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Toggle cloud drawing on/off

This commit is contained in:
James Turner 2014-03-04 17:14:13 +00:00
parent ea13c0f2de
commit 41567d8fc8

View file

@ -47,6 +47,8 @@
#include <simgear/scene/util/OsgMath.hxx>
#include <simgear/scene/util/SGSceneUserData.hxx>
#include <simgear/scene/model/CheckSceneryVisitor.hxx>
#include <simgear/scene/sky/sky.hxx>
#include <simgear/bvh/BVHNode.hxx>
#include <simgear/bvh/BVHLineSegmentVisitor.hxx>
#include <simgear/structure/commands.hxx>
@ -262,8 +264,8 @@ public:
} else if (name == "aircraft") {
_scenery->scene_graph->setChildValue(_scenery->aircraft_branch, b);
} else if (name == "clouds") {
// clouds live elsewhere in the scene, bounce this to the correct
// place in FGRenderer
// clouds live elsewhere in the scene, but we handle them here
globals->get_renderer()->getSky()->set_clouds_enabled(b);
} else if (name == "draw-otw") {
// legacy setting but let's keep it working
fgGetNode("/sim/rendering/draw-mask")->setBoolValue("terrain", b);