Remember MP online status throughout a sim reset.
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1 changed files with 3 additions and 1 deletions
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@ -404,7 +404,9 @@ FGMultiplayMgr::init (void)
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return;
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}
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fgSetBool("/sim/multiplay/online", false);
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SGPropertyNode* propOnline = fgGetNode("/sim/multiplay/online", true);
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propOnline->setBoolValue(false);
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propOnline->setAttribute(SGPropertyNode::PRESERVE, true);
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//////////////////////////////////////////////////
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// Set members from property values
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