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Changes to toggle panel on and off.

This commit is contained in:
curt 1999-05-06 22:16:12 +00:00
parent e03741be5f
commit 40db8d0c1f
8 changed files with 645 additions and 541 deletions

View file

@ -35,6 +35,8 @@
#include <Include/fg_constants.h> #include <Include/fg_constants.h>
#include <Debug/logstream.hxx> #include <Debug/logstream.hxx>
#include <Main/options.hxx> #include <Main/options.hxx>
#include <Cockpit/panel.hxx>
#include <Main/views.hxx>
#include <plib/pu.h> #include <plib/pu.h>
@ -328,10 +330,18 @@ static void rolloutsmooth_adj( puObject *hs )
static void goAwayAPAdjust (puObject *) static void goAwayAPAdjust (puObject *)
{ {
FGView *v = &current_view;
puPopLiveInterface ( ) ; puPopLiveInterface ( ) ;
// puPopInterface ( ) ;
puPopGroup ( ) ; puPopGroup ( ) ;
APAdjustDialog -> hide(); APAdjustDialog -> hide();
if ( current_options.get_panel_status() ) {
// this seems to be the only way to do this :-(
// problem is the viewport has been mucked with
// current_options.toggle_panel();
// current_options.toggle_panel();
xglViewport(0, 0, (GLint)(v->winWidth), (GLint)(v->winHeight) );
FGPanel::OurPanel->ReInit(0, 0, 1024, 768);
}
} }
void cancelAPAdjust(puObject *) void cancelAPAdjust(puObject *)

