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Initial revision of interface to new SimGear command manager.

This commit is contained in:
curt 2001-06-01 17:52:17 +00:00
parent 80a5a6b354
commit 3cdb3d2c49
2 changed files with 233 additions and 0 deletions

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src/Main/fg_commands.cxx Normal file
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// fg_commands.cxx - internal FGFS commands.
#include "fg_commands.hxx"
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/commands.hxx>
#include <simgear/misc/props.hxx>
#include <GUI/gui.h>
#include "fg_props.hxx"
#include "fg_io.hxx"
#include "globals.hxx"
/**
* Built-in command: exit FlightGear.
*
* TODO: show a confirm dialog.
*/
static bool
do_exit (const SGPropertyNode * arg)
{
fgIOShutdownAll();
exit(0);
return true;
}
/**
* Built-in command: cycle view.
*/
static bool
do_view_cycle (const SGPropertyNode * arg)
{
globals->get_current_view()->set_view_offset(0.0);
globals->set_current_view(globals->get_viewmgr()->next_view());
// fgReshape(fgGetInt("/sim/startup/xsize"), fgGetInt("/sim/startup/ysize"));
return true;
}
/**
* Built-in command: capture screen.
*/
static bool
do_screen_capture (const SGPropertyNode * arg)
{
fgDumpSnapShot();
return true;
}
/**
* Built-in command: toggle a bool property value.
*
* property: The name of the property to toggle.
*/
static bool
do_property_toggle (const SGPropertyNode * arg)
{
string propname = arg->getStringValue("property", "");
if (propname == "")
return false;
SGPropertyNode * node = fgGetNode(propname);
return node->setBoolValue(!node->getBoolValue());
}
/**
* Built-in command: assign a value to a property.
*
* property: the name of the property to assign.
* value: the value to assign.
*/
static bool
do_property_assign (const SGPropertyNode * arg)
{
string propname = arg->getStringValue("property", "");
if (propname == "")
return false;
SGPropertyNode * node = fgGetNode(propname, true);
switch (node->getType()) {
case SGValue::BOOL:
return node->setBoolValue(arg->getBoolValue("value"));
case SGValue::INT:
return node->setIntValue(arg->getIntValue("value"));
case SGValue::LONG:
return node->setLongValue(arg->getLongValue("value"));
case SGValue::FLOAT:
return node->setFloatValue(arg->getFloatValue("value"));
case SGValue::DOUBLE:
return node->setDoubleValue(arg->getDoubleValue("value"));
case SGValue::STRING:
return node->setStringValue(arg->getStringValue("value"));
default:
return node->setUnknownValue(arg->getStringValue("value"));
}
}
/**
* Built-in command: increment or decrement a property value.
*
* property: the name of the property to increment or decrement.
* step: the amount of the increment or decrement.
*/
static bool
do_property_adjust (const SGPropertyNode * arg)
{
string propname = arg->getStringValue("property", "");
if (propname == "")
return false;
SGPropertyNode * node = fgGetNode(propname, true);
switch (node->getType()) {
case SGValue::BOOL:
if (arg->getBoolValue("step"))
return node->setBoolValue(!node->getBoolValue());
else
return true;
case SGValue::INT:
return node->setIntValue(node->getIntValue()
+ arg->getIntValue("step"));
case SGValue::LONG:
return node->setLongValue(node->getLongValue()
+ arg->getLongValue("step"));
case SGValue::FLOAT:
return node->setFloatValue(node->getFloatValue()
+ arg->getFloatValue("step"));
case SGValue::DOUBLE:
return node->setDoubleValue(node->getDoubleValue()
+ arg->getDoubleValue("step"));
default: // doesn't make sense with strings
return false;
}
}
/**
* Built-in command: swap two property values.
*
* property[0]: the name of the first property.
* property[1]: the name of the second property.
*/
static bool
do_property_swap (const SGPropertyNode * arg)
{
string propname1 = arg->getStringValue("property[0]", "");
string propname2 = arg->getStringValue("property[1]", "");
if (propname1 == "" || propname2 == "")
return false;
SGPropertyNode * node1 = fgGetNode(propname1, true);
SGPropertyNode * node2 = fgGetNode(propname2, true);
string tmp = node1->getStringValue();
return (node1->setUnknownValue(node2->getStringValue()) &&
node2->setUnknownValue(tmp));
}
/**
* Table of built-in commands.
*
* New commands do not have to be added here; any module in the application
* can add a new command using globals->get_commands()->addCommand(...).
*/
static struct {
const char * name;
SGCommandMgr::command_t command;
} built_ins [] = {
"exit", do_exit,
"view-cycle", do_view_cycle,
"screen-capture", do_screen_capture,
"property-toggle", do_property_toggle,
"property-assign", do_property_assign,
"property-adjust", do_property_adjust,
"property-swap", do_property_swap,
0, 0 // zero-terminated
};
/**
* Initialize the default built-in commands.
*
* Other commands may be added by other parts of the application.
*/
void
fgInitCommands ()
{
SG_LOG(SG_GENERAL, SG_INFO, "Initializing basic built-in commands:");
for (int i = 0; built_ins[i].name != 0; i++) {
SG_LOG(SG_GENERAL, SG_INFO, " " << built_ins[i].name);
globals->get_commands()->addCommand(built_ins[i].name,
built_ins[i].command);
}
}
// end of fg_commands.hxx

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src/Main/fg_commands.hxx Normal file
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// fg_commands.hxx - built-in commands for FlightGear.
#ifndef __FG_COMMANDS_HXX
#define __FG_COMMANDS_HXX
#ifndef __cplusplus
# error This library requires C++
#endif
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <simgear/misc/commands.hxx>
#include <simgear/misc/props.hxx>
/**
* Initialize the built-in commands.
*/
void fgInitCommands ();
#endif
// end of fg_commands.hxx