Make it possible to split the Scenery into Scenery/Terrain and Scenery/Objects in preparation for the next scenery release.
This commit is contained in:
parent
a3c8bc99a2
commit
372920236f
1 changed files with 3 additions and 1 deletions
|
@ -98,7 +98,9 @@ FGTileLoader::add( FGTileEntry* tile )
|
|||
} else {
|
||||
SGPath tmp;
|
||||
tmp.set( globals->get_fg_root() );
|
||||
tmp.append( "Scenery" );
|
||||
tmp.append( "Scenery/Terrain:" );
|
||||
tmp.append(globals->get_fg_root() );
|
||||
tmp.append( "Scenery/Objects" );
|
||||
tile_path = tmp.str();
|
||||
}
|
||||
beenhere = true;
|
||||
|
|
Loading…
Reference in a new issue