weather();
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osg::DrawArrays* quadPSet
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osg::DrawArrays *quadPSet
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= static_cast<osg::DrawArrays*>(_geom->getPrimitiveSet(0));
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quadPSet->set(osg::PrimitiveSet::QUADS, 0, _vertices->size());
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quadPSet->dirty();
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@ -382,12 +393,12 @@ wxRadarBg::update (double delta_time_sec)
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---------
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*/
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osg::DrawArrays* maskPSet
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osg::DrawArrays *maskPSet
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= static_cast<osg::DrawArrays*>(_geom->getPrimitiveSet(1));
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osg::DrawArrays* trimaskPSet
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osg::DrawArrays *trimaskPSet
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= static_cast<osg::DrawArrays*>(_geom->getPrimitiveSet(2));
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if ( _display_mode == ARC ) {
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if (_display_mode == ARC) {
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float xOffset = 256.0f;
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float yOffset = 200.0f;
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@ -427,8 +438,7 @@ wxRadarBg::update (double delta_time_sec)
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for (int i = 0; i < 3 * 4; i++)
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_texCoords->push_back(whiteSpot);
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trimaskPSet->set(osg::PrimitiveSet::TRIANGLES, firstQuadVert + 4,
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3 * 4);
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trimaskPSet->set(osg::PrimitiveSet::TRIANGLES, firstQuadVert + 4, 3 * 4);
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} else {
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maskPSet->set(osg::PrimitiveSet::QUADS, 0, 0);
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@ -523,7 +533,7 @@ wxRadarBg::update_weather()
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// draw lightning echos
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bool drawLightning = _Instrument->getBoolValue("lightning", true);
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if ( drawLightning ) {
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if (drawLightning) {
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const osg::Vec2f texBase(3 * UNIT, 4 * UNIT);
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for (iradarEcho = radarEcho->begin(); iradarEcho != end; ++iradarEcho) {
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void
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wxRadarBg::update_data(FGAIBase* ac, double radius, double bearing, bool selected)
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wxRadarBg::update_data(FGAIBase *ac, double radius, double bearing, bool selected)
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{
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osgText::Text* callsign = new osgText::Text;
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osgText::Text *callsign = new osgText::Text;
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callsign->setFont(_font.get());
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callsign->setFontResolution(12, 12);
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callsign->setCharacterSize(_font_size);
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stringstream text;
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text << ac->_getCallsign() << endl
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<< setprecision(0) << fixed
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<< setw(3) << setfill('0') << ac->_getHeading() << "\xB0 "
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<< setw(0) << ac->_getAltitude() << "ft" << endl
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<< ac->_getSpeed() << "kts";
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<< setprecision(0) << fixed
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<< setw(3) << setfill('0') << ac->_getHeading() << "\xB0 "
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<< setw(0) << ac->_getAltitude() << "ft" << endl
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<< ac->_getSpeed() << "kts";
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callsign->setText(text.str());
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_textGeode->addDrawable(callsign);
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@ -831,7 +841,7 @@ wxRadarBg::inRadarRange(int type, double range_nm)
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void
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wxRadarBg::calcRangeBearing(double lat, double lon, double lat2, double lon2,
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double &range, double &bearing ) const
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double &range, double &bearing) const
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{
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// calculate the bearing and range of the second pos from the first
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double az2, distance;
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@ -858,14 +868,14 @@ wxRadarBg::calcRelBearing(float bearing, float heading)
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void
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wxRadarBg::updateFont()
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{
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float red = _font_node->getFloatValue("color/red", 0);
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float green = _font_node->getFloatValue("color/green", 0.8);
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float blue = _font_node->getFloatValue("color/blue", 0);
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float alpha = _font_node->getFloatValue("color/alpha", 1);
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float red = _font_node->getFloatValue("color/red");
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float green = _font_node->getFloatValue("color/green");
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float blue = _font_node->getFloatValue("color/blue");
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float alpha = _font_node->getFloatValue("color/alpha");
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_font_color.set(red, green, blue, alpha);
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_font_size = _font_node->getFloatValue("size", 8);
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_font_spacing = _font_size * _font_node->getFloatValue("line-spacing", 1.5);
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_font_size = _font_node->getFloatValue("size");
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_font_spacing = _font_size * _font_node->getFloatValue("line-spacing");
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string path = _font_node->getStringValue("name", DEFAULT_FONT);
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SGPath tpath;
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@ -19,8 +19,6 @@
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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//
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#ifndef _INST_WXRADAR_HXX
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#define _INST_WXRADAR_HXX
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@ -42,25 +40,25 @@ SG_USING_STD(vector);
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SG_USING_STD(string);
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class FGAIBase;
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class FGODGauge;
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class wxRadarBg : public SGSubsystem, public SGPropertyChangeListener {
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public:
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wxRadarBg ( SGPropertyNode *node );
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wxRadarBg ();
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virtual ~wxRadarBg ();
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wxRadarBg(SGPropertyNode *node);
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wxRadarBg();
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virtual ~wxRadarBg();
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virtual void init ();
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virtual void update (double dt);
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virtual void valueChanged(SGPropertyNode*);
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virtual void init();
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virtual void update(double dt);
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virtual void valueChanged(SGPropertyNode *);
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protected:
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string _name;
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int _num;
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double _interval;
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double _time;
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bool _sim_init_done;
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string _name;
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int _num;
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SGPropertyNode_ptr _serviceable_node;
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SGPropertyNode_ptr _Instrument;
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@ -76,7 +74,7 @@ public:
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// Convenience function for creating a property node with a
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// default value
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template<typename DefaultType>
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SGPropertyNode* getInstrumentNode(const char* name, DefaultType value);
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SGPropertyNode *getInstrumentNode(const char *name, DefaultType value);
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private:
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string _texture_path;
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@ -136,7 +134,7 @@ private:
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list_of_SGWxRadarEcho _radarEchoBuffer;
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FGAIManager* _ai;
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FGAIManager *_ai;
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void update_weather();
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void update_aircraft();
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@ -157,31 +155,30 @@ private:
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template<> inline
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SGPropertyNode* wxRadarBg::getInstrumentNode(const char* name, bool value)
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SGPropertyNode *wxRadarBg::getInstrumentNode(const char *name, bool value)
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{
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SGPropertyNode* result = _Instrument->getNode(name, true);
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if (result->getType() == SGPropertyNode::NONE)
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SGPropertyNode *result = _Instrument->getNode(name, true);
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if (!result->hasValue())
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result->setBoolValue(value);
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return result;
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}
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template<> inline
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SGPropertyNode* wxRadarBg::getInstrumentNode(const char* name, double value)
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SGPropertyNode *wxRadarBg::getInstrumentNode(const char *name, double value)
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{
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SGPropertyNode* result = _Instrument->getNode(name, true);
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if (result->getType() == SGPropertyNode::NONE)
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SGPropertyNode *result = _Instrument->getNode(name, true);
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if (!result->hasValue())
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result->setDoubleValue(value);
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return result;
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}
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template<> inline
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SGPropertyNode* wxRadarBg::getInstrumentNode(const char* name,
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const char* value)
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SGPropertyNode *wxRadarBg::getInstrumentNode(const char *name, const char *value)
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{
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SGPropertyNode* result = _Instrument->getNode(name, true);
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if (result->getType() == SGPropertyNode::NONE)
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SGPropertyNode *result = _Instrument->getNode(name, true);
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if (result->hasValue())
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result->setStringValue(value);
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return result;
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}
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