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Merge branch 'torsten/proplist'

This commit is contained in:
Tim Moore 2010-05-06 11:05:41 +02:00
commit 3872fce782
8 changed files with 36 additions and 21 deletions

View file

@ -40,6 +40,8 @@
using std::cout;
using std::endl;
using simgear::PropertyList;
FGPeriodicalValue::FGPeriodicalValue( SGPropertyNode_ptr root )
{
SGPropertyNode_ptr minNode = root->getChild( "min" );
@ -1003,13 +1005,13 @@ void FGXMLAutopilotGroup::reinit()
void FGXMLAutopilotGroup::init()
{
vector<SGPropertyNode_ptr> autopilotNodes = fgGetNode( "/sim/systems", true )->getChildren("autopilot");
PropertyList autopilotNodes = fgGetNode( "/sim/systems", true )->getChildren("autopilot");
if( autopilotNodes.size() == 0 ) {
SG_LOG( SG_ALL, SG_WARN, "No autopilot configuration specified for this model!");
return;
}
for( vector<SGPropertyNode_ptr>::size_type i = 0; i < autopilotNodes.size(); i++ ) {
for( PropertyList::size_type i = 0; i < autopilotNodes.size(); i++ ) {
SGPropertyNode_ptr pathNode = autopilotNodes[i]->getNode( "path" );
if( pathNode == NULL ) {
SG_LOG( SG_ALL, SG_WARN, "No autopilot configuration file specified for this autopilot!");

View file

@ -122,7 +122,7 @@ class FGXMLAutoInputList : public std::vector<FGXMLAutoInput_ptr> {
class FGXMLAutoComponent : public SGReferenced {
private:
std::vector <SGPropertyNode_ptr> output_list;
simgear::PropertyList output_list;
SGSharedPtr<const SGCondition> _condition;
SGPropertyNode_ptr enable_prop;
@ -201,7 +201,8 @@ public:
// helpful for things like flight directors which position
// their vbars from the autopilot computations.
if ( honor_passive && passive_mode->getBoolValue() ) return;
for( std::vector <SGPropertyNode_ptr>::iterator it = output_list.begin(); it != output_list.end(); ++it)
for( simgear::PropertyList::iterator it = output_list.begin();
it != output_list.end(); ++it)
(*it)->setDoubleValue( clamp( value ) );
}
@ -212,7 +213,8 @@ public:
// helpful for things like flight directors which position
// their vbars from the autopilot computations.
if ( honor_passive && passive_mode->getBoolValue() ) return;
for( std::vector <SGPropertyNode_ptr>::iterator it = output_list.begin(); it != output_list.end(); ++it)
for( simgear::PropertyList::iterator it = output_list.begin();
it != output_list.end(); ++it)
(*it)->setBoolValue( value ); // don't use clamp here, bool is clamped anyway
}

View file

@ -32,10 +32,12 @@
#include <simgear/math/SGMath.hxx>
using simgear::PropertyList;
void FGCommonInput::read_bindings (const SGPropertyNode * node, binding_list_t * binding_list, int modifiers, const string & module )
{
SG_LOG(SG_INPUT, SG_DEBUG, "Reading all bindings");
vector<SGPropertyNode_ptr> bindings = node->getChildren("binding");
PropertyList bindings = node->getChildren("binding");
static string nasal = "nasal";
for (unsigned int i = 0; i < bindings.size(); i++) {
const char *cmd = bindings[i]->getStringValue("command");

View file

@ -35,6 +35,8 @@
#include <simgear/props/props_io.hxx>
#include <Main/globals.hxx>
using simgear::PropertyList;
FGDeviceConfigurationMap::FGDeviceConfigurationMap( const char * relative_path, SGPropertyNode_ptr aBase, const char * aChildname ) :
base(aBase),
childname(aChildname)
@ -45,10 +47,10 @@ FGDeviceConfigurationMap::FGDeviceConfigurationMap( const char * relative_path,
int index = 1000;
scan_dir( path, &index);
vector<SGPropertyNode_ptr> childNodes = base->getChildren(childname);
PropertyList childNodes = base->getChildren(childname);
for (int k = (int)childNodes.size() - 1; k >= 0; k--) {
SGPropertyNode *n = childNodes[k];
vector<SGPropertyNode_ptr> names = n->getChildren("name");
PropertyList names = n->getChildren("name");
if (names.size() ) // && (n->getChildren("axis").size() || n->getChildren("button").size()))
for (unsigned int j = 0; j < names.size(); j++)
(*this)[names[j]->getStringValue()] = n;