View file

@ -73,9 +73,14 @@ static float alpha;
static int n1; static int n1;
static int n2; static int n2;
static GLfloat Wings[] = {-1.25, -28.125, 1.255, -28.125, 1.255, 28.125, -1.25, 28.125}; static GLfloat Wings[] = {
static GLfloat Elevator[] = { 3.0, -10.9375, 4.5, -10.9375, 4.5, 10.9375, 3.0, 10.9375}; -1.25, -28.125, 1.255, -28.125, 1.255, 28.125, -1.25, 28.125};
static GLfloat Rudder[] = {2.0, -0.45, 10.625, -0.45, 10.625, 0.55, 2.0, 0.55};
static GLfloat Elevator[] = {
3.0, -10.9375, 4.5, -10.9375, 4.5, 10.9375, 3.0, 10.9375};
static GLfloat Rudder[] = {
2.0, -0.45, 10.625, -0.45, 10.625, 0.55, 2.0, 0.55};
FGPanel* FGPanel::OurPanel = 0; FGPanel* FGPanel::OurPanel = 0;
@ -87,19 +92,29 @@ FGPanel::FGPanel(void){
GLint test; GLint test;
GLubyte *tex = new GLubyte[262144]; GLubyte *tex = new GLubyte[262144];
if(OurPanel) {
FG_LOG( FG_GENERAL, FG_ALERT, "Error: only one Panel allowed" );
exit(-1);
}
OurPanel = this; OurPanel = this;
Xzoom = (float)((float)(current_view.get_winWidth())/1024); Xzoom = (float)((float)(current_view.get_winWidth())/1024);
Yzoom = (float)((float)(current_view.get_winHeight())/768); Yzoom = (float)((float)(current_view.get_winHeight())/768);
test_instr[3] = new FGTexInstrument(144.375, 166.875, 4, 32, 3, 30, 15.0, 260.0, -20.0, 360, 65, 193, 0); test_instr[3] = new FGTexInstrument(144.375, 166.875, 4, 32, 3, 30, 15.0,
test_instr[4] = new FGTexInstrument(358, 52, 4, 30, 3, 30, -3.0, 3.0, 100, 440, 66.15, 66, 2); 260.0, -20.0, 360, 65, 193, 0);
test_instr[5] = new FGTexInstrument(357.5, 167, 5, 25, 4, 30, 0, 10000, 0, 360, 194, 191, 1); test_instr[4] = new FGTexInstrument(358, 52, 4, 30, 3, 30, -3.0, 3.0, 100,
test_instr[6] = new FGTexInstrument(357.5, 167, 5, 32, 3, 30, 0, 3000, 0, 1080, 194, 191, 1); 440, 66.15, 66, 2);
test_instr[5] = new FGTexInstrument(357.5, 167, 5, 25, 4, 30, 0, 10000, 0,
360, 194, 191, 1);
test_instr[6] = new FGTexInstrument(357.5, 167, 5, 32, 3, 30, 0, 3000, 0,
1080, 194, 191, 1);
test_instr[0] = new FGHorizon(251, 166.75); test_instr[0] = new FGHorizon(251, 166.75);
test_instr[1] = new FGTurnCoordinator(143.75, 51.75); test_instr[1] = new FGTurnCoordinator(143.75, 51.75);
//test_instr[2] = new FGRpmGauge(462.5, 133); //test_instr[2] = new FGRpmGauge(462.5, 133);
test_instr[2] = new FGTexInstrument(462.5, 133, 10, 20, 5.5, 60, 0.0, 1.0, -67, 180, 174, 83, 3); test_instr[2] = new FGTexInstrument(462.5, 133, 10, 20, 5.5, 60, 0.0, 1.0,
-67, 180, 174, 83, 3);
// FontList = glGenLists (256); // FontList = glGenLists (256);
// glListBase(FontList); // glListBase(FontList);
@ -194,6 +209,7 @@ test_instr[2] = new FGTexInstrument(462.5, 133, 10, 20, 5.5, 60, 0.0, 1.0,
void FGPanel::ReInit( int x, int y, int finx, int finy){ void FGPanel::ReInit( int x, int y, int finx, int finy){
fgOPTIONS *o; fgOPTIONS *o;
FGView *v = &current_view;
int i; int i;
GLint buffer; GLint buffer;
@ -226,7 +242,8 @@ void FGPanel::ReInit( int x, int y, int finx, int finy){
xglPixelStorei(GL_UNPACK_SKIP_ROWS, y); xglPixelStorei(GL_UNPACK_SKIP_ROWS, y);
xglRasterPos2i(x, y); xglRasterPos2i(x, y);
xglPixelZoom(Xzoom, Yzoom); xglPixelZoom(Xzoom, Yzoom);
xglDrawPixels(finx - x, finy - y, GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)(background)); xglDrawPixels(finx - x, finy - y, GL_RGB, GL_UNSIGNED_BYTE,
(GLvoid *)(background));
// restore original buffer state // restore original buffer state
xglDrawBuffer( (GLenum)buffer ); xglDrawBuffer( (GLenum)buffer );
@ -443,7 +460,9 @@ light_ambient2[2] = a;
n = i % 180; n = i % 180;
xglNormal3f(0.0, 0.0, 1.5); xglNormal3f(0.0, 0.0, 1.5);
xglTexCoord2f((56 / 256), (140 / 256)); xglTexCoord2f((56 / 256), (140 / 256));
