Add fgjs to the MSVC solution
This commit is contained in:
parent
c54cea8055
commit
3c9a854517
3 changed files with 162 additions and 1 deletions
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@ -4,5 +4,7 @@ fgadmin_Debug
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fgadmin_Release
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3dconvert_Debug
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3dconvert_Release
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fgjs_Debug
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fgjs_Release
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FlightGear.ncb
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FlightGear.suo
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@ -17,6 +17,11 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "3dconvert", "3dconvert.vcpr
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fgjs", "fgjs.vcproj", "{6749547A-6493-4754-8E0E-49FB3137C4CA}"
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ProjectSection(ProjectDependencies) = postProject
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{22540CD3-D3CA-4C86-A773-80AEEE3ACDED} = {22540CD3-D3CA-4C86-A773-80AEEE3ACDED}
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfiguration) = preSolution
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Debug = Debug
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@ -39,6 +44,10 @@ Global
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{D95DBC85-D945-4879-B6CF-5864BF8F5E2E}.Debug.Build.0 = Debug|Win32
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{D95DBC85-D945-4879-B6CF-5864BF8F5E2E}.Release.ActiveCfg = Release|Win32
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{D95DBC85-D945-4879-B6CF-5864BF8F5E2E}.Release.Build.0 = Release|Win32
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{6749547A-6493-4754-8E0E-49FB3137C4CA}.Debug.ActiveCfg = Debug|Win32
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{6749547A-6493-4754-8E0E-49FB3137C4CA}.Debug.Build.0 = Debug|Win32
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{6749547A-6493-4754-8E0E-49FB3137C4CA}.Release.ActiveCfg = Release|Win32
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{6749547A-6493-4754-8E0E-49FB3137C4CA}.Release.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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EndGlobalSection
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150
projects/VC7.1/fgjs.vcproj
Executable file
150
projects/VC7.1/fgjs.vcproj
Executable file
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@ -0,0 +1,150 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="fgjs"
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ProjectGUID="{6749547A-6493-4754-8E0E-49FB3137C4CA}"
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Keyword="Win32Proj">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="fgjs_Debug"
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IntermediateDirectory="fgjs_Debug"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\src;..\..\..\SimGear;..\..\..;..\..\..\OpenSceneGraph\include;..\..\..\OpenThreads\include;..\..\..\3rdParty\include"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;NOMINMAX"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="sg_d.lib js_d.lib ul_d.lib zlibd.lib winmm.lib ws2_32.lib"
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OutputFile="$(OutDir)/fgjs.exe"
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LinkIncremental="2"
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AdditionalLibraryDirectories="..\..\..\plib;..\..\..\3rdParty\lib"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/fgjs.pdb"
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SubSystem="1"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="fgjs_Release"
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IntermediateDirectory="fgjs_Release"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="..\..\src;..\..\..\SimGear;..\..\..;..\..\..\OpenSceneGraph\include;..\..\..\OpenThreads\include;..\..\..\3rdParty\include"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;NOMINMAX"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="sg.lib js.lib ul.lib zlib.lib winmm.lib ws2_32.lib"
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OutputFile="$(OutDir)/fgjs.exe"
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LinkIncremental="1"
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AdditionalLibraryDirectories="..\..\..\plib;..\..\..\3rdParty\lib"
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GenerateDebugInformation="TRUE"
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SubSystem="1"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
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<File
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RelativePath="..\..\src\Input\fgjs.cxx">
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</File>
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<File
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RelativePath="..\..\src\Input\jsinput.cxx">
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</File>
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<File
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RelativePath="..\..\src\Input\jssuper.cxx">
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
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<File
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RelativePath="..\..\src\Input\jsinput.h">
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</File>
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<File
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RelativePath="..\..\src\Input\jssuper.h">
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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