Temporary fix for crash in FGVoiceMgr on reset
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1 changed files with 7 additions and 4 deletions
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@ -117,10 +117,13 @@ void FGVoiceMgr::init()
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void FGVoiceMgr::shutdown()
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{
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#if defined(ENABLE_THREADS)
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SG_LOG(SG_ALL,SG_ALERT,"FGVoiceMgr::shutdown");
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if( _thread ) {
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_thread->cancel();
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_thread->join();
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delete _thread;
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_thread = NULL;
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}
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#endif
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for( std::vector<FGVoice*>::iterator it = _voices.begin(); it != _voices.end(); ++it )
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