xglVertex3f(((vertices[n1 % 180][0] + vertices[n2 % 180][0]) / 2), ((vertices[n1 % 180][1] + vertices[n2 % 180][1]) / 2), 0.0); xglVertex3f(((vertices[n1 % 180][0] + vertices[n2 % 180][0]) / 2),
((vertices[n1 % 180][1] + vertices[n2 % 180][1]) / 2),
0.0);
xglTexCoord2f((57 / 256), (139 / 256)); xglTexCoord2f((57 / 256), (139 / 256));
xglNormal3f(normals[n][0], normals[n][1], normals[n][3]); xglNormal3f(normals[n][0], normals[n][1], normals[n][3]);
@ -473,7 +492,9 @@ light_ambient2[2] = a;
n = i % 180; n = i % 180;
xglNormal3f(0.0, 0.0, 1.5); xglNormal3f(0.0, 0.0, 1.5);
xglTexCoord2f((73 / 256), (237 / 256)); xglTexCoord2f((73 / 256), (237 / 256));
xglVertex3f(((vertices[n1 % 180][0] + vertices[n2 % 180][0]) / 2), ((vertices[n1 % 180][1] + vertices[n2 % 180][1]) / 2), 0.0); xglVertex3f(((vertices[n1 % 180][0] + vertices[n2 % 180][0]) / 2),
((vertices[n1 % 180][1] + vertices[n2 % 180][1]) / 2),
0.0);
xglTexCoord2f((73 / 256), (236 / 256)); xglTexCoord2f((73 / 256), (236 / 256));
xglNormal3f(normals[n][0], normals[n][1], normals[n][2]); xglNormal3f(normals[n][0], normals[n][1], normals[n][2]);
@ -558,7 +579,8 @@ void FGTexInstrument::UpdatePointer(void){
glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_VERTEX_ARRAY);
glVertexPointer(2, GL_FLOAT, 0, vertices); glVertexPointer(2, GL_FLOAT, 0, vertices);
alpha=((((float)((var[variable]) - (value1))) / (value2 - value1))* (alpha2 - alpha1) + alpha1); alpha=((((float)((var[variable]) - (value1))) /
(value2 - value1))* (alpha2 - alpha1) + alpha1);
if (alpha < alpha1) if (alpha < alpha1)
alpha = alpha1; alpha = alpha1;
@ -779,7 +801,9 @@ vertices[(2 * n) + 1] = sin(10 * n * DEG_TO_RAD) * BallRadius;
} }
} }
void DrawScale(float XPos, float YPos, float InnerRadius, float OuterRadius, float alpha1, float alpha2, int steps, float LineWidth, float red, float green, float blue, bool filled){ void DrawScale(float XPos, float YPos, float InnerRadius, float OuterRadius,
float alpha1, float alpha2, int steps, float LineWidth,
float red, float green, float blue, bool filled){
int i; int i;
float diff = (alpha2 - alpha1) / (float)(steps - 1); float diff = (alpha2 - alpha1) / (float)(steps - 1);
@ -808,8 +832,10 @@ void DrawScale(float XPos, float YPos, float InnerRadius, float OuterRadius,
} }
for(i=0;i < steps; i++){ for(i=0;i < steps; i++){
xglVertex3f(sin(i * diff * DEG_TO_RAD) * OuterRadius, cos(i * diff * DEG_TO_RAD) * OuterRadius, 0.0); xglVertex3f(sin(i * diff * DEG_TO_RAD) * OuterRadius,
xglVertex3f(sin(i * diff * DEG_TO_RAD) * InnerRadius, cos(i * diff * DEG_TO_RAD) * InnerRadius, 0.0); cos(i * diff * DEG_TO_RAD) * OuterRadius, 0.0);
xglVertex3f(sin(i * diff * DEG_TO_RAD) * InnerRadius,
cos(i * diff * DEG_TO_RAD) * InnerRadius, 0.0);
} }
xglEnd(); xglEnd();
@ -857,10 +883,14 @@ void DrawBeechcraftLogo(float XPos, float YPos, float width, float height){
void PrintMatrix( void){ void PrintMatrix( void){
xglGetDoublev(GL_MODELVIEW_MATRIX, mvmatrix); xglGetDoublev(GL_MODELVIEW_MATRIX, mvmatrix);
printf("matrix2 = %f %f %f %f \n", mvmatrix[0], mvmatrix[1], mvmatrix[2], mvmatrix[3]); printf("matrix2 = %f %f %f %f \n",
printf(" %f %f %f %f \n", mvmatrix[4], mvmatrix[5], mvmatrix[6], mvmatrix[7]); mvmatrix[0], mvmatrix[1], mvmatrix[2], mvmatrix[3]);
printf(" %f %f %f %f \n", mvmatrix[8], mvmatrix[9], mvmatrix[10], mvmatrix[11]); printf(" %f %f %f %f \n",
printf(" %f %f %f %f \n", mvmatrix[12], mvmatrix[13], mvmatrix[14], mvmatrix[15]); mvmatrix[4], mvmatrix[5], mvmatrix[6], mvmatrix[7]);
printf(" %f %f %f %f \n",
mvmatrix[8], mvmatrix[9], mvmatrix[10], mvmatrix[11]);
printf(" %f %f %f %f \n",
mvmatrix[12], mvmatrix[13], mvmatrix[14], mvmatrix[15]);
} }
void FGRpmGauge::Init(void){ void FGRpmGauge::Init(void){

