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Minor replay issues

When disabling replay: don't clear buffers and restore most recent frame
This commit is contained in:
ThorstenB 2011-03-24 23:30:09 +01:00
parent 4920e896dd
commit 3a90186341

View file

@ -24,6 +24,7 @@
# include "config.h"
#endif
#include <float.h>
#include <simgear/constants.h>
#include <simgear/structure/exception.hxx>
@ -156,11 +157,16 @@ void FGReplay::update( double dt )
timingInfo.clear();
stamp("begin");
if (( sim_time != 0.0 )&&
( disable_replay->getBoolValue() ))
if ( disable_replay->getBoolValue() )
{
// we were recording data
reinit();
if (replay_master->getIntValue())
{
// replay was active, restore most recent frame
replay(DBL_MAX);
}
replay_master->setIntValue(0);
replay_time->setDoubleValue(0);
disable_replay->setBoolValue(0);
}
int replay_state = replay_master->getIntValue();