View file

@ -29,6 +29,8 @@
#include <simgear/io/sg_file.hxx>
#include <Scripting/NasalSys.hxx>
using simgear::PropertyList;
FGEventSetting::FGEventSetting( SGPropertyNode_ptr base ) :
value(0.0)
{
@ -93,8 +95,8 @@ FGInputEvent::FGInputEvent( FGInputDevice * aDevice, SGPropertyNode_ptr node ) :
read_bindings( node, bindings, KEYMOD_NONE, device->GetNasalModule() );
vector<SGPropertyNode_ptr> settingNodes = node->getChildren("setting");
for( vector<SGPropertyNode_ptr>::iterator it = settingNodes.begin(); it != settingNodes.end(); it++ )
PropertyList settingNodes = node->getChildren("setting");
for( PropertyList::iterator it = settingNodes.begin(); it != settingNodes.end(); it++ )
settings.push_back( new FGEventSetting( *it ) );
}
@ -235,8 +237,8 @@ void FGInputDevice::Configure( SGPropertyNode_ptr aDeviceNode )
nasalModule = string("__event:") + GetName();
vector<SGPropertyNode_ptr> eventNodes = deviceNode->getChildren( "event" );
for( vector<SGPropertyNode_ptr>::iterator it = eventNodes.begin(); it != eventNodes.end(); it++ )
PropertyList eventNodes = deviceNode->getChildren( "event" );
for( PropertyList::iterator it = eventNodes.begin(); it != eventNodes.end(); it++ )
AddHandledEvent( FGInputEvent::NewObject( this, *it ) );
debugEvents = deviceNode->getBoolValue("debug-events", debugEvents );

View file

@ -27,6 +27,8 @@
#include <Main/fg_props.hxx>
#include <Scripting/NasalSys.hxx>
using simgear::PropertyList;
FGJoystickInput::axis::axis ()
: last_value(9999999),
tolerance(0.002),
@ -166,7 +168,7 @@ void FGJoystickInput::postinit()
string module = str.str();
nasalsys->createModule(module.c_str(), module.c_str(), "", 0);
vector<SGPropertyNode_ptr> nasal = js_node->getChildren("nasal");
PropertyList nasal = js_node->getChildren("nasal");
unsigned int j;
for (j = 0; j < nasal.size(); j++) {
nasal[j]->setStringValue("module", module.c_str());
@ -176,7 +178,7 @@ void FGJoystickInput::postinit()
//
// Initialize the axes.
//
vector<SGPropertyNode_ptr> axes = js_node->getChildren("axis");
PropertyList axes = js_node->getChildren("axis");
size_t nb_axes = axes.size();
for (j = 0; j < nb_axes; j++ ) {
const SGPropertyNode * axis_node = axes[j];
@ -219,7 +221,7 @@ void FGJoystickInput::postinit()
//
// Initialize the buttons.
//
vector<SGPropertyNode_ptr> buttons = js_node->getChildren("button");
PropertyList buttons = js_node->getChildren("button");
char buf[32];
for (j = 0; j < buttons.size() && j < nbuttons; j++) {
const SGPropertyNode * button_node = buttons[j];

View file

@ -27,6 +27,8 @@
#include <Scripting/NasalSys.hxx>
#include <plib/pu.h>
using simgear::PropertyList;
static int getModifiers ()
{
return fgGetKeyModifiers() >> 1;
@ -94,13 +96,13 @@ void FGKeyboardInput::postinit()
}
FGNasalSys *nasalsys = (FGNasalSys *)globals->get_subsystem("nasal");
vector<SGPropertyNode_ptr> nasal = key_nodes->getChildren("nasal");
PropertyList nasal = key_nodes->getChildren("nasal");
for (unsigned int j = 0; j < nasal.size(); j++) {
nasal[j]->setStringValue("module", module.c_str());
nasalsys->handleCommand(nasal[j]);
}
vector<SGPropertyNode_ptr> keys = key_nodes->getChildren("key");
PropertyList keys = key_nodes->getChildren("key");
for (unsigned int i = 0; i < keys.size(); i++) {
int index = keys[i]->getIndex();
SG_LOG(SG_INPUT, SG_DEBUG, "Binding key " << index);

View file

@ -58,6 +58,7 @@ using std::string;
#include "jsinput.h"
using simgear::PropertyList;
bool confirmAnswer() {
char answer;
@ -136,8 +137,8 @@ int main( int argc, char *argv[] ) {
cout << e.getFormattedMessage ();
}
vector<SGPropertyNode_ptr> axes = templatetree->getChildren("axis");
for(vector<SGPropertyNode_ptr>::iterator iter = axes.begin(); iter != axes.end(); iter++) {
PropertyList axes = templatetree->getChildren("axis");
for(PropertyList::iterator iter = axes.begin(); iter != axes.end(); iter++) {
cout << "Move the control you wish to use for " << (*iter)->getStringValue("desc")
<< " " << (*iter)->getStringValue("direction") << endl;
cout << "Pressing a button skips this axis" << endl;
@ -164,8 +165,8 @@ int main( int argc, char *argv[] ) {
cout << endl;
}
vector<SGPropertyNode_ptr> buttons = templatetree->getChildren("button");
for(vector<SGPropertyNode_ptr>::iterator iter = buttons.begin(); iter != buttons.end(); iter++) {
PropertyList buttons = templatetree->getChildren("button");
for(PropertyList::iterator iter = buttons.begin(); iter != buttons.end(); iter++) {
cout << "Press the button you wish to use for " << (*iter)->getStringValue("desc") << endl;
cout << "Moving a joystick axis skips this button" << endl;
fflush( stdout );