Minor replay issues
When disabling replay: don't clear buffers and restore most recent frame
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1 changed files with 10 additions and 4 deletions
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@ -24,6 +24,7 @@
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# include "config.h"
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#endif
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#include <float.h>
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#include <simgear/constants.h>
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#include <simgear/structure/exception.hxx>
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@ -156,11 +157,16 @@ void FGReplay::update( double dt )
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timingInfo.clear();
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stamp("begin");
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if (( sim_time != 0.0 )&&
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( disable_replay->getBoolValue() ))
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if ( disable_replay->getBoolValue() )
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{
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// we were recording data
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reinit();
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if (replay_master->getIntValue())
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{
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// replay was active, restore most recent frame
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replay(DBL_MAX);
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}
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replay_master->setIntValue(0);
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replay_time->setDoubleValue(0);
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disable_replay->setBoolValue(0);
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}
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int replay_state = replay_master->getIntValue();
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