Changed GLUT support to use an embedded osgViewer too
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parent
8380fb4463
commit
3426e3cde3
4 changed files with 114 additions and 67 deletions
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@ -18,7 +18,7 @@ FGManipulator::FGManipulator() :
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idleHandler(0), drawHandler(0), windowResizeHandler(0), keyHandler(0),
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mouseClickHandler(0), mouseMotionHandler(0), currentModifiers(0),
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osgModifiers(0), resizable(true), mouseWarped(false),
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scrollButtonPressed(false)
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scrollButtonPressed(false), useEventModifiers(false)
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{
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using namespace osgGA;
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@ -271,6 +271,8 @@ void FGManipulator::handleKey(const osgGA::GUIEventAdapter& ea, int& key,
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if (ea.getModKeyMask() & osgGA::GUIEventAdapter::MODKEY_NUM_LOCK) {
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key = numPadIter->second;
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}
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} else if (useEventModifiers) {
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}else {
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// Track the modifiers because OSG is currently (2.0) broken
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KeyMaskMap::iterator iter = keyMaskMap.find(key);
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@ -118,6 +118,8 @@ public:
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bool getResizable() { return resizable; }
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void setResizable(bool _resizable) { resizable = _resizable; }
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bool getUseEventModifiers() { return useEventModifiers; }
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void setUseEventModifiers(bool val) { useEventModifiers = val; }
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protected:
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osg::ref_ptr<osg::Node> _node;
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fgIdleHandler idleHandler;
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@ -140,5 +142,8 @@ protected:
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// workaround for osgViewer double scroll events
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bool scrollButtonPressed;
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int release_keys[128];
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// When the viewer is embedded, the host toolkit may deliver a
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// valid event mask but not control keys.
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bool useEventModifiers;
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};
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#endif
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@ -15,13 +15,14 @@ else
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THREAD_LIBS =
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endif
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GFX_COMMON = fg_os_common.cxx fg_os.hxx
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if USE_SDL
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GFX_CODE = fg_os_sdl.cxx fg_os_common.cxx fg_os.hxx
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GFX_CODE = fg_os_sdl.cxx $(GFX_COMMON)
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else
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if USE_OSGVIEWER
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GFX_CODE = fg_os_osgviewer.cxx fg_os_common.cxx fg_os.hxx
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GFX_CODE = fg_os_osgviewer.cxx $(GFX_COMMON)
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else
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GFX_CODE = fg_os.cxx fg_os.hxx
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GFX_CODE = fg_os.cxx $(GFX_COMMON)
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endif
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endif
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@ -7,26 +7,20 @@
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# include <config.h>
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#endif
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#include <osgViewer/Viewer>
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#include <osgViewer/ViewerEventHandlers>
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#include <simgear/compiler.h>
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#include SG_GLUT_H
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#include <plib/pu.h>
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#include "fg_props.hxx"
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#include <Scenery/scenery.hxx>
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#include "fg_os.hxx"
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//
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// fg_os callback registration APIs
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// (These are not glut-specific)
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//
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static fgIdleHandler IdleHandler = 0;
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static fgDrawHandler DrawHandler = 0;
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static fgWindowResizeHandler WindowResizeHandler = 0;
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static fgKeyHandler KeyHandler = 0;
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static fgMouseClickHandler MouseClickHandler = 0;
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static fgMouseMotionHandler MouseMotionHandler = 0;
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#include "globals.hxx"
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#include "renderer.hxx"
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#include "fg_props.hxx"
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// We need to flush all pending mouse move events past a mouse warp to avoid
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// a race condition ending in warping twice and having huge increments for the
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@ -35,62 +29,76 @@ static fgMouseMotionHandler MouseMotionHandler = 0;
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// ignoring mouse move events between a warp mouse and the next frame.
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static bool mouseWarped = false;
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void fgRegisterIdleHandler(fgIdleHandler func)
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{
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IdleHandler = func;
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}
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void fgRegisterDrawHandler(fgDrawHandler func)
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{
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DrawHandler = func;
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}
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void fgRegisterWindowResizeHandler(fgWindowResizeHandler func)
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{
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WindowResizeHandler = func;
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}
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void fgRegisterKeyHandler(fgKeyHandler func)
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{
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KeyHandler = func;
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}
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void fgRegisterMouseClickHandler(fgMouseClickHandler func)
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{
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MouseClickHandler = func;
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}
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void fgRegisterMouseMotionHandler(fgMouseMotionHandler func)
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{
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MouseMotionHandler = func;
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}
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//
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// Native glut callbacks.
