Patch from Norm Vine:
patch to enpower HUD to display elevator trimval
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@ -393,6 +393,8 @@ readCard(const SGPropertyNode * node)
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load_fn = get_aileronval;
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} else if (loadfn=="elevatorval") {
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load_fn = get_elevatorval;
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} else if (loadfn=="elevatortrimval") {
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load_fn = get_elev_trimval;
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} else if (loadfn=="rudderval") {
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load_fn = get_rudderval;
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} else if (loadfn=="throttleval") {
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