View file

@ -48,9 +48,11 @@
#include <Debug/logstream.hxx> #include <Debug/logstream.hxx>
#include <Aircraft/aircraft.hxx> #include <Aircraft/aircraft.hxx>
#include <Airports/simple.hxx> #include <Airports/simple.hxx>
#include <Cockpit/panel.hxx>
#include <FDM/flight.hxx> #include <FDM/flight.hxx>
#include <Main/options.hxx> #include <Main/options.hxx>
#include <Main/fg_init.hxx> #include <Main/fg_init.hxx>
#include <Main/views.hxx>
#include <Time/fg_time.hxx> #include <Time/fg_time.hxx>
#include "gui.h" #include "gui.h"
@ -114,7 +116,17 @@ void guiGetMouse(int *x, int *y)
void reInit(puObject *cb) void reInit(puObject *cb)
{ {
FGView *v = &current_view;
fgReInitSubsystems(); fgReInitSubsystems();
if ( current_options.get_panel_status() ) {
// this seems to be the only way to do this :-(
// problem is the viewport has been mucked with
// current_options.toggle_panel();
// current_options.toggle_panel();
xglViewport(0, 0 ,
(GLint)(v->winWidth), (GLint)(v->winHeight) );
FGPanel::OurPanel->ReInit(0, 0, 1024, 768);
}
} }
void guiToggleMenu(void) void guiToggleMenu(void)
@ -124,6 +136,10 @@ void guiToggleMenu(void)
hideMenuButton -> invokeCallback(); hideMenuButton -> invokeCallback();
} }
void guiTogglePanel(puObject *cb)
{
current_options.toggle_panel();
}
void MenuHideMenuCb(puObject *cb) void MenuHideMenuCb(puObject *cb)
{ {
@ -133,32 +149,35 @@ void MenuHideMenuCb(puObject *cb)
#if defined ( WIN32 ) || defined(__CYGWIN32__) #if defined ( WIN32 ) || defined(__CYGWIN32__)
glutSetCursor(GLUT_CURSOR_NONE); glutSetCursor(GLUT_CURSOR_NONE);
#else // I guess this is what we want to do ?? #else // I guess this is what we want to do ??
// puHideCursor(); // does not work with VooDoo #if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
glutWarpPointer( glutGet(GLUT_SCREEN_WIDTH), glutGet(GLUT_SCREEN_HEIGHT));
#endif
#endif #endif
} }
void hideMenuCb (puObject *cb) void hideMenuCb (puObject *cb)
{ {
if (cb -> getValue () ) if (cb -> getValue () ) {
{
mainMenuBar -> reveal(); mainMenuBar -> reveal();
// printf("Showing Menu\n"); // printf("Showing Menu\n");
hideMenuButton -> setLegend ("Hide Menu"); hideMenuButton -> setLegend ("Hide Menu");
#if defined ( WIN32 ) || defined(__CYGWIN32__) #if defined ( WIN32 ) || defined(__CYGWIN32__)
glutSetCursor(GLUT_CURSOR_INHERIT); glutSetCursor(GLUT_CURSOR_INHERIT);
#else // I guess this is what we want to do ?? #else // I guess this is what we want to do ??
// puShowCursor(); // does not work with VooDoo glutWarpPointer( glutGet(GLUT_SCREEN_WIDTH)/2,
glutGet(GLUT_SCREEN_HEIGHT)/2 );
#endif #endif
} } else{
else
{
mainMenuBar -> hide (); mainMenuBar -> hide ();
// printf("Hiding Menu\n"); // printf("Hiding Menu\n");
hideMenuButton -> setLegend ("Show Menu"); hideMenuButton -> setLegend ("Show Menu");
#if defined ( WIN32 ) || defined(__CYGWIN32__) #if defined ( WIN32 ) || defined(__CYGWIN32__)
glutSetCursor(GLUT_CURSOR_NONE); glutSetCursor(GLUT_CURSOR_NONE);
#else // I guess this is what we want to do ?? #else // I guess this is what we want to do ??
// puHideCursor(); // does not work with VooDoo #if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
glutWarpPointer( glutGet(GLUT_SCREEN_WIDTH),
glutGet(GLUT_SCREEN_HEIGHT));
#endif
#endif #endif
} }
} }
@ -191,7 +210,7 @@ void goAwayCb (puObject *me)
