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Changes and additions to utility functions to support voice ATC rendering and AI taxiing.

This commit is contained in:
daveluff 2002-12-04 20:05:30 +00:00
parent 2a1c00b8e4
commit 46011ab535
2 changed files with 185 additions and 129 deletions

View file

@ -22,12 +22,36 @@
#include <simgear/math/point3d.hxx> #include <simgear/math/point3d.hxx>
#include <simgear/constants.h> #include <simgear/constants.h>
#include <plib/sg.h> #include <plib/sg.h>
#include <iomanip.h> //#include <iomanip.h>
#include "ATCutils.hxx" #include "ATCutils.hxx"
// Convert any number to spoken digits
string ConvertNumToSpokenDigits(string n) {
//cout << "n = " << n << endl;
string nums[10] = {"zero", "one", "two", "three", "four", "five", "six", "seven", "eight", "nine"};
string pt = "decimal";
string str = "";
for(unsigned int i=0; i<n.length(); ++i) {
//cout << "n.substr(" << i << ",1 = " << n.substr(i,1) << endl;
if(n.substr(i,1) == " ") {
// do nothing
} else if(n.substr(i,1) == ".") {
str += pt;
} else {
str += nums[atoi((n.substr(i,1)).c_str())];
}
if(i != (n.length()-1)) { // ie. don't add a space at the end.
str += " ";
}
}
return(str);
}
// Convert a 2 digit rwy number to a spoken-style string // Convert a 2 digit rwy number to a spoken-style string
string convertNumToSpokenString(int n) { string ConvertRwyNumToSpokenString(int n) {
string nums[10] = {"zero", "one", "two", "three", "four", "five", "six", "seven", "eight", "nine"}; string nums[10] = {"zero", "one", "two", "three", "four", "five", "six", "seven", "eight", "nine"};
// Basic error/sanity checking // Basic error/sanity checking
while(n < 0) { while(n < 0) {
@ -44,47 +68,48 @@ string convertNumToSpokenString(int n) {
int index = n/10; int index = n/10;
str += nums[index]; str += nums[index];
n -= (index * 10); n -= (index * 10);
str += "-"; //str += "-";
str += " "; //Changed this for the benefit of the voice token parser - prefer the "-" in the visual output though.
str += nums[n]; str += nums[n];
return(str); return(str);
} }
// Return the phonetic letter of a letter represented as an integer 1->26 // Return the phonetic letter of a letter represented as an integer 1->26
string GetPhoneticIdent(int i) { string GetPhoneticIdent(int i) {
// TODO - Check i is between 1 and 26 and wrap if necessary // TODO - Check i is between 1 and 26 and wrap if necessary
switch(i) { switch(i) {
case 1 : return("Alpha"); case 1 : return("alpha");
case 2 : return("Bravo"); case 2 : return("bravo");
case 3 : return("Charlie"); case 3 : return("charlie");
case 4 : return("Delta"); case 4 : return("delta");
case 5 : return("Echo"); case 5 : return("echo");
case 6 : return("Foxtrot"); case 6 : return("foxtrot");
case 7 : return("Golf"); case 7 : return("golf");
case 8 : return("Hotel"); case 8 : return("hotel");
case 9 : return("Indigo"); case 9 : return("india");
case 10 : return("Juliet"); case 10 : return("juliet");
case 11 : return("Kilo"); case 11 : return("kilo");
case 12 : return("Lima"); case 12 : return("lima");
case 13 : return("Mike"); case 13 : return("mike");
case 14 : return("November"); case 14 : return("november");
case 15 : return("Oscar"); case 15 : return("oscar");
case 16 : return("Papa"); case 16 : return("papa");
case 17 : return("Quebec"); case 17 : return("quebec");
case 18 : return("Romeo"); case 18 : return("romeo");
case 19 : return("Sierra"); case 19 : return("sierra");
case 20 : return("Tango"); case 20 : return("tango");
case 21 : return("Uniform"); case 21 : return("uniform");
case 22 : return("Victor"); case 22 : return("victor");
case 23 : return("Whiskey"); case 23 : return("whiskey");
case 24 : return("X-ray"); case 24 : return("x-ray");
case 25 : return("Yankee"); case 25 : return("yankee");
case 26 : return("Zulu"); case 26 : return("zulu");
} }
// We shouldn't get here // We shouldn't get here
return("Error"); return("Error");
} }
// Given two positions, get the HORIZONTAL separation (in meters) // Given two positions (lat & lon in degrees), get the HORIZONTAL separation (in meters)
