Ready for 0.7.1 release
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NEWS
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NEWS
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New in 0.7.1
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* Durk Talsma added a nifty cloud layer.
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* Default to Christian Mayer's new weather system.
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* Added routines to do screen printing contributed by Mark Vallevand.
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* Added routines to do screen shots to ppm graphics file (all platforms)
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contributed Rich Kaszeta.
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* Added a magic carpet (aka slew) mode.
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* Added a hot air balloon simulator mode. (alpha)
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* Added a simple (direct lincage) autocoordation feature.
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* Added a mode to control view (side to side and up and down) with the mouse.
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* Fixed a DEM decoding problem which caused most of the terrain to be 256
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meter too high (and regenerated the world scenery with proper elevations.)
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* Updates to JSBsim.
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* Added support for a pilot view offset from the center of gravity.
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* Various platform portability fixes.
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* Updated time-offset/syncing command line options.
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* Updated the FDM <==> Flight Gear interface to be more object oriented.
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This should hopefully pave the way for being able to simulate several
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concurrent entities.
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* Removed unimplemented menu entries.
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* Various scenery tools changes and enhancements in preparation for adding
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runways (hopefully for the next release.)
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New in 0.7.0
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* Autopilot can now fly great circle routes.
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* Incorporated a first stab at some networking code contributed by Oliver
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