dialogBox = NULL; dialogBox = NULL;
} }
void mkDialog (char *txt) void mkDialog (const char *txt)
{ {
dialogBox = new puDialogBox (150, 50); dialogBox = new puDialogBox (150, 50);
{ {
@ -301,6 +320,17 @@ static void validateApt (puObject *inpApt)
void AptDialog_Cancel(puObject *) void AptDialog_Cancel(puObject *)
{ {
FGTime *t = FGTime::cur_time_params; FGTime *t = FGTime::cur_time_params;
FGView *v = &current_view;
if ( current_options.get_panel_status() ) {
// this seems to be the only way to do this :-(
// problem is the viewport has been mucked with
// current_options.toggle_panel();
// current_options.toggle_panel();
xglViewport(0, 0 ,
(GLint)(v->winWidth), (GLint)(v->winHeight) );
FGPanel::OurPanel->ReInit(0, 0, 1024, 768);
}
delete AptDialogResetButton; delete AptDialogResetButton;
AptDialogResetButton = NULL; AptDialogResetButton = NULL;
@ -393,27 +423,38 @@ void NewAirportInit(puObject *cb)
---------------------------------------------------------------------*/ ---------------------------------------------------------------------*/
char *fileSubmenu [] = { char *fileSubmenu [] = {
"Exit", "Close", "---------", "Print", "---------", "Save", "Reset", NULL }; "Exit", "Close", "---------", "Print", "---------", "Save", "Reset", NULL };
puCallback fileSubmenuCb [] = {
goodBye, MenuHideMenuCb, NULL, notCb, NULL, notCb, reInit, NULL};
char *editSubmenu [] = { char *editSubmenu [] = {
"Edit text", NULL }; "Edit text", NULL };
puCallback editSubmenuCb [] = {
notCb, NULL };
char *viewSubmenu [] = { char *viewSubmenu [] = {
"Cockpit View > ", "View >","------------", "View options...", NULL }; "Cockpit View > ", "View >","------------", "Toggle Panel...", NULL };
puCallback viewSubmenuCb [] = {
notCb, notCb, NULL, guiTogglePanel, NULL };
char *aircraftSubmenu [] = { char *aircraftSubmenu [] = {
"Autopilot ...", "Engine ...", "Navigation", "Communication", NULL}; "Autopilot ...", "Engine ...", "Navigation", "Communication", NULL};
puCallback aircraftSubmenuCb [] = {
fgAPAdjust, notCb, notCb, notCb, NULL };
char *environmentSubmenu [] = { char *environmentSubmenu [] = {
"Airport", "Terrain", "Weather", NULL}; "Airport", "Terrain", "Weather", NULL};
puCallback environmentSubmenuCb [] = {
NewAirportInit, notCb, notCb, NULL };
char *optionsSubmenu [] = { char *optionsSubmenu [] = {
"Preferences", "Realism & Reliablity...", NULL}; "Preferences", "Realism & Reliablity...", NULL};
puCallback optionsSubmenuCb [] = {
notCb, notCb, NULL};
char *helpSubmenu [] = { char *helpSubmenu [] = {
"About...", "Help", NULL }; "About...", "Help", NULL };
puCallback helpSubmenuCb [] = {
puCallback fileSubmenuCb [] = { goodBye, MenuHideMenuCb, NULL, notCb, NULL, notCb, reInit, NULL}; notCb, helpCb, NULL };
puCallback editSubmenuCb [] = { notCb, NULL };
puCallback viewSubmenuCb [] = { notCb, notCb, NULL, notCb, NULL };
puCallback aircraftSubmenuCb [] = { fgAPAdjust, notCb, notCb, notCb, NULL };
puCallback environmentSubmenuCb [] = { NewAirportInit, notCb, notCb, NULL };
puCallback optionsSubmenuCb [] = { notCb, notCb, NULL};
puCallback helpSubmenuCb [] = { notCb, helpCb, NULL };
/* ------------------------------------------------------------------------- /* -------------------------------------------------------------------------