double dclGetHorizontalSeparation(Point3D pos1, Point3D pos2) { double dclGetHorizontalSeparation(Point3D pos1, Point3D pos2) {
double x; //East-West separation double x; //East-West separation
double y; //North-South separation double y; //North-South separation
@ -104,6 +129,7 @@ double dclGetHorizontalSeparation(Point3D pos1, Point3D pos2) {
// Given a point and a line, get the HORIZONTAL shortest distance from the point to a point on the line. // Given a point and a line, get the HORIZONTAL shortest distance from the point to a point on the line.
// Expects to be fed orthogonal co-ordinates, NOT lat & lon ! // Expects to be fed orthogonal co-ordinates, NOT lat & lon !
// The units of the separation will be those of the input.
double dclGetLinePointSeparation(double px, double py, double x1, double y1, double x2, double y2) { double dclGetLinePointSeparation(double px, double py, double x1, double y1, double x2, double y2) {
double vecx = x2-x1; double vecx = x2-x1;
double vecy = y2-y1; double vecy = y2-y1;
@ -120,7 +146,8 @@ double dclGetLinePointSeparation(double px, double py, double x1, double y1, dou
return(d); return(d);
} }
// Given a position (lat/lon/elev), heading, vertical angle, and distance, calculate the new position. // Given a position (lat/lon/elev), heading and vertical angle (degrees), and distance (meters), calculate the new position.
// This function assumes the world is spherical. If geodetic accuracy is required use the functions is sg_geodesy instead!
// Assumes that the ground is not hit!!! Expects heading and angle in degrees, distance in meters. // Assumes that the ground is not hit!!! Expects heading and angle in degrees, distance in meters.
Point3D dclUpdatePosition(Point3D pos, double heading, double angle, double distance) { Point3D dclUpdatePosition(Point3D pos, double heading, double angle, double distance) {
//cout << setprecision(10) << pos.lon() << ' ' << pos.lat() << '\n'; //cout << setprecision(10) << pos.lon() << ' ' << pos.lat() << '\n';
@ -152,22 +179,42 @@ Point3D dclUpdatePosition(Point3D pos, double heading, double angle, double dist
return(Point3D(lon*DCL_RADIANS_TO_DEGREES, lat*DCL_RADIANS_TO_DEGREES, elev)); return(Point3D(lon*DCL_RADIANS_TO_DEGREES, lat*DCL_RADIANS_TO_DEGREES, elev));
} }
// Get a heading in degrees from one lat/lon to another.
// This function assumes the world is spherical. If geodetic accuracy is required use the functions is sg_geodesy instead!
// Warning - at the moment we are not checking for identical points - currently it returns 90 in this instance.
double GetHeadingFromTo(Point3D A, Point3D B) {
double latA = A.lat() * DCL_DEGREES_TO_RADIANS;
double lonA = A.lon() * DCL_DEGREES_TO_RADIANS;
double latB = B.lat() * DCL_DEGREES_TO_RADIANS;
double lonB = B.lon() * DCL_DEGREES_TO_RADIANS;
double xdist = sin(lonB - lonA) * (double)SG_EQUATORIAL_RADIUS_M * cos((latA+latB)/2.0);
double ydist = sin(latB - latA) * (double)SG_EQUATORIAL_RADIUS_M;
#if 0 if(xdist >= 0) {
/* Determine location in runway coordinates */ if(ydist > 0) {
return(atan(xdist/ydist) * DCL_RADIANS_TO_DEGREES);
} else if (ydist == 0) {
return(90.0);
} else {
return(180.0 - atan(xdist/fabs(ydist)) * DCL_RADIANS_TO_DEGREES);
}
} else {
if(ydist > 0) {
return(360.0 - atan(fabs(xdist)/ydist) * DCL_RADIANS_TO_DEGREES);
} else if (ydist == 0) {
return(270.0);
} else {
return(180.0 + atan(xdist/ydist) * DCL_RADIANS_TO_DEGREES);
}
}
}
Radius_to_rwy = Sea_level_radius + Runway_altitude; // Given a heading (in degrees), bound it from 0 -> 360
cos_rwy_hdg = cos(Runway_heading*DEG_TO_RAD); void dclBoundHeading(double &hdg) {
sin_rwy_hdg = sin(Runway_heading*DEG_TO_RAD); while(hdg < 0.0) {
hdg += 360.0;
D_cg_north_of_rwy = Radius_to_rwy*(Latitude - Runway_latitude); }
D_cg_east_of_rwy = Radius_to_rwy*cos(Runway_latitude) while(hdg > 360.0) {
*(Longitude - Runway_longitude); hdg -= 360.0;
D_cg_above_rwy = Radius_to_vehicle - Radius_to_rwy; }
}
X_cg_rwy = D_cg_north_of_rwy*cos_rwy_hdg
+ D_cg_east_of_rwy*sin_rwy_hdg;
Y_cg_rwy =-D_cg_north_of_rwy*sin_rwy_hdg
+ D_cg_east_of_rwy*cos_rwy_hdg;
H_cg_rwy = D_cg_above_rwy;
#endif

