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slightly tweak the ambient color a bit.

This commit is contained in:
ehofman 2010-01-23 10:31:26 +00:00 committed by Tim Moore
parent 2a29c8c604
commit 38cd172e82

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@ -208,7 +208,7 @@ void FGLight::update_sky_color () {
// if the 4th field is 0.0, this specifies a direction ...
// const GLfloat white[4] = { 1.0, 1.0, 1.0, 1.0 };
const GLfloat base_sky_color[4] = { 0.31, 0.43, 0.69, 1.0 };
const GLfloat base_fog_color[4] = { 0.60, 0.70, 0.9, 1.0 };
const GLfloat base_fog_color[4] = { 0.63, 0.72, 0.88, 1.0 };
SG_LOG( SG_EVENT, SG_DEBUG, "Updating light parameters." );