One more OsgMath fix.
Thanks Emmanuel!
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@ -43,6 +43,7 @@
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#include <simgear/misc/ResourceManager.hxx>
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#include <simgear/scene/bvh/BVHNode.hxx>
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#include <simgear/scene/bvh/BVHLineSegmentVisitor.hxx>
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#include <simgear/scene/util/OsgMath.hxx>
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class FGSceneryIntersect : public osg::NodeVisitor {
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public:
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