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// These translate the glut event model into fg*Handler callbacks
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// These translate the glut event model into osgGA events
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//
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static osg::ref_ptr<osgViewer::Viewer> viewer;
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static osg::ref_ptr<osg::Camera> mainCamera;
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static osg::ref_ptr<osgViewer::GraphicsWindowEmbedded> gw;
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static int GlutModifiers = 0;
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static unsigned int getOSGModifiers(int modifiers);
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static void callKeyHandler(int k, int mods, int x, int y)
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{
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int puiup = mods & KEYMOD_RELEASED ? PU_UP : PU_DOWN;
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if(puKeyboard(k, puiup))
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return;
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if(KeyHandler) (*KeyHandler)(k, mods, x, y);
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int key = 0;
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switch (k) {
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case 0x1b: key = osgGA::GUIEventAdapter::KEY_Escape; break;
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case '\n': key = osgGA::GUIEventAdapter::KEY_Return; break;
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case '\b': key = osgGA::GUIEventAdapter::KEY_BackSpace; break;
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case 0x7f: key = osgGA::GUIEventAdapter::KEY_Delete; break;
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case '\t': key = osgGA::GUIEventAdapter::KEY_Tab; break;
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case PU_KEY_LEFT: key = osgGA::GUIEventAdapter::KEY_Left; break;
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case PU_KEY_UP: key = osgGA::GUIEventAdapter::KEY_Up; break;
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case PU_KEY_RIGHT: key = osgGA::GUIEventAdapter::KEY_Right; break;
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case PU_KEY_DOWN: key = osgGA::GUIEventAdapter::KEY_Down; break;
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case PU_KEY_PAGE_UP: key = osgGA::GUIEventAdapter::KEY_Page_Up; break;
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case PU_KEY_PAGE_DOWN: key = osgGA::GUIEventAdapter::KEY_Page_Down; break;
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case PU_KEY_HOME: key = osgGA::GUIEventAdapter::KEY_Home; break;
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case PU_KEY_END: key = osgGA::GUIEventAdapter::KEY_End; break;
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case PU_KEY_INSERT: key = osgGA::GUIEventAdapter::KEY_Insert; break;
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case PU_KEY_F1: key = osgGA::GUIEventAdapter::KEY_F1; break;
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case PU_KEY_F2: key = osgGA::GUIEventAdapter::KEY_F2; break;
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case PU_KEY_F3: key = osgGA::GUIEventAdapter::KEY_F3; break;
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case PU_KEY_F4: key = osgGA::GUIEventAdapter::KEY_F4; break;
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case PU_KEY_F5: key = osgGA::GUIEventAdapter::KEY_F5; break;
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case PU_KEY_F6: key = osgGA::GUIEventAdapter::KEY_F6; break;
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case PU_KEY_F7: key = osgGA::GUIEventAdapter::KEY_F7; break;
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case PU_KEY_F8: key = osgGA::GUIEventAdapter::KEY_F8; break;
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case PU_KEY_F9: key = osgGA::GUIEventAdapter::KEY_F9; break;
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case PU_KEY_F10: key = osgGA::GUIEventAdapter::KEY_F10; break;
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case PU_KEY_F11: key = osgGA::GUIEventAdapter::KEY_F11; break;
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case PU_KEY_F12: key = osgGA::GUIEventAdapter::KEY_F12; break;
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default: key = k; break;
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}
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unsigned int osgModifiers = getOSGModifiers(mods);
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osgGA::EventQueue& queue = *gw->getEventQueue();
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queue.getCurrentEventState()->setModKeyMask(osgModifiers);
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if (mods & KEYMOD_RELEASED)
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queue.keyRelease((osgGA::GUIEventAdapter::KeySymbol)key);
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else
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queue.keyPress((osgGA::GUIEventAdapter::KeySymbol)key);
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}
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static void GLUTmotion (int x, int y)
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{
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if (mouseWarped)
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if (mouseWarped || !gw.valid())
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return;
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if(MouseMotionHandler) (*MouseMotionHandler)(x, y);
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gw->getEventQueue()->mouseMotion(x, y);
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}
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static void GLUTmouse (int button, int updown, int x, int y)
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{
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GlutModifiers = glutGetModifiers();
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if(MouseClickHandler) (*MouseClickHandler)(button, updown, x, y, true, 0);
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if (gw.valid()) {
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if (updown == 0)
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gw->getEventQueue()->mouseButtonPress(x, y, button+1);
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else
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gw->getEventQueue()->mouseButtonRelease(x, y, button+1);
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}
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}
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static void GLUTspecialkeyup(int k, int x, int y)
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@ -130,22 +138,20 @@ static void GLUTkey(unsigned char k, int x, int y)
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callKeyHandler(k, fgGetKeyModifiers(), x, y);
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}
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static void GLUTidle()
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{
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if(IdleHandler) (*IdleHandler)();
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mouseWarped = false;
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}
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static void GLUTdraw()
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{
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if(DrawHandler) (*DrawHandler)();
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viewer->frame();
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glutSwapBuffers();
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glutPostRedisplay();
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mouseWarped = false;
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}
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static void GLUTreshape(int w, int h)
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{
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if(WindowResizeHandler) (*WindowResizeHandler)(w, h);
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// update the window dimensions, in case the window has been resized.
