Make the property tree reading slightly more robust.
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1 changed files with 4 additions and 2 deletions
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@ -209,8 +209,10 @@ FGInterpolateEnvironmentCtrl::read_table (const SGPropertyNode * node,
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{
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{
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for (int i = 0; i < node->nChildren(); i++) {
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for (int i = 0; i < node->nChildren(); i++) {
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const SGPropertyNode * child = node->getChild(i);
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const SGPropertyNode * child = node->getChild(i);
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if (!strcmp(child->getName(), "entry") &&
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if ( strcmp(child->getName(), "entry") == 0
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child->getStringValue("elevation-ft", "")[0] != '\0') {
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&& child->getStringValue("elevation-ft", "")[0] != '\0'
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&& ( child->getDoubleValue("elevation-ft") > 0.1 || i == 0 ) )
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{
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bucket * b = new bucket;
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bucket * b = new bucket;
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if (i > 0)
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if (i > 0)
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b->environment.copy(table[i-1]->environment);
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b->environment.copy(table[i-1]->environment);
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