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Make it possible to split the Scenery into Scenery/Terrain and Scenery/Objects in preparation for the next scenery release.

This commit is contained in:
ehofman 2004-06-06 19:15:04 +00:00
parent a3c8bc99a2
commit 372920236f

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@ -98,7 +98,9 @@ FGTileLoader::add( FGTileEntry* tile )
} else {
SGPath tmp;
tmp.set( globals->get_fg_root() );
tmp.append( "Scenery" );
tmp.append( "Scenery/Terrain:" );
tmp.append(globals->get_fg_root() );
tmp.append( "Scenery/Objects" );
tile_path = tmp.str();
}
beenhere = true;