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Redundant loop variable declaration

This commit is contained in:
fredb 2006-01-12 21:35:08 +00:00
parent 5d5a58de80
commit 4303c2b9a6
2 changed files with 3 additions and 3 deletions
src/FDM/JSBSim

View file

@ -380,9 +380,9 @@ void Element::Print(int level)
int i, spaces; int i, spaces;
level+=2; level+=2;
for (int spaces=0; spaces<=level; spaces++) cout << " "; // format output for (spaces=0; spaces<=level; spaces++) cout << " "; // format output
cout << "Element Name: " << name; cout << "Element Name: " << name;
for (int i=0; i<attributes.size(); i++) { for (i=0; i<attributes.size(); i++) {
cout << " " << attribute_key[i] << " = " << attributes[attribute_key[i]]; cout << " " << attribute_key[i] << " = " << attributes[attribute_key[i]];
} }
cout << endl; cout << endl;

View file

@ -195,7 +195,7 @@ FGTable::FGTable(FGPropertyManager* propMan, Element* el) : PropertyManager(prop
// end lookup property code // end lookup property code
tableData = el->FindElement("tableData"); tableData = el->FindElement("tableData");
for (int i=0; i<tableData->GetNumDataLines(); i++) { for (i=0; i<tableData->GetNumDataLines(); i++) {
buf << tableData->GetDataLine(i) << string(" "); buf << tableData->GetDataLine(i) << string(" ");
} }
switch (dimension) { switch (dimension) {