Move the submodels from the /systems proprty subtree into /ai instead.
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670ea7c881
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4668174848
2 changed files with 5 additions and 5 deletions
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@ -58,7 +58,7 @@
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<submodel>
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<name>left gun</name>
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<model>Models/Geometry/tracer.ac</model>
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<trigger>systems/submodels/submodel[0]/trigger</trigger>
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<trigger>ai/submodels/submodel[0]/trigger</trigger>
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<speed>2750.0</speed>
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<repeat>true</repeat>
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<delay>0.25</delay>
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@ -74,7 +74,7 @@
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<submodel>
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<name>right gun</name>
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<model>Models/Geometry/tracer.ac</model>
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<trigger>systems/submodels/submodel[0]/trigger</trigger>
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<trigger>ai/submodels/submodel[0]/trigger</trigger>
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<speed>2750.0</speed>
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<repeat>true</repeat>
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<delay>0.25</delay>
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@ -36,7 +36,7 @@ void
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FGSubmodelMgr::init ()
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{
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load();
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_serviceable_node = fgGetNode("/sim/systems/submodels/serviceable", true);
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_serviceable_node = fgGetNode("/sim/submodels/serviceable", true);
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_user_lat_node = fgGetNode("/position/latitude-deg", true);
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_user_lon_node = fgGetNode("/position/longitude-deg", true);
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@ -142,7 +142,7 @@ FGSubmodelMgr::load ()
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{
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int i;
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SGPropertyNode *path = fgGetNode("/sim/systems/submodels/path");
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SGPropertyNode *path = fgGetNode("/sim/submodels/path");
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SGPropertyNode root;
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if (path) {
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@ -193,7 +193,7 @@ FGSubmodelMgr::load ()
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sm->contents = sm->contents_node->getDoubleValue();
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sm->prop = fgGetNode("/systems/submodels/submodel", i, true);
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sm->prop = fgGetNode("/ai/submodels/submodel", i, true);
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sm->prop->tie("count", SGRawValuePointer<int>(&(sm->count)));
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// sm->prop->tie("contents", SGRawValuePointer<double>(&(sm->contents)));
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