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Merge branch 'next' into attenuation

Conflicts:
	src/Radio/radio.cxx
This commit is contained in:
adrian 2011-12-06 02:15:04 +02:00
commit 451bf89f70
5 changed files with 41 additions and 4 deletions

View file

@ -3198,6 +3198,30 @@
> >
</File> </File>
</Filter> </Filter>
<Filter
Name="Lib_Radio"
>
<File
RelativePath="..\..\..\src\Radio\antenna.cxx"
>
</File>
<File
RelativePath="..\..\..\src\Radio\antenna.hxx"
>
</File>
<File
RelativePath="..\..\..\src\Radio\radio.cxx"
>
</File>
<File
RelativePath="..\..\..\src\Radio\radio.hxx"
>
</File>
<File
RelativePath="..\..\..\src\Radio\itm.cpp"
>
</File>
</Filter>
<Filter <Filter
Name="Lib_Scenery" Name="Lib_Scenery"
> >

View file

@ -524,7 +524,9 @@ void FGKR_87::search() {
xyz = adf->cart(); xyz = adf->cart();
if ( _sgr->exists( "adf-ident" ) ) { if ( _sgr->exists( "adf-ident" ) ) {
_sgr->remove( "adf-ident" ); // stop is required! -- remove alone wouldn't stop immediately
_sgr->stop( "adf-ident" );
_sgr->remove( "adf-ident" );
} }
SGSoundSample *sound; SGSoundSample *sound;
sound = FGMorse::instance()->make_ident( trans_ident, FGMorse::LO_FREQUENCY ); sound = FGMorse::instance()->make_ident( trans_ident, FGMorse::LO_FREQUENCY );

View file

@ -1000,7 +1000,7 @@ double avar(double zzt, double zzl, double zzc, prop_type &prop, propv_type &pro
kdv = propv.mdvar; kdv = propv.mdvar;
no_situation_variability = kdv >= 20; no_situation_variability = kdv >= 20;
if (no_situation_variability) if (no_situation_variability)
no_situation_variability -= 20; kdv -= 20;
no_location_variability = kdv >= 10; no_location_variability = kdv >= 10;
if (no_location_variability) if (no_location_variability)

View file

@ -362,9 +362,11 @@ double FGRadioTransmission::ITM_calculate_attenuation(SGGeod pos, double freq, i
_elevations.push_front(point_distance); _elevations.push_front(point_distance);
_elevations.push_front(num_points -1); _elevations.push_front(num_points -1);
int size = _elevations.size(); int size = _elevations.size();
double *itm_elev; double *itm_elev;
itm_elev = new double[size]; itm_elev = new double[size];
for(int i=0;i<size;i++) { for(int i=0;i<size;i++) {
itm_elev[i]=_elevations[i]; itm_elev[i]=_elevations[i];
@ -924,7 +926,7 @@ double FGRadioTransmission::watt_to_dbm(double power_watt) {
} }
double FGRadioTransmission::dbm_to_watt(double dbm) { double FGRadioTransmission::dbm_to_watt(double dbm) {
return exp( (dbm-30) * log(10) / 10); // returns Watts return exp( (dbm-30) * log(10.0) / 10.0); // returns Watts
} }
double FGRadioTransmission::dbm_to_microvolt(double dbm) { double FGRadioTransmission::dbm_to_microvolt(double dbm) {

View file

@ -70,7 +70,15 @@ void AudioIdent::setVolumeNorm( double volumeNorm )
void AudioIdent::setIdent( const std::string & ident, double volumeNorm ) void AudioIdent::setIdent( const std::string & ident, double volumeNorm )
{ {
if( _ident == ident ) { // Signal may flicker very frequently (due to our realistic newnavradio...).
// Avoid recreating identical sound samples all the time, instead turn off
// volume when signal is lost, and save the most recent sample.
if (ident.empty())
volumeNorm = 0;
if(( _ident == ident )||
(volumeNorm == 0)) // don't bother with sounds when volume is OFF anyway...
{
if( false == _ident.empty() ) if( false == _ident.empty() )
setVolumeNorm( volumeNorm ); setVolumeNorm( volumeNorm );
return; return;
@ -88,6 +96,7 @@ void AudioIdent::setIdent( const std::string & ident, double volumeNorm )
sound->set_volume( volumeNorm ); sound->set_volume( volumeNorm );
if (!_sgr->add( sound, _fx_name )) { if (!_sgr->add( sound, _fx_name )) {
SG_LOG(SG_SOUND, SG_WARN, "Failed to add sound '" << _fx_name << "' for ident '" << ident << "'" ); SG_LOG(SG_SOUND, SG_WARN, "Failed to add sound '" << _fx_name << "' for ident '" << ident << "'" );
delete sound;
return; return;
} }