View file

@ -34,8 +34,11 @@ SG_USING_STD(string);
* *
********************************/ ********************************/
// Convert any number to spoken digits
string ConvertNumToSpokenDigits(string n);
// Convert a 2 digit rwy number to a spoken-style string // Convert a 2 digit rwy number to a spoken-style string
string convertNumToSpokenString(int n); string ConvertRwyNumToSpokenString(int n);
// Return the phonetic letter of a letter represented as an integer 1->26 // Return the phonetic letter of a letter represented as an integer 1->26
string GetPhoneticIdent(int i); string GetPhoneticIdent(int i);
@ -47,7 +50,7 @@ string GetPhoneticIdent(int i);
* *
********************************/ ********************************/
// Given two positions, get the HORIZONTAL separation // Given two positions, get the HORIZONTAL separation (in meters)
double dclGetHorizontalSeparation(Point3D pos1, Point3D pos2); double dclGetHorizontalSeparation(Point3D pos1, Point3D pos2);
// Given a point and a line, get the HORIZONTAL shortest distance from the point to a point on the line. // Given a point and a line, get the HORIZONTAL shortest distance from the point to a point on the line.
@ -57,3 +60,9 @@ double dclGetLinePointSeparation(double px, double py, double x1, double y1, dou
// Given a position (lat/lon/elev), heading, vertical angle, and distance, calculate the new position. // Given a position (lat/lon/elev), heading, vertical angle, and distance, calculate the new position.
// Assumes that the ground is not hit!!! Expects heading and angle in degrees, distance in meters. // Assumes that the ground is not hit!!! Expects heading and angle in degrees, distance in meters.
Point3D dclUpdatePosition(Point3D pos, double heading, double angle, double distance); Point3D dclUpdatePosition(Point3D pos, double heading, double angle, double distance);
// Get a heading from one lat/lon to another (in degrees)
double GetHeadingFromTo(Point3D A, Point3D B);
// Given a heading (in degrees), bound it from 0 -> 360
void dclBoundHeading(double &hdg);