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gw->resized(gw->getTraits()->x, gw->getTraits()->y, w, h);
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gw->getEventQueue()->windowResize(gw->getTraits()->x, gw->getTraits()->y,
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w, h);
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}
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//
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@ -206,9 +212,16 @@ int fgGetKeyModifiers()
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return result;
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}
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void fgRequestRedraw()
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static unsigned int getOSGModifiers(int glutModifiers)
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{
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glutPostRedisplay();
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unsigned int result = 0;
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if (glutModifiers & GLUT_ACTIVE_SHIFT)
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result |= osgGA::GUIEventAdapter::MODKEY_SHIFT;
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if (glutModifiers & GLUT_ACTIVE_CTRL)
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result |= osgGA::GUIEventAdapter::MODKEY_CTRL;
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if(glutModifiers & GLUT_ACTIVE_ALT)
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result |= osgGA::GUIEventAdapter::MODKEY_ALT;
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return result;
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}
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void fgOSOpenWindow(int w, int h, int bpp, bool alpha,
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@ -244,9 +257,35 @@ void fgOSOpenWindow(int w, int h, int bpp, bool alpha,
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glutSpecialFunc(GLUTspecialkey);
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glutKeyboardUpFunc(GLUTkeyup);
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glutKeyboardFunc(GLUTkey);
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glutIdleFunc(GLUTidle);
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glutDisplayFunc(GLUTdraw);
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glutReshapeFunc(GLUTreshape);
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// XXX
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int realw = w;
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int realh = h;
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viewer = new osgViewer::Viewer;
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gw = viewer->setUpViewerAsEmbeddedInWindow(0, 0, realw, realh);
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// now the main camera ...
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//osg::ref_ptr<osg::Camera> camera = new osg::Camera;
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osg::ref_ptr<osg::Camera> camera = viewer->getCamera();
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mainCamera = camera;
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osg::Camera::ProjectionResizePolicy rsp = osg::Camera::VERTICAL;
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// If a viewport isn't set on the camera, then it's hard to dig it
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// out of the SceneView objects in the viewer, and the coordinates
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// of mouse events are somewhat bizzare.
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camera->setViewport(new osg::Viewport(0, 0, realw, realh));
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camera->setProjectionResizePolicy(rsp);
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//viewer->addSlave(camera.get());
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globals->get_renderer()->getManipulator()->setUseEventModifiers(true);
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viewer->setCameraManipulator(globals->get_renderer()->getManipulator());
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// Let FG handle the escape key with a confirmation
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viewer->setKeyEventSetsDone(0);
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osgViewer::StatsHandler* statsHandler = new osgViewer::StatsHandler;
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statsHandler->setKeyEventTogglesOnScreenStats('*');
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statsHandler->setKeyEventPrintsOutStats(0);
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viewer->addEventHandler(statsHandler);
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// The viewer won't start without some root.
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viewer->setSceneData(new osg::Group);
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globals->get_renderer()->setViewer(viewer.get());
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}
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// Noop; the graphics context is always current
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