View file

@ -31,8 +31,6 @@ extern void guiMotionFunc ( int x, int y );
extern void guiMouseFunc(int button, int updown, int x, int y); extern void guiMouseFunc(int button, int updown, int x, int y);
extern void guiInit(); extern void guiInit();
extern void guiToggleMenu(void); extern void guiToggleMenu(void);
extern void mkDialog (char *txt); void mkDialog (const char *txt);
extern void mkDialog (char *txt);
#endif // _GUI_H_ #endif // _GUI_H_

View file

@ -144,6 +144,9 @@ void GLUTkey(unsigned char k, int x, int y) {
t->adjust_warp(-60); t->adjust_warp(-60);
local_update_sky_and_lighting_params(); local_update_sky_and_lighting_params();
return; return;
case 80: // P key
current_options.toggle_panel();
break;
case 84: // T key case 84: // T key
t->adjust_warp_delta(-30); t->adjust_warp_delta(-30);
local_update_sky_and_lighting_params(); local_update_sky_and_lighting_params();

View file

@ -803,9 +803,9 @@ static void fgIdleFunction ( void ) {
} }
} }
// options.cxx needs to see this for toggle_panel()
// Handle new window size or exposure // Handle new window size or exposure
static void fgReshape( int width, int height ) { void fgReshape( int width, int height ) {
// Do this so we can call fgReshape(0,0) ourselves without having // Do this so we can call fgReshape(0,0) ourselves without having
// to know what the values of width & height are. // to know what the values of width & height are.
if ( (height > 0) && (width > 0) ) { if ( (height > 0) && (width > 0) ) {
@ -859,7 +859,7 @@ int fgGlutInit( int *argc, char **argv ) {
} else { } else {
// Open the cool new 'game mode' window // Open the cool new 'game mode' window
char game_mode_str[256]; char game_mode_str[256];
sprintf( game_mode_str, "width=%d height=%d bpp=16", sprintf( game_mode_str, "width=%d height=%d bpp=32",
current_options.get_xsize(), current_options.get_xsize(),
current_options.get_ysize() ); current_options.get_ysize() );

View file

@ -38,18 +38,22 @@ bool global_fullscreen = true;
#include STL_STRING #include STL_STRING
#include <Debug/logstream.hxx>
#include <Misc/fgstream.hxx>
#include <FDM/flight.hxx>
#include <Include/fg_constants.h> #include <Include/fg_constants.h>
#include <Include/general.hxx>
#include <Cockpit/cockpit.hxx>
#include <Debug/logstream.hxx>
#include <FDM/flight.hxx>
#include <Misc/fgstream.hxx>
#include <Time/fg_time.hxx> #include <Time/fg_time.hxx>
#include <Main/options.hxx>
#include "options.hxx"
#include "fg_serial.hxx" #include "fg_serial.hxx"
FG_USING_STD(string); FG_USING_STD(string);
FG_USING_NAMESPACE(std); FG_USING_NAMESPACE(std);
// from GLUTmain.cxx
extern void fgReshape( int width, int height );
inline double inline double
atof( const string& str ) atof( const string& str )
@ -203,6 +207,23 @@ fgOPTIONS::fgOPTIONS() :
port_options_list.end() ); port_options_list.end() );
} }
void
fgOPTIONS::toggle_panel() {
if( panel_status ) {
panel_status = false;
} else {
panel_status = true;
}
if ( panel_status ) {
if( FGPanel::OurPanel == 0)
new FGPanel;
fov *= 0.4232;
} else {
fov *= (1.0 /0.4232);
}
fgReshape( xsize, ysize);
}
double double
fgOPTIONS::parse_time(const string& time_in) { fgOPTIONS::parse_time(const string& time_in) {

View file

@ -227,6 +227,7 @@ public:
xglHint ( GL_FOG_HINT, GL_FASTEST ); xglHint ( GL_FOG_HINT, GL_FASTEST );
} }
} }
void toggle_panel();
inline void set_xsize( int x ) { xsize= x; } inline void set_xsize( int x ) { xsize= x; }
inline void set_ysize( int y ) { xsize= y; } inline void set_ysize( int y ) { xsize= y; }